From ff1acad052b5bfcd640f14c1d1a118c8bd0c2ff3 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Tue, 20 Sep 2022 07:17:15 +0200 Subject: [PATCH] [MIRROR] Fixes `async_fire_ranged_attack` failing to get `target_mob` for targeting body zone [MDB IGNORE] (#16328) * Fixes `async_fire_ranged_attack` failing to get `target_mob` for targeting body zone (#70001) * fix var missing passed value in fire_ranged_attack, allowing glockroaches to fire again. * Fixes `async_fire_ranged_attack` failing to get `target_mob` for targeting body zone Co-authored-by: Sealed101 <75863639+Sealed101@users.noreply.github.com> --- code/datums/elements/ranged_attacks.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/elements/ranged_attacks.dm b/code/datums/elements/ranged_attacks.dm index b245a5fc9f2..0ddd3d75686 100644 --- a/code/datums/elements/ranged_attacks.dm +++ b/code/datums/elements/ranged_attacks.dm @@ -37,7 +37,7 @@ playsound(firer, projectilesound, 100, TRUE) var/target_zone if(ismob(target)) - var/mob/target_mob + var/mob/target_mob = target target_zone = target_mob.get_random_valid_zone() else target_zone = ran_zone()