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verb macro system (pr 1/3) (#96720)
## About The Pull Request just macro-izes all the usages of verbs in the codebase as a pre-requisite to my follow up pr that serializes all the verbs arguments so we can tgui-ify the command bar, so we can then put it on the onscreen map. this also basically does the same as #94487 so can easily be integrated into the verb queueing stuff... but does not actually do any verb queueing by itself. basically im just trying to be https://github.com/tgstation/tgstation/labels/Atomic ## Why It's Good For The Game it doesn't really do anything by itself but it does let us do more stuff ## Changelog 🆑 code: the backend to all verbs in the game has been played with, please report any issues to github /🆑 --------- Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
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@@ -71,10 +71,7 @@
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var/details = ": '" + html_encode(tm.title) + "' by " + html_encode(tm.author) + " at commit " + html_encode(copytext_char(cm, 1, 11))
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. += "<a href=\"[CONFIG_GET(string/githuburl)]/pull/[tm.number]\">#[tm.number][details]</a><br>"
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/client/verb/showrevinfo()
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set category = "OOC"
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set name = "Show Server Revision"
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set desc = "Check the current server code revision"
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GAME_VERB_DESC(/client, showrevinfo, "Show Server Revision", "Check the current server code revision", "OOC")
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var/list/msg = list()
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// Round ID
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