Commit Graph
109 Commits
Author SHA1 Message Date
gavlaandGitHub 2d1899d874 Adds an Experiment and Milky plush (#5660)
## About The Pull Request

<img width="2048" height="1536" alt="image"
src="https://github.com/user-attachments/assets/b4cc8beb-3448-4a75-a193-cb9fad316820"
/>

🎨: [@Koklv_09](https://x.com/Koklv_09/status/2057418483688755627)  on X

This PR adds two plushies inspired from the hit game: Casualties Unknown
(Formerly "Scav: Prototype"). The sprites are originally from Wizden
SS14 and shares an appearance in its [own
game](https://scavprototype.wiki.gg/wiki/Plushie). Possibly confirming
shared universes??

Each Plush can be worn as a hat, have emissive eyes when worn, have
inhand sprites and are all very adorable.
Shout out to Orsoniks (rivey0 on discord) for the original spritework.
And nevimer for the code help.

## Why It's Good For The Game

This one goes out to all of the great times I've had on station
interacting with the Experiments. They deserve a tiny, cuddable version
of themselves!

## Proof Of Testing

<details>
<summary>Screenshots/Videos (Plushie interaction spoiler in
here!!)</summary>

Emissive preview:


https://github.com/user-attachments/assets/fd1b669b-36c3-4853-8b1b-4741de0b2b09

Unique Interaction preview:


https://github.com/user-attachments/assets/cddb1676-ec93-4c01-ae51-2ba20b853e21

</details>

## Changelog

🆑 shayoki, nevimer, orsoniks
add: Adds an experiment and milky plush. Both are available in the
loadout.
/🆑
2026-05-25 08:38:39 -07:00
HometownFunkyandGitHub 5739c883d9 Removes Armadyne Combat Gloves' innate shockproofness (#5625)
## About The Pull Request

So, turns out the Armadyne Combat Gloves in the secvendor (and loadout)
available to sec were subtypes of the combat gloves.
<img width="539" height="160" alt="inherit"
src="https://github.com/user-attachments/assets/a587f136-3ff4-4c00-a049-d4680e904b23"
/>
This meant that they were fully insulated to boot. It's a 50 credit
glove item that secoffs can get for 10 credits, and there are 6 in each
sec vendor.
<img width="85" height="98" alt="gloves"
src="https://github.com/user-attachments/assets/0a8ad937-d05d-4a4a-987e-f5a4c8407428"
/>
~~This brings the siemens_coeff down to the levels of the standard issue
black gloves, which is 0.5~~
This makes the gloves a subtype of color/black
<!--Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game

I feel this was an oversight, as I don't think security is meant be able
to get round start insulation.
## Proof Of Testing

~~It's a one line change.~~ It's no longer a one line change, it never
is.........
<img width="299" height="153" alt="cobm"
src="https://github.com/user-attachments/assets/4c9261bc-a2e4-4393-a0b4-59e1d042c2d2"
/>
Here is the compiled version IN the away mission that gave it the
conflict
## Changelog
🆑
balance: Armadyne Combat Gloves are no longer a combat glove subtype
/🆑
2026-05-20 17:08:18 +02:00
MathildeandGitHub d9c71b8154 New plush for Aeri (#5581)
## About The Pull Request

I have added a new plushie to the game, for Aeri, with custom rubber
sounds. It's the Interdimensional Terrorist Plushie, a toy of
questionable origins with even more questionable uses (that is, as a
lewd item). For this reason, it's treated by the code as one. It has a
clothed and a 'naked' mode. When clothed, it's treated as a regular
plush, when naked, it can be used as a fleshlight. It will however be
hidden if you have erp toys set to off. It can be either bought in the
lustwish vending machine, or in the loadout menu (in the lewd toys
section, not the plush section)

Oh, and it also has a special suicide action, summoning a BSA smite on
your location. The suicide verb is off on our server, so I figured it
would be a funny addition.

## Why It's Good For The Game

Bubberstation has a terrible lack of rubber dolls, doesn't it?


<img width="320" height="320" alt="aeri-export"
src="https://github.com/user-attachments/assets/65a196f6-8243-4e1d-8cf2-159b732c1cfe"
/>

## Proof Of Testing

<img width="816" height="276" alt="image"
src="https://github.com/user-attachments/assets/3b756406-ce38-4e28-b7ca-f855fc64d30d"
/>
<img width="364" height="356" alt="image"
src="https://github.com/user-attachments/assets/f956d3c7-7163-4a2d-9614-41aa53791c69"
/>

</details>

## Changelog

🆑
add: The Interdimensional Terrorist Plushie has crashlanded in your
nearest Lustwish Vendor! a toy of questionable origins with even more
questionable uses.
sound: New lewd rubber/stretch sounds. Currently only used by the new
plush.
/🆑
2026-05-17 05:19:52 +02:00
MrGloopyandGitHub 9707d04f34 Greyscale clothing additions to loadout and vendor (Nova Port) because my outfit got insulted once (#5558)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Ports a few greyscaled clothing items from Nova.
Adds blueshield clothing to loadout
Adds webbing from Nova to loadout. These have been converted into belt
slot items. Basically fanny pack reskins.
Fixes correctional officer clothing in loadout.
Nerfs the Frontier Radio Headset via making it unable to accept new
encryption keys, adds it to loadout. Functions as a head wearable
handheld radio.
Adds the colonial outfit from the colonial printer to loadout
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game
Customisation is nice. Some of these are somewhat popular items for
people and greyscale versions are good.

