## About The Pull Request
clickable alerts glow (regex: /atom/movable/screen/alert/.*/Click)
## Why It's Good For The Game
people are much more likely to look at the chat or anywhere else than
the status effect (really, its usually never worth reading 99% of them
so they end up ignored)
## Changelog
🆑
qol: alerts that do stuff when clicked glow gold
/🆑
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Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
## About The Pull Request
When a domain is cleared via delivering the crate, all bitrunners get an
alert that lets them disconnect safely when clicked. However, it was not
working due to an inverted check. This PR fixes that, and also passes
along the return value properly.
## Why It's Good For The Game
I want to get off Mr Bone's Wild VR safely if I am trapped in a corner
but my friends manage to deliver the loot back to base.
## Changelog
🆑
fix: The bitrunner domain completion screen alert is once again properly
clickable
/🆑
## About The Pull Request
Atomized #78997
Broke up duplicate signal usage - though they do the same thing, this is
convention & it makes it easier to debug
Removed custom alert subtypes in favor of just setting values directly
Removed some unnecessary vars like the console ref from the server
Since I'm just copying this over, it has added exam text for net pods,
which fixes an issue reported to me in Discord
## Why It's Good For The Game
Code improvement
## Changelog
🆑
add: Added some clarity to the range of netpods (4 tiles) in their exam
text.
/🆑