f7c26bbf25
515 Compat ( #17465 )
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* ONLY SKYRAT CHANGES
* ACTUALLY SKYRAT CHANGES
* yolo, revert later
* Update alternate_byond_versions.txt
Co-authored-by: AnturK <AnturK@users.noreply.github.com >
2022-11-15 06:59:06 +00:00
1b7f17f107
[MIRROR] [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1) [MDB IGNORE] ( #15801 )
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* [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1)
* Fixes all the conflicts and all of our modular files using core icon files with broken paths
Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com >
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com >
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com >
2022-08-28 15:11:04 -04:00
7d1d0e1fad
[MIRROR] Refactors most spans into span procs ( #6315 )
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* Refactors most spans into span procs
* AA
* a
* AAAAAAAAAAAAAAAAAAAAAA
* Update species.dm
Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com >
Co-authored-by: Gandalf <jzo123@hotmail.com >
2021-06-16 00:24:49 +01:00
18eca27569
[MIRROR] update_appearance ( #3508 )
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* update_appearance
* a
* a
Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com >
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com >
2021-02-19 16:08:09 +00:00
43febe3145
[MIRROR] Converts many proc overrides to properly use list/modifiers, lots of other smaller things ( #3433 )
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* Converts many proc overrides to properly use list/modifiers, lots of other smaller things
* Update human_defense.dm
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com >
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com >
2021-02-17 14:18:21 +00:00
b332b46b65
[MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines ( #3394 )
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* Remove hideous inline tab indentation, and bans it in contributing guidelines
* a
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com >
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com >
2021-02-15 15:32:02 +00:00
MrPerson and Emmett Gaines
e22560a346
update_icon() improvements ( #48669 )
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* update_icon() improvements
Fixes some update_icon() calls to properly call parent and use update_overlays() and update_icon_state().
The rest of obj/item fuck it
* Suggested fixes, also passes the linter
* I always forget . = ..() is faster than return ..() FOR SOME FUCKING REASON
* Actually this is better
* Signilzes datum/action to update its icon when its connected item does.
2020-01-11 23:46:43 -05:00
kingofkosmos
280d416d4f
Adds missing spans, missing periods and missing span endings. Also changes spans to suit the situation better.
2019-10-12 19:34:11 +03:00
AnturK and oranges
e0824114db
Adds hourglass ( #44384 )
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* Adds hourglass
* Proper icon and animation.
* Makes throwing not break animate.
* Adds hourglass to library game vendor.
2019-06-10 10:31:24 +12:00