Also adds the colonial clothing set to loadout because it's nice. Does
not add the webbing accessory to loadout.
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Proof Of Testing
<img width="1395" height="669" alt="image"
src="https://github.com/user-attachments/assets/730dae79-ebf9-4d8a-a13e-a13f26ef257e"
/>
<img width="1440" height="1076" alt="image"
src="https://github.com/user-attachments/assets/93f13c2e-bf0b-4ab7-a372-693b5482b76b"
/>
<img width="759" height="759" alt="image"
src="https://github.com/user-attachments/assets/c56a7e39-3ca6-4900-8b7c-52ab58234be3"
/>
<img width="880" height="352" alt="image"
src="https://github.com/user-attachments/assets/0e3b5ee8-c861-44e8-90e3-464b8438fe06"
/>
<img width="1231" height="985" alt="image"
src="https://github.com/user-attachments/assets/c45abc7a-4f17-4f61-beea-98f90d2dc237"
/>
<img width="1147" height="731" alt="image"
src="https://github.com/user-attachments/assets/2aaea090-77f7-4cab-ae23-e9b8222ad4d9"
/>
<img width="1386" height="787" alt="image"
src="https://github.com/user-attachments/assets/d3bd9b27-1964-41a1-9a9e-176219edd888"
/>
<img width="1183" height="849" alt="image"
src="https://github.com/user-attachments/assets/f85b5ad3-472e-44c3-bc0a-b55ddbbe88c9"
/>
<img width="2446" height="1424" alt="image"
src="https://github.com/user-attachments/assets/f27368b7-371e-43be-a0ff-69770a93745e"
/>

<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->
<details>
<summary>Screenshots/Videos</summary>
<img width="1045" height="597" alt="image"
src="https://github.com/user-attachments/assets/7c128463-07ae-474d-a4a3-f08ffa2c024c"
/>
<img width="1073" height="488" alt="image"
src="https://github.com/user-attachments/assets/22a51d91-ec18-4be8-b9ca-18f316a3a737"
/>

</details>

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Added greyscale versions of some clothing to Clothesmate and
loadout.
add: Frontier Radio Headset to loadout, along with a wider variant. It
cannot accept radio keys but works as a wearable handheld radio. Woe
upon thee if you have your loadout replace job items. Goodbye job
headset if you do.
add: Ports a small selection of pants and jackets, along with a funky
mantle from Nova Sector. Available in loadout.
add: Colonial fabricator clothing to loadout because it's nice.
add: New belts to loadout from Nova, using their webbing sprites. Same
capacity as a fanny pack.
add: Blueshield clothing to loadout.
fix: Correction's officer clothing in loadout not showing all of it due
to broken datums.
images: Added sprites for the greyscale clothing
images: Add modifed frontier headset sprite
images: Add sprites from Nova for the loadout webbings.
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
repository rules located on the main README.md on this project. -->
2026-05-14 18:18:34 -04:00
AlexisandGitHub d9a6b832ed Reverts 'Virosec' and Returns Redsec to Base /tg/ + Red Skyrat Security Gear (#5518)
## About The Pull Request
Does as the title suggests. This was voted on and approved unanimously
by maintainers.

**BLUE DONATOR ITEMS HAVE BEEN LEFT INTACT.**
## Why It's Good For The Game
A lot of players discussed discontent with 'virosec' and I feel this is
a solution that works.
## Proof Of Testing
I forgot to take screenshots, but it compiles, builds, and almost
everything is red.
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: Added back base /tg/ redsec along with red Skyrat clothing items.
del: Removed 'virosec'.
/🆑
2026-05-03 18:47:46 +02:00
amsy2andGitHub 070ef1d301 Adds PlasMAX helmet - inspired by plasmaman gear (#5087)
## About The Pull Request

New helmet with sprites and all. I did make sprite for welding visor but
plasmaman helmet code is a mess and I can't give it new file location to
pull the visor sprite from.

It's available in loadouts.

I do want to make colorable version of this but I don't have the energy
to do it now.

Update: I've also tweaked original plasmaman helmet code so you can
actually add welding and light sprites that are not default ones. This
also fixed the two plasmaman donator items from Skyrat.

This also includes smiley face working

## Why It's Good For The Game

Fashion! Plasmaman helmet that actually looks like it could fit a snout
in it.

## Proof Of Testing

<img width="67" height="68" alt="image"
src="https://github.com/user-attachments/assets/0fa40d15-0c98-4739-a9c0-655ce2c031db"
/>
<img width="68" height="66" alt="image"
src="https://github.com/user-attachments/assets/070dd3a1-8b97-465f-902f-962cbfbb21e1"
/>
<img width="68" height="68" alt="image"
src="https://github.com/user-attachments/assets/7982e256-3e5b-4798-ab7e-0bb9be7a5028"
/>
<img width="350" height="309" alt="image"
src="https://github.com/user-attachments/assets/417afbc0-1819-4816-b3c5-b9b428a401d6"
/>
<img width="215" height="88" alt="image"
src="https://github.com/user-attachments/assets/8fe7d635-37c9-482c-adcf-70ea2d1f5ade"
/>

</details>

## Changelog

🆑
add: Added new PlasMAX helmet to loadout
/🆑
2026-04-22 13:21:26 +02:00
MathildeandGitHub 807e6c61a4 High heels fixes + seamless heels (#5458)
## About The Pull Request

This PR addresses a consistency issue with high heels in the game. Some
of them make the "click clack" sound, others do not. I've made it so
that all high heel shoes do the sound, as well as making is so that
latex boots inherit the jackboot parent.
Finally, I've also changed the seamless heels quirk, or rather added the
option to choose the appearance of the shoes, having all loadout high
heel shoes as options.

## Why It's Good For The Game

I am normal.

also consistency.

## Proof Of Testing

<img width="556" height="336" alt="image"
src="https://github.com/user-attachments/assets/a28fcfbf-74fb-419f-bc1f-23fb8c1a4e63"
/>

</details>

## Changelog

🆑
sound: All high heel shoes now make the high heel sound.
add: You can now choose the appearance of the heels when you pick the
seamless heels quirk.
/🆑
2026-04-19 12:53:59 +02:00
MathildeandGitHub 669c36417a Horse bridles (#5162)
## About The Pull Request

This has been more or less in the works for a bit. This PR adds a horse
bridle to the game. It's worn on the face/mask slot, and can be found in
the loadout menu (under Masks) or in the lustwish vendor (under
Restraints).

It includes blinders and a bit, which will blind and gag the wearer,
respectively. By default both are inactive.
Interacting with it by alt clicking will cycle through a few modes:
Blinders + Bit, Blinders, Bit, None.
When worn you can also set them individually (though the alt click
cycling still works).

The blinders and the bit can also be cycled by others with the strip
menu; this will take 4 seconds.
To avoid this from happening, you can interact with the bridle in your
hand to secure the straps. This will also prevent you from setting them
yourself; you will have to unsecure the straps for it.

## Why It's Good For The Game

It's a very neat addition for equine characters and for people into
horse stuff. It's not necessarily an ERP item (in my opinion as much of
an ERP item as the collars) so I haven't set it as an ERP item
specifically, but I can change it if you think that would be better.

