Commit Graph
5 Commits
Author SHA1 Message Date
59fafc8a6b [MIRROR] All jetpacks are no longer full-speed (#28690)
* All jetpacks are no longer full-speed (#84712)

## About The Pull Request

Full-speed has been removed from jetpacks
All jetpacks are now modsuit jetpack speed
Due to having no purpose now, Adv. Ion Jetpack has been replaced with
its lesser form, Ion Jetpack

## Why It's Good For The Game
The meta to just blow up gravity and use your jetpack that makes you
faster than 99% of the projectiles ingame and faster than a healthy full
mood human to dunk on literally anyone you see because they cant click
you because youre going mach 3000 is absolutely not fair
With jetpacks being reasonable speeds this is no longer a problem

## Changelog
🆑
balance: All jetpacks are now modsuit jetpack speed
del: Adv. Ion Jetpack module has been removed
/🆑

* All jetpacks are no longer full-speed

* modular fixes

* mapfix

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Co-authored-by: jimmyl <70376633+mc-oofert@users.noreply.github.com>
Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
2024-07-08 14:51:48 +05:30
65f0e6bd76 [MIRROR] Adds a new power storage type: The Megacell. Drastically reduces power cell consumption/storage. [MDB Ignore] (#28376)
* Adds a new power storage type: The Megacell. Drastically reduces power cell consumption/storage. [MDB Ignore]

* Multi chargers

* all this other shit

* maps

* more fixes

* even more

* mapping

* map fixes

* MCR

* map2

* map3

* map4

* map5

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Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
Co-authored-by: Fluffles <piecopresident@gmail.com>
2024-07-01 23:44:49 +05:30
28abe4d246 More nova ports (#26018)
* https://github.com/NovaSector/NovaSector/pull/297

* https://github.com/NovaSector/NovaSector/pull/277

* Space Ruin - Space hotel Pipenet, Powernet and disposal fixes (#253)

* stinky

* 1

* Updates status (#270)

* Updates status

* Update world.dm

* https://github.com/NovaSector/NovaSector/pull/130

* fex

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Co-authored-by: Zergspower <Griffinj88@yahoo.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2024-01-06 16:51:59 +00:00
8314290832 [MIRROR] Experimental Mineral Balance PR. [MDB IGNORE] (#21784)
* Experimental Mineral Balance PR. (#75437)

Good morning fokes, this PR is going to attempt to tweak around some of
the values of mineral costs in-game in the hopes of making the mineral
economy more engaging to the base gameplay loop, in the hopes that by
making it more self-realized, it would allow for better integration with
the rest of the gameplay loop as well as so that it doesn't completely
overshadow the credit economy. That said, **this pr only makes changes
to mined and station minerals**.

So, the base change is as follows: items with designated costs of
minerals below 1000 minerals, as designated in #75052 as
`SMALL_MATERIAL_AMOUNT`, have been left alone. Any item above 1000 or
2000, from `HALF_SHEET_MATERIAL_AMOUNT` and `SHEET_MATERIAL_AMOUNT` have
been adjusted, as sheets will now contain **100 minerals each**.

For example, if an object costed 4000 iron, 1000 glass, and 500 diamond
with the old numbers, with the changes to these defines, that item would
cost 2000 iron, 500 glass, and 500 diamond.

* Experimental Mineral Balance PR.

* materials

* more mats

* more mats

* Update medical_designs.dm

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Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
2023-06-12 13:04:33 -07:00
b9fe8cc6ba [SEMI-MODULAR] Advanced engineering response team (#20040)
* advanced atmos

* radio defines

* turn radio on

* doc

* security level

* Update modular_skyrat/modules/alerts/code/security_level_procs.dm

Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>

* Update security_level_procs.dm

* not needed

* Update adv_engineering.dm

* move sec level proc

* Update sol_fed.dm

* Update sol_fed.dm

* charge 15k per tech

* remove armor from jumpsuit

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Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
2023-03-27 04:12:11 +01:00