From fef3629d117fb353c41343dadb37986fadb67b79 Mon Sep 17 00:00:00 2001 From: Ghilker <42839747+Ghilker@users.noreply.github.com> Date: Fri, 3 Sep 2021 01:32:57 +0200 Subject: [PATCH] RPD default pipe color change (#61162) New default color is green, also grey has been renamed to omni to ease new players without code diving (or changelog reading) Moved the colors so that green is the first and the omni is the last --- code/__HELPERS/piping_colors_lists.dm | 12 ++++++------ code/game/objects/items/RPD.dm | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/code/__HELPERS/piping_colors_lists.dm b/code/__HELPERS/piping_colors_lists.dm index 8ab7918fc93..35e9a42e61c 100644 --- a/code/__HELPERS/piping_colors_lists.dm +++ b/code/__HELPERS/piping_colors_lists.dm @@ -1,9 +1,8 @@ ///All colors available to pipes and atmos components -GLOBAL_LIST_INIT(pipe_paint_colors, sortList(list( - "grey" = COLOR_VERY_LIGHT_GRAY, +GLOBAL_LIST_INIT(pipe_paint_colors, list( + "green" = COLOR_VIBRANT_LIME, "blue" = COLOR_BLUE, "red" = COLOR_RED, - "green" = COLOR_VIBRANT_LIME, "orange" = COLOR_TAN_ORANGE, "cyan" = COLOR_CYAN, "dark" = COLOR_DARK, @@ -11,8 +10,9 @@ GLOBAL_LIST_INIT(pipe_paint_colors, sortList(list( "brown" = COLOR_BROWN, "pink" = COLOR_LIGHT_PINK, "purple" = COLOR_PURPLE, - "violet" = COLOR_STRONG_VIOLET -))) + "violet" = COLOR_STRONG_VIOLET, + "omni" = COLOR_VERY_LIGHT_GRAY +)) ///List that sorts the colors and is used for setting up the pipes layer so that they overlap correctly GLOBAL_LIST_INIT(pipe_colors_ordered, sortList(list( @@ -32,7 +32,7 @@ GLOBAL_LIST_INIT(pipe_colors_ordered, sortList(list( ///Names shown in the examine for every colored atmos component GLOBAL_LIST_INIT(pipe_color_name, sortList(list( - COLOR_VERY_LIGHT_GRAY = "grey", + COLOR_VERY_LIGHT_GRAY = "omni", COLOR_BLUE = "blue", COLOR_RED = "red", COLOR_VIBRANT_LIME = "green", diff --git a/code/game/objects/items/RPD.dm b/code/game/objects/items/RPD.dm index 869d5581216..a209428f560 100644 --- a/code/game/objects/items/RPD.dm +++ b/code/game/objects/items/RPD.dm @@ -207,7 +207,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list( ///Is the device of the flipped type? var/p_flipped = FALSE ///Color of the device we are going to spawn - var/paint_color = "grey" + var/paint_color = "green" ///Speed of building atmos devices var/atmos_build_speed = 0.5 SECONDS ///Speed of building disposal devices