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verb macro system (pr 1/3) (#96720)
## About The Pull Request just macro-izes all the usages of verbs in the codebase as a pre-requisite to my follow up pr that serializes all the verbs arguments so we can tgui-ify the command bar, so we can then put it on the onscreen map. this also basically does the same as #94487 so can easily be integrated into the verb queueing stuff... but does not actually do any verb queueing by itself. basically im just trying to be https://github.com/tgstation/tgstation/labels/Atomic ## Why It's Good For The Game it doesn't really do anything by itself but it does let us do more stuff ## Changelog 🆑 code: the backend to all verbs in the game has been played with, please report any issues to github /🆑 --------- Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
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@@ -3,9 +3,7 @@
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*
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* See [/mob/living/basic/drone/var/laws]
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*/
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/mob/living/basic/drone/verb/check_laws()
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set category = "Drone"
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set name = "Check Laws"
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GAME_VERB(/mob/living/basic/drone, check_laws, "Check Laws", "Drone")
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to_chat(src, "<b>Drone Laws</b>")
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to_chat(src, laws)
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@@ -21,9 +19,7 @@
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*
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* Attaches area name to message
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*/
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/mob/living/basic/drone/verb/drone_ping()
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set category = "Drone"
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set name = "Drone ping"
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GAME_VERB(/mob/living/basic/drone, drone_ping, "Drone ping", "Drone")
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var/alert_s = input(src,"Alert severity level","Drone ping",null) as null|anything in list("Low","Medium","High","Critical")
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