## About The Pull Request
Void stamp added to bureaucracy loot spawners, a new box that contains a
granted, denied, and void stamp found in the lawdrobe, hop locker,
bureaucracy crate, mod stamper module, and the paperwork implant gets a
stamp that can cycle between 3 different ones like the mod stamp.
## Why It's Good For The Game
Finally the void stamp is obtainable
## Changelog
🆑
add: The void stamp is now obtainable
add: The lawdrobe now sells a box of stamps
add: The head of personnel's locker now contains a box of stamps
fix: The mod stamper module is now visible
/🆑
---------
Co-authored-by: Fghj240 <fakeemail@notrealemail.com>
## About The Pull Request
There is technically an `/obj/item/stamp/granted` in that one traitor
objective refers to it and tries to override a proc on it thus making it
a valid type, but not really. This changes the base `/obj/item/stamp`
from being the granted stamp to being an abstract type, and creates a
proper subtype for the granted stamp.
## Why It's Good For The Game
Base types being concrete outside of scenarios where its intuitive are
very annoying
## Changelog
🆑
code: makes /obj/item/stamp abstract, creates /obj/item/stamp/granted
/🆑
## About The Pull Request
This adds more trash:
- Paper
- Empty cigarette packs
- Empty lighters
- Empty food containers from snacks
- Empty can containers
- Unarmed mousetraps
- Cut wire
- Broken plates
- ~~Empty bowls~~
This slightly tweaks some existing values to make things feel fresh.
Also adds a unit test to enforce trash food types to be added to the
trash spawner.
## Why It's Good For The Game
The more trash we have, the less we'll feel bad about being garbage
players.
## Changelog
🆑
qol: More types of garbage (empty lighters, empty cigarette packs, empty
food, etc.) have been added to the trash spawner.
qol: Paper plane added to the paper spawner, which is now used in the
trash spawner.
/🆑
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## About The Pull Request
Adds a new neutral station trait the announces to the crew its a member
of staff's birthday, spreads some confetti/balloons around and gives out
some birthday themed items including hats, new toys and cake ingredients
for the chef.
The mechanical impact of the trait is quite minimal only giving out some
fluff items and giving the janitor some extra work. However the event
has a lot of potential roleplay impact by singling out a crewmember and
informing everyone about their birthday, I can foresee players using
this as an opportunity to run birthday themed gimmicks or give one
specific player preferential treatment for the shift which should allow
for some interesting stories to be produced.
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## Why It's Good For The Game
Partially explained in my about section but in short I think a lot of
the station traits we have at the moment are very mechanically driven
and we could use a more open ended roleplay prompt themed one which this
one provides. The idea of one player getting put in the spotlight while
not being an antagonist is also something I can see potentially great
stories come from.
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## Changelog
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🆑
add: New Neutral Station Trait, "Employee Birthday", its someone on the
crews birthday, make sure to wish them a happy birthday and perhaps get
them a gift.
add: Two new party themed items have been added to the arcade prize
pool, the party horn and a box of party poppers.
/🆑
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First off, I am aware of the Feature Freeze for this month. This PR was initially started in #60401 about a month ago to break the changes into smaller PRs. The end result for this PR is a poor man's attempt at roguelike procedural generation. Enjoy!
Link to the README for how the new spawner system works.
Added the following new random mapping spawners:
pen, crayon, stamp, paper, pamphlet, briefcase, folder, wardrobe closet, wardrobe closet colored, backpack, narcotics, permabrig_weapon, permabrig_gear, prison, material, carpet, ornament, generic decoration, statue, showcase, paint, tool, tool_advanced, tool_rare, material_cheap, material, material_rare, toolbox, flashlight, canister, tank, vending_restock, atmospherics_portable, tracking_beacon, musical_instrument, gambling, coin, money_small, money, money_large, drugs, dice, cigarette_pack, cigarette, cigar, wallet_lighter, lighter, wallet_storage, deck, toy, toy_figure, booze, snack, condiment, cups, minor_healing, injector, surgery_tool, surgery_tool_advanced, surgery_tool_rare, firstaid_rare, firstaid, patient_stretcher, medical supplies, crate, crate_abandoned, girder, grille, lattice, spare_parts, table_or_rack, table, table_fancy, tank_holder, crate_empty, crate_loot, closet_private, closet_hallway, closet_empty, closet_maintencne, chair, chair_maintence, chair_flipped, chair_comfy, barricade, data_disk, graffiti, mopbucket, caution_sign, bucket, soap, box, bin, janitor_supplies, soup, salad, dinner
Removed deprecated wizard trap, vault, and armory spawners.