Commit Graph

4 Commits

Author SHA1 Message Date
MrMelbert bfdb237612 Spooky Scary Supreme Surgery (Rework) (#93697) 2025-12-19 18:42:58 +01:00
MrMelbert 45ad64053c Radial Info is shown in tooltip rather than necessitating you click on them + action button fix (#92082)
## About The Pull Request

1. Fix action buttons not getting their set tooltip style

2. Radials can now specify what tooltip theme to use on a per-slice
basis

3. The "Info" button now has a tooltip showing you the info text

<img width="370" height="496" alt="image"
src="https://github.com/user-attachments/assets/caff9d97-4ccd-4611-9135-1f39b72f9237"
/>

## Why It's Good For The Game

1. Wow this has been broken for some time

2. Allows for theming of radials according to context, like cult
radials. Next step would be to allow changing the background but that's
for later.

3. You don't need to click it -> look at chat -> look back at the
radial, you can just hover over it. A lot more convenient

## Changelog

🆑 Melbert
fix: Cult spell action buttons have their unique tooltip style again
qol: Radial tooltips can now have unique styles
qol: Radial "info" buttons now have tooltips with the info text, meaning
you don't have to click on the button and read chat
/🆑
2025-07-12 16:52:46 -07:00
Arkatos1 82dba0c2bc Improves status bar coverage (#57916)
This PR makes sure all MouseEntered() procs call their parent, which handles the status bar. This fixes instances where the status bar was missing, for example when you hovered over the ghost buttons, you would not be shown a name of the button, but completely different object, like "space", which was very misleading. This also means that the new status bar should have better parity the with the old status bar, which also showed these things.
2021-03-25 12:46:12 -04:00
Jared-Fogle e4edb06fb8 Rerolling blob strains now uses a radial menu, and lets you see what the strain does before picking it (#55559)
Also provides a generic, forward proof way to provide information to radial menu choices.
Why It's Good For The Game

    input is old and crummy.
    Blob is a very wiki reliant mechanic. This moves a bit of it into the game itself to fix that.
    Provides a real cancel option, whereas the old one had none. This is not a balance change, but a QoL one--everyone just moved the input window off to the side.
2020-12-21 10:28:21 +13:00