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/Icon/ Folder cleansing crusade part, I think 4; post-wallening clean-up. (#85823)
Hello everybuddy, your number three rated coder-failure here to clean up some mess. This PR accomplishes some of the more major structural clean up changes I wanted to do with /obj/ folder, but decided to wait on until wallening gets merged, and so, time has come. Several things to still be done, although I know these cleaning PR's are quite a load, so will wait for this one to get done with first. ## Why It's Good For The Game Saner spriters, better sprites, less annoyance. Also deleted a whole load of redundancy this time around, a lot of sprites which existed simultaniously in two places now got exit their quantum superposition.
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@@ -281,7 +281,7 @@
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/datum/pet_command/automate_mining
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command_name = "Automate mining"
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command_desc = "Make your minebot automatically mine!"
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radial_icon = 'icons/obj/mining.dmi'
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radial_icon = 'icons/obj/mining_zones/equipment.dmi'
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radial_icon_state = "pickaxe"
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speech_commands = list("mine")
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callout_type = /datum/callout_option/mine
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@@ -2,7 +2,7 @@
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/obj/item/minebot_remote_control
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name = "Remote Control"
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desc = "Requesting stratagem!"
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icon = 'icons/obj/mining.dmi'
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icon = 'icons/obj/mining_zones/equipment.dmi'
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icon_state = "minebot_bomb_control"
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item_flags = NOBLUDGEON
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///are we currently primed to drop a bomb?
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