Commit Graph
29 Commits
Author SHA1 Message Date
IvoryandGitHub fcbd67e699 Hotfix for IRV votes not submitting on 516 (#90285)
## About The Pull Request

Fixes #90273

we relied on the post request sending the form data over the url,
apparently this was the default behavior in ie11 but edge changed the
form data to be sent in the http body, because browser standards i guess

this is bad for us though because it breaks voting since the form data
does not appear in the topic anymore. this PR changes the form
submission method to get, which correctly submits form data again.

proof of testing on localhost:

![dreamseeker_M8gllkPAnx](https://github.com/user-attachments/assets/d140043a-3912-4e4f-8cf3-805829e7345c)
(the long line on the bottom of the log is me suibmitting my result to
the form, also note how the "Vote successful." message shows up in the
chat)

## Changelog

🆑
fix: Players on 516 can submit votes for IRV again.
/🆑
2025-03-27 08:20:01 -04:00
KashargulandGitHub dfa7f2bb62 some more 516 compat fixes (#89766)
Ports the helpers from
https://github.com/BeeStation/BeeStation-Hornet/pull/12240

This should fix some more of the 516 issues that I've seen while giving
a quick check through the code

The remaining browse should work now.

Also fixing another sass warning while being on it.

## About The Pull Request
## Why It's Good For The Game
## Changelog
🆑
fix: tgui say 516 will no longer change channels when the button is used
to drag it
fix: tgui say 516 will no longer leak radio messages into the wrong
channel
fix: runechat flickering when faded up messages fade out
/🆑
2025-03-03 15:15:07 +01:00
John WillardandGitHub 2e4d70afe5 Updates href uses for 516 (#88699)
## About The Pull Request

Was just scrolling through the Paradise github since they seem to have
more work done for 516 to see if there's anything I can port over, found
this and thought why not.

Ports parts of https://github.com/ParadiseSS13/Paradise/pull/25105
Specifically, updaing all hrefs to use the internal ``byond://``, and
adding it to grep.

## Why It's Good For The Game

More work towards 516.

## Changelog

Nothing player-facing.
2024-12-24 11:42:20 -08:00
MooshimiandGitHub b09f3868f8 individual LOG_GAME (#68683)
About The Pull Request

    replaces a ton of log_game with user.log_message so the log is added to individual and global logs.
    adds a few logs for individual LOG_VICTIM, LOG_ATTACK etc logging.
    adds logging for bluespace launchpad's tele coords being changed.
    took the word "has" out of log_combat, as it's extra and just lengthens the log.

Why It's Good For The Admins

It's extremely laggy to open game.txt so an alternative is individual game logs
Changelog

cl
admin: A lot of game logs will now also be in individual game logs, for convenience in log diving.
admin: Added logging for bluespace launchpad x and y offset changes, which go to individual game logs.
admin: Attack logs will now be slightly shorter, one useless word was removed.
/cl
2022-08-05 09:32:02 +12:00
MothblocksandGitHub 0204332c8d Granular admin perms (#66368)
* Granular admin perms

* Implement temporary user specific permissions menu

* Restore config

* Fix TESTING
2022-05-03 21:59:22 -07:00
tralezabandGitHub 43fd840b2f Kills _globalvars/misc.dm (#60358) 2021-07-26 16:58:18 -07:00
Watermelon914andGitHub 375a20e49b Refactors most spans into span procs (#59645)
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs.
Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines.

Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing.
Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc.

(Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
2021-06-14 13:03:53 -07:00
CelotajsandGitHub 991b5f074a Tidy HTML folder (#58761)
This PR aims to make the HTML folder a little more organized, as well as remove a few unused files.
Why It's Good For The Game

Doesn't change anything for the player, however makes the files more organized.
2021-05-11 09:35:57 +12:00
Kyle Spier-SwensonandGitHub a691b9a52d Partial revert of datum poll creation, fixes duplicated irv votes (#57462)
* Partial revert of datum poll creation + stops duplicated votes from being trusted from clients

Reverts the part of jordies poll refactor that allowed a duplicated vote in the db to make it back on the client's vote screen.

Also fixes the code that would allowed duplicated votes to be passed from the client. (not from jordie's poll refactor pr.)

The race condition still exists, thats harder to fix, counting code handles this correctly

* Update poll.dm

* Update poll.dm
2021-03-06 10:36:43 +13:00
TiviPlusandGitHub 0eaab0bc54 Grep for space indentation (#54850)
#54604 atomizing
Since a lot of the space indents are in lists ill atomize those later
2020-11-30 12:48:40 -05:00
Kyle Spier-SwensonandGitHub 8df93ba39e [Ready] CDN browser assets! (#52681)
Rewrites the asset_cache system to handle sending assets to a CDN via a webroot.

see https://github.com/MrStonedOne/tgstation/blob/asset-cdn/code/modules/asset_cache/readme.md

Fixed a lot of bugs with assets, removed some dead code.

