diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm
index f0ccf235ae9..4274a3fca82 100644
--- a/code/game/gamemodes/clock_cult/clock_cult.dm
+++ b/code/game/gamemodes/clock_cult/clock_cult.dm
@@ -178,13 +178,15 @@ Credit where due:
return 1
/datum/game_mode/clockwork_cult/post_setup()
+ var/list/spread_out_spawns = GLOB.servant_spawns.Copy()
for(var/S in servants_to_serve)
+ if(!spread_out_spawns.len) //cycle through the list again if we've used all the inital spawnpoints.
+ spread_out_spawns = GLOB.servant_spawns.Copy()
var/datum/mind/servant = S
log_game("[key_name(servant)] was made an initial servant of Ratvar")
var/mob/living/L = servant.current
- var/turf/T = pick(GLOB.servant_spawns)
+ var/turf/T = pick_n_take(spread_out_spawns)
L.forceMove(T)
- GLOB.servant_spawns -= T
greet_servant(L)
equip_servant(L)
add_servant_of_ratvar(L, TRUE)
diff --git a/code/modules/antagonists/clockcult/clock_scriptures/scripture_drivers.dm b/code/modules/antagonists/clockcult/clock_scriptures/scripture_drivers.dm
index e78a6e46236..d0d24aa155b 100644
--- a/code/modules/antagonists/clockcult/clock_scriptures/scripture_drivers.dm
+++ b/code/modules/antagonists/clockcult/clock_scriptures/scripture_drivers.dm
@@ -199,11 +199,7 @@
/datum/clockwork_scripture/abscond/scripture_effects()
var/take_pulling = invoker.pulling && isliving(invoker.pulling) && get_clockwork_power(ABSCOND_ABDUCTION_COST)
- var/turf/T
- if(GLOB.ark_of_the_clockwork_justiciar)
- T = get_step(GLOB.ark_of_the_clockwork_justiciar, SOUTH)
- else
- T = get_turf(pick(GLOB.servant_spawns))
+ var/turf/T = GLOB.ark_of_the_clockwork_justiciar ? get_step(GLOB.ark_of_the_clockwork_justiciar, SOUTH) : get_turf(pick(GLOB.servant_spawns))
invoker.visible_message("[invoker] flickers and phases out of existence!", \
"You feel a dizzying sense of vertigo as you're yanked back to Reebe!")
T.visible_message("[invoker] flickers and phases into existence!")