From ff7d7fd89da843cc5fd10db070fcffa0f4aca8a2 Mon Sep 17 00:00:00 2001 From: Xhuis Date: Tue, 21 Jun 2016 14:23:38 -0400 Subject: [PATCH] Holy items won't protect against the gods --- code/game/gamemodes/cult/runes.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 6ecd327815e..843ad1de3fc 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -171,7 +171,7 @@ structure_check() searches for nearby cultist structures required for the invoca /mob/proc/null_rod_check() //The null rod, if equipped, will protect the holder from the effects of most runes var/obj/item/weapon/nullrod/N = locate() in src - if(N) + if(N && !ticker.mode.eldergod && !ratvar_awakens) //If Nar-Sie or Ratvar are alive, null rods won't protect you return N return 0