## Proof Of Testing
File is too big for github
https://files.catbox.moe/31vy7y.mp4
## Changelog 
🆑
add: Added horse bridles to the loadout menu and the lustwish vendors.
They come equipped with settable blinders and bit.
/🆑
2026-04-10 07:04:08 -04:00
b38219939a Ports Giant Scarf uniform (#5348)
## About The Pull Request
Ports a clothing option with sprites made by iskawhiskers and alt
sprites by DeepSpaceFurry.

## Why It's Good For The Game
Customization :p

## Proof Of Testing
<img width="304" height="282" alt="image"
src="https://github.com/user-attachments/assets/59121317-0d54-448c-ba2e-744cefaf9e8e"
/>

<img width="127" height="136" alt="image"
src="https://github.com/user-attachments/assets/dfd8c8c9-ce24-4adb-a7e4-8f76a4ded766"
/>

## Changelog

🆑
add: Added Giant Scarf uniform in loadout/ClothesMate
/🆑

---------

Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
2026-03-24 13:51:49 -04:00
MintyandGitHub ae8fba14fa Adds "Lewd Toys" section to loadout, as well as 6 clothing items (#5367)
## About The Pull Request

Adds the following items to a new subcategory in the Toys category of
the loadout:
- Buttplug
- Corset
- Deprivation Helmet
- Dildo
- Fleshlight
- Hypno Goggles
- Latex Gas Mask
- Leash
- Leather Whip
- MOD Hypnotic Visor Module
- Shibari Ropes
- Strapon
- Venom Milker

I didn't add more than this because I got lazy and didn't wanna do the
rest. Figured this would be a decent spread, but if you hit that like
button, subscribe, and comment down below what YOU want to see next, I
will add it when I get the chance.

Also adds the following clothing items to their respective slots:
- Latex Maid Apron - Misc. Accessories
- Latex Gloves - Gloves
- Stripper Outfit - Under
- Latex Maid Costume - Under
- Ballet Heels - Formal Shoes
- Latex Socks - Shoes

Also fixes a runtime where people starting with the hypnogoggles would
try to unequip the goggles from nothing.

## Why It's Good For The Game

- Provides certain cosmetics for free that you'd otherwise have to pay
for or latejoin and hit the free interlink lustwish for.
- Streamlines ERP by making some items available without having to stop
for supplies.

## Why It's Bad For The Game

- People might get flashbanged by the dildos and stuff while browsing
for toys. If this is something we think we should be concerned about,
I'd need help implementing some sort of hide feature for the tab.
- Increased availability of ERP items will make it easier to be
obnoxious with these items. I have no proposed solution for this.

## Proof Of Testing

<img width="1253" height="622" alt="image"
src="https://github.com/user-attachments/assets/0586f947-90b6-484f-a7ce-439e57a4fced"
/>

## Changelog

🆑
add: 13 Lewd toys and 6 clothes items added to the loadout.
/🆑
2026-03-23 13:17:15 +01:00
axietheaxolotlandGitHub 51ad6527c7 stabs blusec in the jugular and takes their wallet (virosec - security resprite and reset) (#5159)
## About The Pull Request

I'm working on it. the poll won so I am going ahead w/ this. 

<img width="1436" height="286" alt="image"
src="https://github.com/user-attachments/assets/255eda79-eb2c-4e36-9ad8-53c91c3b245e"
/>

<img width="336" height="183" alt="image"
src="https://github.com/user-attachments/assets/f92f5c29-c4e0-46da-889e-88acc903d253"
/>

stuff left to do

- [x] finish hos outfits
- [x] finish warden outfits
- [x] finish obj icons
- [ ] bugtest

this is a total overhaul of security, essentially resetting everything
to a new standard which can be worked off of. this is also a deletion of
blusec, an antiquated, unpopular idea that has long since proven to both
not be liked, and not work.

### this pr will not be the be-all, end-all. stuff will likely be
tweaked, added, removed, changed, or resprited in the coming days,
weeks, and months. due to just how much stuff security has.

## Why It's Good For The Game

will write a markup for this specific pr eventually but I will just be
posting the discord justification I gave

<img width="427" height="313" alt="image"
src="https://github.com/user-attachments/assets/e033ff0c-44f2-4cf6-ad9b-4b2d124cf21e"
/>
<img width="419" height="506" alt="image"
src="https://github.com/user-attachments/assets/84e86f18-72d2-4bef-a84b-1b53067fe41d"
/>

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

<img width="967" height="1046" alt="image"
src="https://github.com/user-attachments/assets/feaf9395-88d3-4999-a02f-e89cae25cc67"
/>
<img width="602" height="728" alt="image"
src="https://github.com/user-attachments/assets/81daae2f-f18e-41a9-a225-48dbbaad697f"
/>


</details>

## Changelog
🆑 axietheaxolotl / viro
del: blusec
add: redsec
/🆑
2026-02-18 16:38:21 +01:00
AlexisandGitHub 4fdec78d2a Clear Leg Wraps (#5217)
## About The Pull Request
Adds clear leg wraps as a loadout item and to the code. This acts
identically to the gear harness in that it has no on_mob sprite, so you
can wear it but still have the benefit of having the clothing.
## Why It's Good For The Game
People won't need to take a negative quirk to get the benefits of shoes
while not wearing them as a digitigrade legs user.
## Proof Of Testing
It worked fine when I tested it.
## Changelog
🆑
add: Added a new item to the game and loadouts: Clear Leg Wraps, these
functionally identically to the gear harness, but for shoes.
/🆑
2026-02-06 20:13:17 +01:00
SsaltyandGitHub e47646f4c2 Adds Businessman Ethereal Plushie (#5189)
## About This Product

This fine investment is presented to you by [NAME REMOVED] Co. Due to
the disheartening lack of recognition for ethereals across all of the
plush selection on Nanotrasen stations, we've decided to do something
about it. With 3% going to charity ~~plushies, NOT profits from sales~~
and the ~~utter indifference~~ great sorrow demonstrated by an anonymous
ethereal crewmember, o a private investor has managed to tap into
Sprout's greatest resource - it's unique culture.

## Why It's Good For The Game

OOC'ly, while it IS pretty much "ADD MY OC I SPRITED HIM MYSELF", I
think it's neat to have an ethereal plushie when we have 10+ variants of
moth plushies and 0 of those. Lorewise, we don't have ethereal lore so
by default it seems we're on TG's uplifting? Which is lightheartedly
poked fun at since they got screwed over by NT and now are getting made
into MARKETABLE PLUSHIES!

