Commit Graph

8 Commits

Author SHA1 Message Date
John Willard 2ef5704c30 Adds a keybind for 'precise' dropping (like SS14) (#93790)
## About The Pull Request


https://github.com/user-attachments/assets/531f1456-72a1-4215-ae9e-4f4bf143b8c5

<img width="429" height="93" alt="image"
src="https://github.com/user-attachments/assets/1440fb60-a6b8-46c3-9bee-5a30017e2265"
/>

## Why It's Good For The Game

There's been SS14 players moving to SS13 and finding dropping in 14 is
better, which I kinda agree as it allows you to be more precise with x/y
dropping.

## Changelog

🆑
qol: There's a keybind (default is Ctrl+X, rebindable) for the drop
hotkey to drop where your mouse is (similar to SS14).
/🆑
2025-11-18 17:39:20 -07:00
TiviPlus d53fb89b86 Keyboard presses (and thus keybindings) will now report the turf the mouse was over when a player presses or releases a key (#90480)
## About The Pull Request

Semi WIP cus I need to probably make an issue report for lummox, but
apart from that ready for review

Uses the new mouse-pos so we can combine it with screen size and size to
estimate very accurately the mouse position in turf terms. In future
also will need to add a way to continously poll the users mouse pos but
this alone is very useful

## Why It's Good For The Game

This isnt used yet, but the benefits are pretty damn obvious (hitting E
and dashing towards where your mouse??? 1990s features?????)

## Changelog
🆑
refactor: Added the possibility for keybindings to report the turf they
clicked on.
/🆑

---------

Co-authored-by: TiviPlus <572233640+TiviPlus@users.noreply.com>
2025-05-16 22:03:01 -07:00
Ryll Ryll bcaf6bac6e Adds keybinds for moving up/down z-levels (#58345)
* movin' on up

* removes unnecessary lines
2021-04-13 07:39:15 -07:00
TiviPlus 0eaab0bc54 Grep for space indentation (#54850)
#54604 atomizing
Since a lot of the space indents are in lists ill atomize those later
2020-11-30 12:48:40 -05:00
Couls 0a1c90d186 keybind signal support, ported from TGMC (#52219)
* keybind signal support, ported from TGMC

* Thank you linter

* remove unused and extra defines

* move signal defines up and fix emote keybind runtimes

* Apply suggestions

* Update keybinding.dm

* Missed this one in the upstream merge

* Ignore keybindings without names

* back to the OG

* Update living.dm

* Update living.dm

* got it

* trailing newline

* Update code/datums/keybinding/living.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-07-22 17:51:52 -03:00
skoglol eb075ffc59 Sets more sane default keybinds 2020-02-16 14:29:37 +01:00
Couls 26a61a489c ports TGMCs click hack for non-hotkey players ports classic keybinds from TGMC (#47670)
About The Pull Request

Ports tgstation/TerraGov-Marine-Corps#2977, overrides click proc to return focus back to chat bar using winsets also ports tgstation/TerraGov-Marine-Corps#1904 which has two sets of defaults for hotkey and classic mode
fixes #47672 fixes #47659

much credit to @Rohesie and the TGMC team for a bunch of these improvements
Why It's Good For The Game

lets the non-hotkey players walk and talk again
Changelog

cl
add: Custom keybinds will now check what style (classic / hotkey) you prefer when resetting if you use classic mode make sure to reset your keybinds to default!
add: multiple keybind support
tweak: non-hotkey mode keeps focus on chat
fix: pressing 4 as cyborg now properly cycles
fix: AI location hotkeys now work again
/cl
2019-11-14 09:22:33 +13:00
Couls 971ef6a416 Custom movement hotkeys and restore macros for T, O and M (#47626)
* Custom movement hotkeys and restore macros for T, O and M

* stray comma

* update movement keys on SSinput initialize

* use cardinals
2019-11-07 18:07:17 -05:00