verb macro system (pr 1/3) (#96720)

## About The Pull Request

just macro-izes all the usages of verbs in the codebase as a
pre-requisite to my follow up pr that serializes all the verbs arguments
so we can tgui-ify the command bar, so we can then put it on the
onscreen map.

this also basically does the same as #94487 so can easily be integrated
into the verb queueing stuff... but does not actually do any verb
queueing by itself. basically im just trying to be
https://github.com/tgstation/tgstation/labels/Atomic
## Why It's Good For The Game
it doesn't really do anything by itself but it does let us do more stuff

## Changelog
🆑
code: the backend to all verbs in the game has been played with, please
report any issues to github
/🆑

---------

Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
This commit is contained in:
harry
2026-07-04 02:45:07 -04:00
committed by GitHub
co-authored by harryob
parent e5afe71e87
commit ff006aa4a5
79 changed files with 369 additions and 565 deletions
+5 -9
View File
@@ -1,13 +1,9 @@
/client/proc/makepAI(turf/target in GLOB.mob_list)
set category = "Admin.Fun"
set name = "Make pAI"
set desc = "Specify a location to spawn a pAI device, then specify a key to play that pAI"
ADMIN_VERB(makepAI, R_FUN, "Make pAI", "Specify a location to spawn a pAI device, then specify a key to play that pAI", ADMIN_CATEGORY_FUN, turf/target in GLOB.mob_list)
var/list/available = list()
for(var/mob/player as anything in GLOB.player_list)
if(player.client && player.key)
available.Add(player)
var/mob/choice = tgui_input_list(usr, "Choose a player to play the pAI", "Spawn pAI", sort_names(available))
var/mob/choice = tgui_input_list(user, "Choose a player to play the pAI", "Spawn pAI", sort_names(available))
if(isnull(choice))
return
@@ -16,7 +12,7 @@
return
if(!isobserver(choice))
var/confirm = tgui_alert(usr, "[choice.key] isn't ghosting right now. Are you sure you want to yank them out of their body and place them in this pAI?", "Spawn pAI Confirmation", list("Yes", "No"))
var/confirm = tgui_alert(user, "[choice.key] isn't ghosting right now. Are you sure you want to yank them out of their body and place them in this pAI?", "Spawn pAI Confirmation", list("Yes", "No"))
if(confirm != "Yes")
return
var/obj/item/pai_card/card = new(target)
@@ -26,8 +22,8 @@
pai.real_name = pai.name
pai.PossessByPlayer(choice.key)
card.set_personality(pai)
if(SSpai.candidates[key])
SSpai.candidates -= key
if(SSpai.candidates[user.key])
SSpai.candidates -= user.key
BLACKBOX_LOG_ADMIN_VERB("Make pAI")
/**