Either way, some things to note:

2% chance for funny rare noise when hugged! As a little harmless nod to
the character it's based on...
## Proof Of Testing

it works, I swear, let me get teh sprite rq
<img width="250" height="133" alt="vegar"
src="https://github.com/user-attachments/assets/2bd249ed-8f0f-4da6-a425-eb1d0d7df6ca"
/>

## Changelog

🆑
add: Businessman Ethereal Plush added to the game and loadouts
/🆑
2026-02-02 14:47:51 -05:00
Seijan-EtroixandGitHub 899319034f Adds one new plush. (#5199)
## About The Pull Request

Hot moths in your area! Hotter moths on station!
The hottest moths are working the engine room!
This one is literally on fire!
<img width="128" height="128" alt="HotAndBotheredMoffPlushieBig"
src="https://github.com/user-attachments/assets/9e5d0a3a-d4e9-425f-9551-4c53e1832c04"
/>

Take him everywhere. 
<img width="141" height="138" alt="Screenshot 2026-02-01 015230"
src="https://github.com/user-attachments/assets/15b83656-9cc2-4c9a-8ca8-baece10669ab"
/>
<img width="136" height="134" alt="Screenshot 2026-02-01 015300"
src="https://github.com/user-attachments/assets/18b8c37a-99cc-4de9-af1d-286252ed907d"
/>

With self-immolating action!*
<img width="134" height="133" alt="Screenshot 2026-02-01 015437"
src="https://github.com/user-attachments/assets/20439060-0f2f-4348-8b3a-530b60b1b2fb"
/>

*Product is not a viable source of fire, or heat.
## Why It's Good For The Game

Toys of our crew are a nice way to recognize members of the community.
## Proof Of Testing

<img width="170" height="160" alt="Screenshot 2026-02-01 015614"
src="https://github.com/user-attachments/assets/2e182348-fb67-48c4-8416-92547ab34806"
/>
<img width="173" height="177" alt="Screenshot 2026-02-01 015643"
src="https://github.com/user-attachments/assets/a7726fe9-e4ef-43ed-8512-7c3e3404d335"
/>
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: Adds the Extra Hot Moth Plush to loadouts and vendors.
fix: Fixed incorrectly flipped in-hand sprite on Merseed plush.
/🆑
2026-02-02 14:54:57 +01:00
Seijan-EtroixandGitHub ca21f1c85d Add one(1) new plush. (#5188)
## About The Pull Request

From the jerks who brought you Centkinz, Syndie Babies, and LaBombu:
I present to you, _This fucking thing!_
<img width="320" height="320" alt="CellyPlush 1-upscale"
src="https://github.com/user-attachments/assets/d38fca40-21c7-4650-9b8c-357a60f13dda"
/>

With real, tummy-showing action. Whoa!
<img width="271" height="134" alt="tummyaction2"
src="https://github.com/user-attachments/assets/12b6f698-8cf8-4970-bb7a-4e57caed900f"
/>
<img width="265" height="165" alt="tummyaction1"
src="https://github.com/user-attachments/assets/39cf7ac2-1f5d-4053-9275-05c01d70df62"
/>

Show your friends your brand new fish.
<img width="135" height="136" alt="Screenshot 2026-01-28 160938"
src="https://github.com/user-attachments/assets/ec62fe9e-e49c-40d8-879e-c9180900d78d"
/>
<img width="134" height="134" alt="Screenshot 2026-01-28 160956"
src="https://github.com/user-attachments/assets/8d03bc09-62d5-48ff-8bd8-efdeffd2ff47"
/>

## Why It's Good For The Game

Adds a plush of our headmin.
Its our station. It's nice to have plushies of our resident players.
## Proof Of Testing
<img width="288" height="209" alt="Screenshot 2026-01-27 161328"
src="https://github.com/user-attachments/assets/264de2e6-c0b5-42a7-a3f5-bc00c1517965"
/>
<img width="324" height="283" alt="Screenshot 2026-01-28 010500"
src="https://github.com/user-attachments/assets/f333bed2-873b-47f8-bd90-436d0fca606e"
/>
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: Added the Concerningly Large Merseed Plush, available in loadouts
and toy vendors.
/🆑
2026-01-28 23:28:34 -05:00
Phi-andGitHub 5c61f81db0 Adds Trenchcoat to loadout options (#5173)
## About The Pull Request

Legit adds a single item from clothesmate -> loadout. Item has no armor
values

## Why It's Good For The Game
idk someone requested it, since this is the only one that can be zipped
up. Drip good

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: A Zippable trenchcoat is now available in the loadout
/🆑
2026-01-27 13:04:29 -08:00
RoxyandGitHub 3d09c09e77 Locks the warden's campaign hat to warden in loadout (#5160)
## About The Pull Request
It should've probably been already the case

## Why It's Good For The Game
Oversight fix good

## Proof Of Testing
no

<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog

🆑
fix: The warden's hat can now only be selected by wardens within the
loadout.
/🆑
2026-01-23 13:46:05 -05:00
585e2ffc55 Tidied up the Toys tab (#5097)
## About The Pull Request

As title. I moved the /tg/ toys (dice, plushies, cards) into the Toys
tab (for the longest time they've been in the Others tab). Also
categorised them into Plushies, Cards, Dice, Balls, Art tools.
## Why It's Good For The Game

## Proof Of Testing

<img width="400" alt="image"
src="https://github.com/user-attachments/assets/5f08006f-c096-4b1f-b57f-44987bdf09ce"
/>

</details>

## Changelog

🆑
code: Tidied up the Toys tab in the loadout menu.
/🆑

---------

Co-authored-by: Alexis <catmc8565@gmail.com>
2026-01-16 15:09:49 +01:00
nevimerandGitHub 1f09b1ad97 add skull helmet to loadout (#5112)
## About The Pull Request

by request: add skull helmet to loadout
## Why It's Good For The Game

cosmetic add

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: skull helmet item added to loadout
/🆑
2026-01-15 13:01:11 -08:00
nevimer a9a59ed3f9 Merge remote-tracking branch 'origin/upsteam-12-15-25-revert-unique-reskins'
# Conflicts:
#	_maps/bubber/automapper/templates/centcom/interlink_adminoffice.dmm
#	_maps/map_files/BoxStation/BoxStation.dmm
#	_maps/map_files/generic/CentCom_skyrat_z2.dmm
#	_maps/map_files/moonstation/moonstation.dmm
#	code/modules/holiday/holidays.dm
2026-01-12 22:09:10 -05:00
a33fd49968 Upstream 12 15 25 unique reskins fixes (#5019)
This branch needs help, tons of datums to make for the customizable
items.

