From ff86d2ff400fa961963e7be57fbca3c3d3900c44 Mon Sep 17 00:00:00 2001 From: lessthanthree <83487515+lessthnthree@users.noreply.github.com> Date: Mon, 23 Jan 2023 02:29:42 -0800 Subject: [PATCH] Lowers firedoor loop volume (#72819) ## About The Pull Request Reduces the volume of the firedoor alarm loop ## Why It's Good For The Game It's loud, especially when they double up. On those shifts where it's running constantly, it can get on your nerves. ## Changelog :cl: LT3 qol: Reduced volume of firedoor alarm sound loop /:cl: --- code/datums/looping_sounds/machinery_sounds.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/looping_sounds/machinery_sounds.dm b/code/datums/looping_sounds/machinery_sounds.dm index 480a484755c..039cc77eae4 100644 --- a/code/datums/looping_sounds/machinery_sounds.dm +++ b/code/datums/looping_sounds/machinery_sounds.dm @@ -121,7 +121,7 @@ /datum/looping_sound/firealarm mid_sounds = list('sound/machines/FireAlarm1.ogg' = 1,'sound/machines/FireAlarm2.ogg' = 1,'sound/machines/FireAlarm3.ogg' = 1,'sound/machines/FireAlarm4.ogg' = 1) mid_length = 2.4 SECONDS - volume = 75 + volume = 40 /datum/looping_sound/gravgen/kinesis volume = 20