diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm
index 8d07ebf090d..e5961c09fc9 100644
--- a/code/game/machinery/iv_drip.dm
+++ b/code/game/machinery/iv_drip.dm
@@ -93,7 +93,7 @@
return PROCESS_KILL
if(!(get_dist(src, attached) <= 1 && isturf(attached.loc)))
- attached << "The IV drip needle is ripped out of you, doesn't that hurt?"
+ attached << "The IV drip needle is ripped out of you!"
attached.apply_damage(3, BRUTE, pick("r_arm", "l_arm"))
attached = null
update_icon()
@@ -103,10 +103,10 @@
// Give blood
if(mode)
if(beaker.volume > 0)
- var/transfer_amount = REAGENTS_METABOLISM
+ var/transfer_amount = 5
if(istype(beaker, /obj/item/weapon/reagent_containers/blood))
// speed up transfer on blood packs
- transfer_amount = 4
+ transfer_amount = 10
beaker.reagents.reaction(attached, INGEST, 1,0) //make reagents reacts, but don't spam messages
beaker.reagents.trans_to(attached, transfer_amount)
update_icon()
@@ -205,4 +205,4 @@
else
usr << "No chemicals are attached."
- usr << "[attached ? attached : "No one"] is attached."
\ No newline at end of file
+ usr << "[attached ? attached : "No one"] is attached."