---------

Co-authored-by: Alexis <catmc8565@gmail.com>
2026-01-10 13:14:26 -05:00
0c92a6b511 Loadout Painting Printer (#4649)
## About The Pull Request
Adds a new modular computer type to the loadout screen: a mini painting
printer with a pre-installed program that prints the selected art, with
a painting frame to match. It can only print a single time, then
self-destructs.
## Why It's Good For The Game
Allows spotlight on the... furry art, in our painting database, without
having to rely on the half-present curator role.
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: adds a single-user painting printer to the loadout menu and the fun
vendor
/🆑

---------

Co-authored-by: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com>
Co-authored-by: Alexis <catmc8565@gmail.com>
2025-12-22 21:29:13 +02:00
CursorandGitHub 8b9cb5f12e Ports Midnight Gown and Camo from Nova (#4931)
## About The Pull Request

Title. More Nova ports.
## Why It's Good For The Game

This shit is drippy.

<img width="352" height="315" alt="image"
src="https://github.com/user-attachments/assets/ba50f545-8546-490d-9fcb-8006b5b8b016"
/>


## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑 RealWinterSun, Jureiia
add: Ported Midnight Gown and Camo from Nova
/🆑
2025-11-26 11:28:39 -08:00
CursorandGitHub 75fa445d7f Moving Loadouts to Zubbers: Accessories and Glasses (#4923)
## About The Pull Request

To prevent myself from having a mental breakdown again. I'm gonna be
atomizing this project into bite-sized PRs. Part 4 is Accessories and
Glasses, which are grouped together because they're small.

I dunno if I'm gonna finish this project anytime soon, I'm feeling
rather dour, a bit burned out on SS13 truth be told.

## Why It's Good For The Game

Org Good.

## Proof Of Testing
<img width="750" height="581" alt="image"
src="https://github.com/user-attachments/assets/268afbf1-a1c5-45f2-ad7f-05925db1600e"
/>

<img width="767" height="564" alt="image"
src="https://github.com/user-attachments/assets/be7dfda0-580e-4df2-b5bb-f4b19ec02b73"
/>

<img width="754" height="346" alt="image"
src="https://github.com/user-attachments/assets/20d7ab52-e148-476a-ab81-88afa9a9f5ab"
/>


## Changelog
🆑
code:  Accessories and Glasses have been moved to the Zubbers folders.
/🆑
2025-11-16 19:50:11 +02:00
CursorandGitHub ef6277a01d Adds Recipes for most the flags (#4870)
## About The Pull Request

Title. I also merged a redundant file down.
## Why It's Good For The Game

We should be able to get things.

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: You can now craft most of the flags! Yay!
add: Oh, and buy the syndicate flag from the Uplink if you're too lazy
to get cloth.
balance: Syndi Medal Boxes no longer count for illegal tech.
/🆑
2025-11-13 22:41:14 +02:00
CursorandGitHub 36f42de95e Moving Loadouts to Zubbers: Masks (#4890)
## About The Pull Request

To prevent myself from having a mental breakdown again. I'm gonna be
atomizing this project into bite sized PRs. Part 2 is masks.
## Why It's Good For The Game

Org good.

## Proof Of Testing

<img width="729" height="439" alt="image"
src="https://github.com/user-attachments/assets/98dce467-b8ee-4623-837f-c5dc4d3c8d21"
/>
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
qol: Loadout Masks have been organised and moved to the Zubbers folder.
add: Commercial FIR-36 Rebreather is no longer donator only.
/🆑
2025-11-11 20:27:21 +02:00
CursorandGitHub af09f0e8d8 Moving Loadouts to Zubbers: Gloves, Belts & Ears (#4891)
## About The Pull Request

To prevent myself from having a mental breakdown again. I'm gonna be
atomizing this project into bite-sized PRs. Part 3 is Gloves, Belts &
Ears, which are grouped together because they have no need to be
grouped, just a clean moving.

## Why It's Good For The Game

Org Good.

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
code: Belts, Ears and Gloves have been moved to the Zubbers folders.
/🆑
2025-11-11 18:13:28 +02:00
CursorandGitHub 39d3d37ec4 Moving Loadouts to Zubbers: Shoes (#4873)
## About The Pull Request

To prevent myself from having a mental breakdown again. I'm gonna be
atomizing this project into bite sized PRs. Part 1 is shoes.
## Why It's Good For The Game

Org good.

## Proof Of Testing

<img width="764" height="623" alt="image"
src="https://github.com/user-attachments/assets/2b937e7c-4eef-4fde-95d9-465ecc2b026f"
/>

<img width="732" height="496" alt="image"
src="https://github.com/user-attachments/assets/6a105d04-b03c-424d-be58-e6040c5309c4"
/>

The only shoes left in the boots section are TG boots, and I'd rather
not do a non-modular override just so it looks nicer.


## Changelog
🆑
qol: Loadout Shoes have been organised and moved to the Zubbers folder.
fix: Prevents Snake gloves from breaking via unintended reskinning.
/🆑
2025-11-02 00:04:05 +02:00
8342a3c884 Ports custom medals from Nova (#4815)
## About The Pull Request

Part one of porting Nova Drip. The gags stuff. After this I might do the
camo outfits, but I really want
https://github.com/tgstation/tgstation/pull/93312 to get merged first.


<img width="466" height="586" alt="image"
src="https://github.com/user-attachments/assets/3e00070d-12d1-4cbf-b428-91577f2c6f11"
/>

## Why It's Good For The Game

Drip good. Syndis getting medals is cool.