Changes:
    Moved asset cache code to transport datums, the currently loaded one is located at SSassets.transport, asset cache calls made before the config is loaded use the simple browse_rsc transport.
    Added subsystem call for when the config loads or reloads.
    Added a webroot CDN asset transport. assets are saved to a file in a format based on the file's hash (currently md5).
    Assets that don't use get_asset_url or get_url_mappings (such as browser assets referred to by static html files like changelog.html or static css files) can be saved to browse_rsc even when in cdn asset mode by setting legacy to TRUE on the datum returned by register_assets
    Added a system for saving assets on a cdn in a hash based namespace (folder), assets within the same namespace will always be able to refer to each other by relative names. (used to allow cdn'ing font awesome without having to make something that regenerates it's css files.).
    The simple/namespaced asset cache datum helper will handle generating a namespace composed of the combined md5 of everything in the same datum, as well as registering them properly.
    Moved external resource from a snowflake loaded file to a config entry, added it to resources.txt
    To ensure the system breaks in local testing in any situation that wouldn't work in cdn mode, the simple transport will mutate the filenames of non-legacy and non-namespaced assets and return this with get_asset_url.
    Simple transport's passive send of all roundstart assets to all clients is now a config that defaults to off. this is to break race conditions during local testings from devs accidentally relying on this instead of using send() properly.

cl
refactor: Interface assets (js/css/images) can now be managed using an external webserver instead of byond's one at a time file transfer queue.
admin: Adds admin verb toggle-cdn that allows admins to disable the external webserver asset transport and revert to the old system. Useful if the webserver backing this goes down (thanks cloudflare).
config: New config file, resources.txt, (must be loaded by an $include statement from the main config)
server: The external_rsc_urls.txt config has been moved to the main config system.
/cl
Porting notes:

Interface webpages must refer to their assets (css/js/image/etc) by a generated url, or the asset must register itself as a legacy asset. The system is designed to break in localtest (on simple/legacy mode) in most situations that would break in cdn mode.

Requires latest tgui.

The webserver must set the proper CORS headers for font files or font awesome (and other fonts) won't load.

/tg/'s webserver config: https://gist.github.com/MrStonedOne/523388b2f161af832292d98a8aad0eae
2020-08-12 13:51:43 +12:00
62676e72a8 Force LF line endings with gitattributes and convert repo (#52266)
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-07-16 03:02:40 +03:00
nemvarandGitHub b87f65d95e Converts ALL typepaths to lowercase (#51642)
* Case of lower

* More changes

* Ruins the nice 420 diff, brainfart when doing the second batch of conversions

* More changes

* Next batch. I think

* Converts even more paths

* Restarts bots

* Capital Free Zone

* Come on travis, do something

* Renames areas

* Bots, please stop dying

* Updates CONTRIBUTING.md and updates a few paths I missed.

* APC recgarftzfvas
/obj/item/computer_hardware/recharger/apc to /obj/item/computer_hardware/recharger/apc_recharger
2020-06-17 20:47:57 -03:00
Tad HardestyandGitHub 829e95896e Replace BSQL with rust-g, paramaterize all queries (#51255)
cl
refactor: BSQL has been replaced with rust-g, improving SQL reliability and safety.
/cl

Queries were parameterized as much as possible. Careful code read by someone else also versed in SQL would be a good idea. Things seemed fine spot-testing roundstart, library, bans, and polls, but more stress-testing may be useful.

Also updates rust-g to v0.4.5:

    Improved Linux .so detection
    Perlin noise functions

Also updates Travis script to bionic.
2020-06-08 16:00:07 +12:00
5ae305ec9f Resolve issues with incorrect usage of a/an (#51095)
Co-authored-by: NewSta <spessman-007@users.noreply.github.com>
2020-05-25 01:34:34 +08:00
JordieandGitHub 248a6fd50c Datum based poll creation and vote handling update (#50843)
An almost complete rework of how creating polls, their data and voting on them is handled.

Instead of repeatedly querying for poll data, running polls are loaded at runtime into poll_question and poll_option datums that stores all the needed variables for both. This datum is then used for creating, editing and accessing poll data. The database is only contacted when saving changes or votes.

Creating polls and options is now done with a html window instead of a series of popups akin to how the banning panel works. The form data is parsed and error-checked before passing to be saved.
This is done in two stages, first time a poll's details are entered and it must be initialized (created as a datum) before options can be added and all of both are saved to the database. Instructions about how this work are shown on the poll creation window.

