## About The Pull Request
Implements ranked choice voting for storyteller and map vote
## Why It's Good For The Game
I can close the secret storyteller PR
## Changelog
🆑 LT3
qol: Ranked choice voting is now available for storyteller and map votes
/🆑
## About The Pull Request
Fixes revert_next_map() not actually reverting the map vote. Also added
an admin verb for it for ease of access.
## Why It's Good For The Game
Fix bug, revert map vote without having to poke around in the subsystem.
## Changelog
🆑 LT3
fix: Revert next map command actually reverts the map vote
admin: Admins now have a verb to revert the map vote
/🆑
## About The Pull Request
Hovering over `Current Tallies` offers a tooltip explaining how they
work
## Why It's Good For The Game
The Tallies aren't an immediately obvious system so this should help
people understand it
## Changelog
🆑 Melbert
qol: Map vote tallies explains how they work if you hover them
/🆑
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Co-authored-by: san7890 <the@san7890.com>
## About The Pull Request
Changes map votes to be based on a persistent tally count.
Tallies for maps are cached between rounds and are added to by map
votes.
When a map is chosen, and it wasn't the only valid one, the tallies for
said chosen map will be reset.
Refactors map vote handling and moves it from SSmapping to SSmap_vote.
Rock the Vote has been removed as a result of this refactor.
## Why It's Good For The Game
Makes it more likely that all maps will be played over the course of a
server instead of always being truly random.
Removes some clutter off of SSmapping.
🆑
refactor: Map Votes are now carried over between rounds. When a map vote
is actually a contest, the winning map will have its votes reset.
/🆑