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑 OriontheFox, RealWinterFox, Compass by Jamie Lidell and that one
Star Wars Scene
add: More cosmetic medals have been added. Wahoo, yippie!! 
add: Changed NTR and Blueshield to wear new medals roundstart. 
add: Syndi Admirals can now give out medals. Agents have to buy them.
add: GalFed 911 now have medals on. Cosmetic only.
code: Moves Comdrobe to the vending folder.
/🆑

---------

Co-authored-by: Artur Lang <24881678+Arturlang@users.noreply.github.com>
2025-10-28 01:16:17 +02:00
Roxy 2f3fc83107 Fixes for 229910f33d 2025-10-25 15:50:14 -04:00
CursorandGitHub 5055fbe77d Ports colourable Umbrellas from Monkey, makes the rain hiding a trait (#4803)
## About The Pull Request
Title.
## Why It's Good For The Game
It's colourable, trait can be used for more. Shaded vamp funny.

- [x] Port basic stuff.

- [x] Weather stuff.
- [x] Vampire stuff.


## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑 Absolucy, Constellado, theselfish, Arturlang
add: Umbrellas are now gags colourable!
add: Umbrellas protect vampires from the sun.
/🆑
2025-10-16 16:06:41 -07:00
CursorandGitHub b75e097a73 We Begin Bombing Jackets in Five Minutes [READY] (#4725)
## About The Pull Request
Added a bunch of bomber jackets from para, by Christasmurf & Synth.

<img width="462" height="398" alt="image"
src="https://github.com/user-attachments/assets/70ddb5cb-3504-498f-8ef8-bdd9ae00fac6"
/>

I'm a bit drunk and also very lazy, pretend you saw the rest in this
image and that you clapped like a seal.
## Why It's Good For The Game

they look cool I THINK

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: Even more bomber coats. Now in Deptartment Vendors.
/🆑
2025-10-01 21:48:05 -04:00
59b5aa3fdd Fufills a promise I made to Aeri like a year ago by adding Cat Gloves [READY] (#4692)
## About The Pull Request
i also capitalised loadout stuff properly, moved unmodular stuff into
modular vendors and put the tojo suit into the clothing files instead of
it's own module
## Why It's Good For The Game
custo


<img width="126" height="137" alt="image"
src="https://github.com/user-attachments/assets/ed354204-67b1-4edd-bf44-5ab5d1e06ae7"
/>
(fixed the sprite later pinkie swear
<img width="108" height="130" alt="image"
src="https://github.com/user-attachments/assets/6d72c8ba-c486-4195-b472-5a8c96463575"
/>
)

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: nyaa nyaa, cat gloves are in the clothesmate
add: loadout items are properly in vendors
fix: reverted a unnedded unmodular change
spellcheck: loadout's properly capitalised again
/🆑

---------

Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2025-09-20 23:18:12 -07:00
ArrisFairburneandGitHub a6d1605b78 Loadout purple holobarrier (#4683)
## About The Pull Request

Adds the sex holobarrier to the loadout options. Also, changes the
weight class to be the smallest type.

## Why It's Good For The Game

Convenience really.

## Proof Of Testing

I need to test this still tbh

</details>

## Changelog
🆑
add: The sex holobarrier is now loadout-available
/🆑
2025-09-18 07:26:01 -04:00
CursorandGitHub a885516676 Ports big funny hoodies from Doppler (#4686)
## About The Pull Request

<img width="255" height="142" alt="image"
src="https://github.com/user-attachments/assets/c660e3ef-59d3-4234-98ac-d4bccfdf99e2"
/>


## Why It's Good For The Game

Customization good, also being a cat with a cat ear hoodie would be
Funny I Think.


## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
add: Finally, cats can have four sets of ears with a brand new hoodie.
(Also comes in earless variety)
/🆑
2025-09-18 07:25:22 -04:00
Elli K.andGitHub d85fbdd6c9 Adds squishy Shadekin plushie again but less dum (#4681)
## About The Pull Request
Adds a funny orange Shadekin plush, because all cool people get a
marketable toy.
Also this time I actually remembered to pull from origin before coding
to avoid conflicts, wee~

## Why It's Good For The Game
Because it would make me a very happy Shadekin who can bap their friends
with an even goofier version of herself.

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>
<img width="1221" height="534" alt="image"
src="https://github.com/user-attachments/assets/d3acb51c-1419-487d-93e8-cf8293c84bf9"
/>
</details>

## Changelog

🆑
add: Added squishy shadekin plush.
/🆑
2025-09-16 07:13:54 -04:00
TylandGitHub 44e0ae320b Toe-less Jackboots and Workboots port (#4580)
## About The Pull Request

As title, I've ported the toe-less jackboots from SPLURT. They are a
variant of the jackboots. They are available from the loadout menu,
while the jackboots are also available from the lustwish vendor (like
regular jackboots). They are meant for characters with digi legs, but
also function on characters with regular legs.

## Why It's Good For The Game

More clothing options are cool!

## Proof Of Testing

<img width="500" alt="immagine"
src="https://github.com/user-attachments/assets/1cc8e946-5fe4-4093-b707-00ec50f0141f"
/>
<img width="394" height="55" alt="immagine"
src="https://github.com/user-attachments/assets/f7a8721d-1e92-496e-8a02-563a12c5ca7c"
/>


</details>

## Changelog

🆑
add: Ported the toe-less jackboots and workboots from SPLURT. They are
available from the loadout menu, and in the case of the jackboots, from
the LustWish vendors as well.
/🆑
2025-09-03 12:22:06 -07:00
Col.RiceandGitHub 9aecebe231 [BOUNTY] Add frontier clothing from organic printer to the loadout menu [2.0 - Electric boogalo] (#4593)
## About The Pull Request
This add frontier equipment that is found in the frontier organic
printer.

The PR has been tested and functional codewise.
## Why It's Good For The Game
Created because of a bounty on Discord by user mrgloopy. This add no
advantage variant of the frontier clothing pieces such as jacket,
gloves, mask and hat. The original pieces are still kept if the
player(s) require armoured variant. These variants are solely for drip
purpose. Of which the user has stated in their bounty. This sentiment is
shared among other players. After all... Drip is good.