A new field for polls has been added, subtitles, which is text only shown when a poll is opened by a player instead of on the list of polls. Intended so the actual question text can be kept to only a name and important information about a poll goes in a subtitle.
All polls can now have revoting enabled on them.
Polls can have a starting datetime specified, this can be in the past but why would you do that?
Polls and options can be edited once created, excluding the type of a poll. Doing so will by default clear all existing poll votes. Votes can also be cleared by a button.

The handling of how votes are processed has been adapted for the datum system but is on the whole not functionally that different aside from poll validation not being roughly copypasted across each poll type's vote proc

All poll tables now have a deleted column for retaining 'deleted' data.
poll_question has also gained the columns created_datetime, subtitle, allow_revoting, their function explained above, and a change of idx_pquest_time_admin to idx_pquest_time_deleted_id.

A stored procedure set_poll_deleted has been added. This is called when setting a poll as deleted to avoid needing 4 separate queries from the server or one fairly long 4-way joined 

Create Poll verb is renamed to Server Poll Management
2020-05-11 14:34:51 +12:00
MrPersonandGitHub 12eecfd181 Makes raw HTML and browser datum popups UTF-8 aware (#49066)
* Makes raw HTML and browser datum popups UTF-8 aware

Admin menus specifically really shouldn't break just because you named some guy "☺s the Clown"

* Fixed new_player.dm

* Fucking filing cabinets
2020-02-01 22:14:31 +01:00
AnturK 25a95a51b8 That was serious mistake. 2018-09-01 11:46:33 +02:00
AnturK 620e048719 Keeps quiet on repeats. 2018-08-27 09:54:23 +02:00
AnturK 06f4ca4014 Allows revoting on text polls. 2018-08-26 20:27:45 +02:00
JordieandGitHub 0d7ef3ed65 Key instead of ckey for user facing logs and ui (#39009)
* converts to using key instead of ckey for user facing logs and ui

* more key_name for airlock wires

* futureproofing check for if key changes

* --onlyckeymatch script argument and fail/success counter

* fix
2018-08-11 02:15:50 +10:00
Jordan Brownandvuonojenmustaturska cf7e8aa9ec Qdels queries, adds sleep safety checks, DBcore checks for leaks (#38363)
* Qdels all queries, adds sleep handling

* DB Core messages admins about undeleted queries

* Compile fixes. Adds missing set waitfor

* Remove world/New shennanigans. Add DBQuery/BlockingExecute()

* Less spammy notifications to admins about undeleted queries

* Increase dbcore fire time to 1 minute

* Upgrade undeleted query warning

* Better place of death

* Fix build

* Remove BlockingExecute, see BSQL PR for why

* Yep, missed that one.

* Psyche, that's the WRONG QUERY!!
2018-06-18 22:48:35 +03:00
Tad Hardesty 52e38e2214 Remove second copy of jQuery used only by IRV polls 2018-05-19 22:50:32 -07:00
Emmett Gaines 825ab4def4 [512] The great \ref purge (#31824)
* The great \ref purge

* cleanup
2017-10-28 17:20:04 -04:00
shizcalev 81e5154a70 Various grammar fixes 2017-09-17 01:46:41 -04:00
kingofkosmosandAnturK a479714b5f Adds missing span-endings (#30494)
* Adds missing </span>'s.

* ".name]" --> "]" and
"to_chat(GLOB.admins," --> "message_admins("
and one [name] --> [src]

* Earlier commit was a mistake, lesson learned

* Hopefully all is ok now.

* Revert "Hopefully all is ok now."

This reverts commit 3c95e41b4c13ce96469861e9a97453adf4b56826.

* Revert "Earlier commit was a mistake, lesson learned"

This reverts commit d611af1e4a76690453a7f9808b6e2c429b679f6c.

* Revert "".name]" --> "]" and"

This reverts commit d538b9efef2d7d8be9122bf5ceaf105055059bc6.

* message_admins fix
2017-09-11 14:09:53 +02:00
CyberbossandJordie 3c3f7d3b60 Refactors dbcon into a subsystem (#26134)
* Refactors dbcon into a subsystem

* Swear I got that already...
2017-04-17 15:18:17 +10:00
Cyberbossandduncathan salt 9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
CyberbossandAnturK 012eaec1b9 Mob Initialization (#24840)
* Mob Initialization

* new_player Repath

* Fix the dme

* Fix the shit

* Fix a loc

* Fix another loc

* But, in my haste, I forgot the cola!

* Another loc

* ANOTHER LOC

* Further docs

* Where'd that s come from

* Fix shit

* Better
2017-03-13 20:21:12 +01:00