diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 8d07ebf090d..e5961c09fc9 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -93,7 +93,7 @@ return PROCESS_KILL if(!(get_dist(src, attached) <= 1 && isturf(attached.loc))) - attached << "The IV drip needle is ripped out of you, doesn't that hurt?" + attached << "The IV drip needle is ripped out of you!" attached.apply_damage(3, BRUTE, pick("r_arm", "l_arm")) attached = null update_icon() @@ -103,10 +103,10 @@ // Give blood if(mode) if(beaker.volume > 0) - var/transfer_amount = REAGENTS_METABOLISM + var/transfer_amount = 5 if(istype(beaker, /obj/item/weapon/reagent_containers/blood)) // speed up transfer on blood packs - transfer_amount = 4 + transfer_amount = 10 beaker.reagents.reaction(attached, INGEST, 1,0) //make reagents reacts, but don't spam messages beaker.reagents.trans_to(attached, transfer_amount) update_icon() @@ -205,4 +205,4 @@ else usr << "No chemicals are attached." - usr << "[attached ? attached : "No one"] is attached." \ No newline at end of file + usr << "[attached ? attached : "No one"] is attached."