## Proof Of Testing

<img width="375" height="555" alt="image"
src="https://github.com/user-attachments/assets/2e48d1d5-577f-465f-af7b-7462af2c6376"
/>

<img width="299" height="575" alt="image"
src="https://github.com/user-attachments/assets/bf015a07-ec9d-4555-884b-5e199f0535f2"
/>

<img width="180" height="156" alt="image"
src="https://github.com/user-attachments/assets/25e1be7c-f6f7-4574-ab95-9a9d0e62b090"
/>

<img width="218" height="300" alt="image"
src="https://github.com/user-attachments/assets/63d74ddf-ba82-4989-bb13-536f09d2aec2"
/>

<img width="598" height="230" alt="image"
src="https://github.com/user-attachments/assets/1085230c-fe46-46b7-8a75-d2115cca6e2c"
/>

<img width="603" height="190" alt="image"
src="https://github.com/user-attachments/assets/6bb3616d-c610-4af1-9d63-ec173998e080"
/>

<img width="1100" height="837" alt="image"
src="https://github.com/user-attachments/assets/08580f6d-d34f-4669-89a9-b4945998fa66"
/>

## Changelog

🆑
add: frontier caps.
add: frontier jacket.
add: frontier gas mask.
add: frontier jackboots.
add: frontier jumpsuit.
add: frontier bags.
add: frontier gloves.
code: added new define for frontier bags in character creation menu.
code: added icon define for frontier bags.
code: added frontier bags to spawn roundstart from character creation.
🆑
2025-09-02 12:07:40 +03:00
TylandGitHub f5bcbb7427 Weighty Moostoat Plushie (#4493)
## About The Pull Request

This is a commission. Adds a big soft moostoat plushie. Do not drench in
milk and slam against the walls.

## Why It's Good For The Game

<img width="320" height="320" alt="immagine"
src="https://github.com/user-attachments/assets/73ad8384-98cb-4627-84cf-a918dbe5fcd7"
/>


## Proof Of Testing

<img width="97" height="111" alt="immagine"
src="https://github.com/user-attachments/assets/c8c0813f-c543-4dd8-bb06-6d2e146fbbee"
/>
<img width="645" height="109" alt="immagine"
src="https://github.com/user-attachments/assets/9ee7a8bf-9191-4758-8c49-8c86fca4ae90"
/>



</details>

## Changelog

🆑
add: Added a Weighty Moostoat Plushie to the loadout menu and to the
toys vendor.
/🆑
2025-08-21 12:13:35 -07:00
8ec93ab264 Adds Shadekin Fur Scarf (#4350)
## About The Pull Request
Adds another unethical clothing item that people somehow keep making out
of sentient species, this time the Shadekin Fur Scarf. Adds a new scarf
with some flavor text and a black color scheme.
~~NOTE: Although I have tested it locally, I am getting runtime errors.
But I don't believe this is because of the code or sprite, but is
instead due to some quirk of my computer. Thus I'm asking for someone to
try building it on their local machine and testing it to see if they get
runtime errors as well, or if my computer is actually failing to run
BYOND properly or something. I will keep it as a draft until then.~~
Turns out it was some local goofy stuff that was causing runtimes.
Completely fixed now.
## Why It's Good For The Game
Adds another clothing item with flavor, like the lizardskin boots or
tail wine
## Proof Of Testing
Can confirm, it appears in game and in loadout properly. All sprites
show up as intended.
~~NOTE: Again, I am getting runtime errors during testing, I will be
keeping it as a draft until someone can confirm or deconfirm that the
runtime errors are inherent to my code or if my computer is simply doing
something wrong.~~
<details>
In-Game:
<img width="73" height="68" alt="image"
src="https://github.com/user-attachments/assets/ff181d02-d05f-47c3-a1cc-349a171421df"
/>
<img width="76" height="73" alt="image"
src="https://github.com/user-attachments/assets/098237f6-d70d-40d0-8d73-910690dd1cf2"
/>
<img width="75" height="74" alt="image"
src="https://github.com/user-attachments/assets/ed4b353b-8160-479a-9a60-e1c26b1710ea"
/>
<img width="73" height="71" alt="image"
src="https://github.com/user-attachments/assets/ce2cca10-edee-4dfb-b1ef-477d9a4983cf"
/>

In Aseprite:
South-Facing:
<img width="526" height="523" alt="image"
src="https://github.com/user-attachments/assets/9973174c-1bf3-4a82-8334-89de6150b915"
/>
Icon:
<img width="523" height="519" alt="image"
src="https://github.com/user-attachments/assets/b923eb56-60f6-4920-a096-716fd91f1a3c"
/>

</details>

## Changelog
🆑
add: Adds Unethically Sourced Scarf
/🆑

---------

Co-authored-by: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com>
2025-08-03 11:49:15 -06:00
MothblocksandGitHub 20b11027bb Ralsei (#4346)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Adds back Ralsei plush and loadout item for it

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

<!-- Please make sure to actually test your PRs. If you have not tested
your PR mention it. -->

## Why It's Good For The Game



https://github.com/user-attachments/assets/d2749dbf-1bf5-4ab3-a07d-b92c1611e8d6




## Proof Of Testing

<!-- Compile and run your code locally. Make sure it works. This is the
place to show off your changes! We are not responsible for testing your
features. -->
<details>
<summary>Screenshots/Videos</summary>

<img width="313" height="202" alt="image"
src="https://github.com/user-attachments/assets/8adb4c16-3a5a-44a6-8c17-d92355bffc15"
/>

Thats Ralsei

</details>

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and its effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Adds back strange goat plush
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

<!-- By opening a pull request. You have read and understood the
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2025-07-31 22:12:39 -06:00
TylandGitHub 2fbf2673b7 Silver Jacket Mk2 as a selectable loadout item for all of Command (#4341)
## About The Pull Request

I simply made it so that the Silver Jacket Mk2 (an armoured version of
the regular Silver Jacket) can be selected from the loadout menu by all
the command roles, instead of just the NTC and HOP.

## Why It's Good For The Game

I have no idea why this item has such a specific restriction,
whitelisted only to Nanotrasen Representatives and Heads of Personnel,
exclusively in the Loadout menu. The Silver Jacket Mk2 can be bought by
anyone from the CommDrobe, either way. So this PR makes it so that any
member of command can choose to have this item, allowing one to
customise it as they please.

## Proof Of Testing

<img width="382" height="152" alt="immagine"
src="https://github.com/user-attachments/assets/97de6e14-fcbf-4e07-b53a-0efdcbec72c4"
/>

</details>

## Changelog
🆑
balance: Every Command member may now choose the Silver Jacket Mk2 as
their starting suit in the Loadout menu.
/🆑
2025-07-31 11:22:26 -07:00
The SharkeningandGitHub 5a52d385bd Adds a new modsuit: The Lustwish Mod (#4218)
## About The Pull Request

Sprites by Toriate, commissioned by me
- This adds a new modsuit theme based off the standard modsuit which you
can aquire the plate theme for from the lustwish. (You still need a
modsuit to construct it with)
- A modsuit version of the hypno googles
- Added to entombed.

