Commit Graph
11 Commits
Author SHA1 Message Date
c4d4e1da63 [MIRROR] Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. [MDB IGNORE] (#20916)
* Minerals have been refactored so costs and minerals in items are now in terms of mineral defines.

* AI GEN RUN ONE

---------

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-05-03 22:48:10 +01:00
2847b2b37e [MIRROR] [ready] adds unit test for missing inhand icons. fixes a bunch of missing inhand icons [MDB IGNORE] (#16649)
* [ready] adds unit test for missing inhand icons. fixes a bunch of missing inhand icons

* cf

Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-10-09 22:36:07 +01:00
7d1d0e1fad [MIRROR] Refactors most spans into span procs (#6315)
* Refactors most spans into span procs

* AA

* a

* AAAAAAAAAAAAAAAAAAAAAA

* Update species.dm

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-06-16 00:24:49 +01:00
18bdebef43 Merge type variable fixes and unit test (#1867)
Co-authored-by: Arkatos1 <43862960+Arkatos1@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2020-11-27 07:46:43 +00:00
186f4bd4c2 [MIRROR] Fixes a few bugs with greyscale stacks. (#1670)
* Fixes a few bugs with greyscale stacks. (#54858)

    Fixes greyscale floor tiles merging regardless of their materials.
    Fixes greyscale floor tiles voiding materials when splitting the stack.
    Fixes greyscale floor tile stacks being created with no mats_per_unit and only enough custom materials for a single unit.
    Fixes greyscale tile flooring being created with the wrong amount of materials.
    Fixes greyscale tile flooring not producing floor tiles/producing floor tiles with 0 units.

* Fixes a few bugs with greyscale stacks.

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2020-11-11 02:51:23 +00:00
75894a2d0d [MIRROR] Fix some miscellaneous grammar mistakes (#656)
* Fix some miscellaneous grammar mistakes (#53414)

* Fix some miscellaneous grammar mistakes

Co-authored-by: Tad Hardesty <tad@platymuus.com>
2020-09-06 05:53:09 +02:00
LemonInTheDarkandSkyratBot f5026c776f all my homies love ice (#52585) 2020-08-01 05:46:47 -04:00
LemonInTheDarkandGitHub 1c31dc43d5 Adds hot ice coffee (#52208) 2020-07-14 20:07:01 -04:00
nemvarandGitHub 6ef421be42 Renames a few variables. Also reorders icon fallback order again. (#51060)
* Renames a few variables. Also reorders fallback order again.
Renames item_state to inhand_icon_state
Renames mob_overlay_icon to worn_icon
Renames mob_overlay_state to worn_icon_state
worn_icon_state/mob_overlay_state now never gets used for inhands.

* Fixes some comments

* Fixes map issue

* Restart lints

* Properly resolves conflicts
2020-05-25 06:47:19 +02:00
GhilkerandGitHub 22cf0dc785 Freon fixes, tweaks and balancing (#50153)
* balancing, fixes, tweaks

* freon specific_heat increase

* fix an issue with negative temperature

* changed HyperNob canister color

* done change request and tweaked more the hardcap limit
2020-03-28 21:31:35 +01:00
GhilkerandGitHub e7a22853f7 Addition of Freon (no removal, no fire) (#49821)
* Just freon addition, no removal nor fire. Maybe unbalanced

* fixes

* material properties addition, removed from the object itself

* added admin and game logging to hot ice

* Typos

* made the component more generic

* other typos, some fixes

* typos and balancing

* better code readability

* dunno

* merge error and travis build errors fixes

* asked changes, fixes and balancing
2020-03-20 19:08:50 -03:00