Merge branch 'master' of https://github.com/tgstation/-tg-station into GrabPull

This commit is contained in:
Razharas
2014-04-13 00:04:51 +04:00
@@ -10,7 +10,9 @@
w_class = 2.0
throw_speed = 3
throw_range = 7
amount_per_transfer_from_this = 10
var/spray_maxrange = 3 //what the sprayer will set spray_currentrange to in the attack_self.
var/spray_currentrange = 3 //the range of tiles the sprayer will reach when in fixed mode.
amount_per_transfer_from_this = 5
volume = 250
possible_transfer_amounts = null
@@ -41,17 +43,12 @@
return
var/obj/effect/decal/chempuff/D = new/obj/effect/decal/chempuff(get_turf(src))
var/tiles =1
D.create_reagents(amount_per_transfer_from_this)
if(amount_per_transfer_from_this >=10)
tiles =1
else
tiles =3
reagents.trans_to(D, amount_per_transfer_from_this, 1/tiles)
reagents.trans_to(D, amount_per_transfer_from_this, 1/spray_currentrange)
D.color = mix_color_from_reagents(D.reagents.reagent_list)
spawn(0)
for(var/i=0, i<tiles, i++)
for(var/i=0, i<spray_currentrange, i++)
step_towards(D,A)
D.reagents.reaction(get_turf(D))
for(var/atom/T in get_turf(D))
@@ -60,6 +57,7 @@
qdel(D)
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
user.changeNext_move(4)
if(reagents.has_reagent("sacid"))
message_admins("[key_name_admin(user)] fired sulphuric acid from \a [src].")
@@ -75,6 +73,7 @@
/obj/item/weapon/reagent_containers/spray/attack_self(var/mob/user)
amount_per_transfer_from_this = (amount_per_transfer_from_this == 10 ? 5 : 10)
spray_currentrange = (spray_currentrange == 1 ? spray_maxrange : 1)
user << "<span class='notice'>You [amount_per_transfer_from_this == 10 ? "remove" : "fix"] the nozzle. You'll now use [amount_per_transfer_from_this] units per spray.</span>"
@@ -116,7 +115,8 @@
icon_state = "pepperspray"
item_state = "pepperspray"
volume = 40
amount_per_transfer_from_this = 10
spray_maxrange = 4
amount_per_transfer_from_this = 5
/obj/item/weapon/reagent_containers/spray/pepper/New()
@@ -143,12 +143,15 @@
//chemsprayer
/obj/item/weapon/reagent_containers/spray/chemsprayer
name = "chem sprayer"
desc = "A utility used to spray large amounts of reagent in a given area."
desc = "A utility used to spray large amounts of reagents in a given area."
icon = 'icons/obj/gun.dmi'
icon_state = "chemsprayer"
item_state = "chemsprayer"
throwforce = 0
w_class = 3.0
spray_maxrange = 7
spray_currentrange = 7
amount_per_transfer_from_this = 10
volume = 600
origin_tech = "combat=3;materials=3;engineering=3"
@@ -205,7 +208,7 @@
var/turf/my_target = pick(the_targets)
the_targets -= my_target
for(var/j=1, j<=rand(6,8), j++)
for(var/j=0, j<=spray_currentrange, j++)
step_towards(D, my_target)
D.reagents.reaction(get_turf(D))
for(var/atom/t in get_turf(D))
@@ -214,6 +217,7 @@
qdel(D)
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
user.changeNext_move(4)
if(reagents.has_reagent("sacid"))
message_admins("[key_name_admin(user)] fired sulphuric acid from a chem sprayer.")
@@ -226,6 +230,11 @@
log_game("[key_name(user)] fired Space lube from a chem sprayer.")
return
/obj/item/weapon/reagent_containers/spray/chemsprayer/attack_self(var/mob/user)
amount_per_transfer_from_this = (amount_per_transfer_from_this == 10 ? 5 : 10)
user << "<span class='notice'>You adjust the output switch. You'll now use [amount_per_transfer_from_this] units per spray.</span>"
/obj/item/weapon/reagent_containers/spray/chemsprayer/bioterror/New()
..()
reagents.add_reagent("spore", 150)