## Why It's Good For The Game

I think people will find this fun

## Proof Of Testing

<img width="220" height="258" alt="image"
src="https://github.com/user-attachments/assets/e8a3cbe1-d1c0-4999-a26f-749fca58b41d"
/>


![NVIDIA_Overlay_ezd2A4u9Ki](https://github.com/user-attachments/assets/f53b7fee-4a46-49f3-b22b-429f0305eb90)
## Changelog

🆑
add: New modsuit: Lustwish. You can aquire its construction plate from
the lustwish or the loadout
add: New entombed theme: Lustwish
/🆑
2025-07-28 00:03:26 -06:00
ee9048baee Civilian HUDs + Implant (#4219)
## About The Pull Request
Adds civilian HUDs and HUDsunglasses to the game. They can see the job
icon, but not mindshield/wanted/permit status. Juuuust the job icon.

Regular variant available in loadout and autodrobe, as well as sci and
service lathes after being researched with the rest of the huds.
Sunglasses available through crafting the same way you craft the others.

Also adds it as a researchable implant. Available in augments+ for 4
quirk points.


Also Alexios did the really pretty grey version of the sprite so they
get to be in the changelog :)
## Why It's Good For The Game
Bubberstation has a LOT of people running around with outfits not
correlating to their job. This makes it hard to find out what job people
are at a quick glance at times. This adds a HUD that lets you see the
job icon and nothing else.

I ran an adminbussed version of these and players pretty much
unanimously agreed that they were nice to have, and agreeing with my
above point of "it is hard to see what job people are at times"

Also they just look cool.
## Proof Of Testing

<img width="101" height="152" alt="image"
src="https://github.com/user-attachments/assets/67ce82aa-fd4e-45fa-a6eb-b78079541756"
/>
<img width="114" height="164" alt="image"
src="https://github.com/user-attachments/assets/e4a5f9c4-11ac-4136-bbff-f757e50bdb85"
/>
<img width="228" height="159" alt="image"
src="https://github.com/user-attachments/assets/7e15423a-7c85-4b19-bbc5-15286e6ab99d"
/>
<img width="162" height="190" alt="image"
src="https://github.com/user-attachments/assets/cd8181b4-c2ef-4ddc-ad20-fbc86c2f07eb"
/>
<img width="334" height="36" alt="image"
src="https://github.com/user-attachments/assets/ca658549-63b0-4d0b-917d-d5cf535828f3"
/>




## Changelog
:cl:Sapphoqueer, Alexios
add: Civilian HUDs and Civilian HUDSunglasses. Available in loadout,
clothesmate, and sci/servicelathes after the HUD research. These show
job icons and nothing else.
add: Civilian HUD implants. Printable by sci through the cybernetics
implants node, as well as being in augments+ for 4 quirk points.
/🆑

---------

Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
2025-07-15 21:17:19 +03:00
NotRyan2766andGitHub 3fe16bb772 Add: MicroStar SCI-MED Jumpsuit (#4192)
## About The Pull Request

This PR adds a new jumpsuit called the "MicroStar SCI-MED suit", and
makes it available via loadout.

## Why It's Good For The Game

More customization! The suit is inspired by a certain spacesuit from the
game "Prey".
## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>

![Microstar
1](https://github.com/user-attachments/assets/a29ac0a7-70b8-4c4c-86fb-338f1ee26da1)
![microstar
2](https://github.com/user-attachments/assets/67bb56c2-0eec-430a-8d6e-0f0f35ed1f70)
![Microstar
3](https://github.com/user-attachments/assets/5c7dcef1-6d90-46ca-8bb6-f7106fb2f37d)
![Microstar
4](https://github.com/user-attachments/assets/ccc8d66d-9779-4d1c-85e7-06309f658c3b)
![microstar
5](https://github.com/user-attachments/assets/713271f2-eac5-4ab7-ae3b-4613d7c49459)
![microstar
6](https://github.com/user-attachments/assets/f76667da-7ae1-4a83-9801-e6000dd10300)

</details>


## Changelog


🆑
Add: MicroStar SCI-MED Jumpsuit added to loadout
/🆑
2025-07-10 21:44:40 -04:00
Roxy 280a7f6d8a Fixes for #91885 2025-07-04 20:47:25 -04:00
Roxy 952bff2ff5 Fixes for #91893 2025-07-04 20:47:25 -04:00
SapphoQueerandGitHub f20466019f Event Reward Golden Pinwheel Hat Ignore Freeze PLS (#4098)
## About The Pull Request
Gives the 2 winners of the event the hat
## Why It's Good For The Game

Event Good
## Proof Of Testing
no
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
No need to CL this
2025-06-21 18:32:19 -04:00
WaterpigandGitHub 7cb242e8ea Adds the lazy synth plush (#3936)
## About The Pull Request

Just another neat silly synth plush.

## Why It's Good For The Game

Synths need more of a representation in plushies, time to fill that
hole.

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>


![image](https://github.com/user-attachments/assets/328481d2-81e3-4737-8189-df28d7065889)

</details>

## Changelog
🆑
add: The marketable lazy synth plush is now available
/🆑
2025-06-01 03:44:19 -04:00
53b347f18d Ports Diesel Boots from F13 (#3767)
## About The Pull Request
SPRITES BY FLUFF FROM BAD DEATHCLAW | DIGITIGRADE SPRITES BY ME (XPOKEE)

IMAGES!!
<details>
<summary>GHOUL WARNING</summary>


![image](https://github.com/user-attachments/assets/11114b6c-7751-4390-aea2-497bbbca2a99)

</details>

<details>
<summary>DIGI BOOTS</summary>


![image](https://github.com/user-attachments/assets/1123b69b-5396-4587-9ee1-d63f397cf9c9)


![image](https://github.com/user-attachments/assets/4ecdb719-2b3b-498c-ad52-7259119bb0e0)


</details>

## Why It's Good For The Game
They look pretty nice, plus they allow for more customization. 
## Proof Of Testing
See above.

## Changelog
🆑
add: Ported the male/female diesel boots from F13
/🆑

---------

Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
2025-05-15 13:26:30 -06:00