Fully removes devil and affiliated shitcode (#53612)

Its all over the place, messy, and overall a bad enough gamemode to be removed from rotation.
A rework would have to tear out everything as is so there is no reason to allow the shitcode to live beyond tripping up everything.
This commit is contained in:
TiviPlus
2020-09-23 01:46:21 +02:00
committed by GitHub
parent ea53c48813
commit ff1631b7b9
83 changed files with 126 additions and 2963 deletions

View File

@@ -830,21 +830,6 @@
if(!ai_number)
to_chat(usr, "<b>No AIs located</b>" , confidential = TRUE)
/datum/admins/proc/output_all_devil_info()
var/devil_number = 0
for(var/datum/mind/D in SSticker.mode.devils)
devil_number++
var/datum/antagonist/devil/devil = D.has_antag_datum(/datum/antagonist/devil)
to_chat(usr, "Devil #[devil_number]:<br><br>" + devil.printdevilinfo(), confidential = TRUE)
if(!devil_number)
to_chat(usr, "<b>No Devils located</b>" , confidential = TRUE)
/datum/admins/proc/output_devil_info(mob/living/M)
if(is_devil(M))
var/datum/antagonist/devil/devil = M.mind.has_antag_datum(/datum/antagonist/devil)
to_chat(usr, devil.printdevilinfo(), confidential = TRUE)
else
to_chat(usr, "<b>[M] is not a devil.", confidential = TRUE)
/datum/admins/proc/manage_free_slots()
if(!check_rights())