## About The Pull Request
Was just scrolling through the Paradise github since they seem to have
more work done for 516 to see if there's anything I can port over, found
this and thought why not.
Ports parts of https://github.com/ParadiseSS13/Paradise/pull/25105
Specifically, updaing all hrefs to use the internal ``byond://``, and
adding it to grep.
## Why It's Good For The Game
More work towards 516.
## Changelog
Nothing player-facing.
## About The Pull Request
Closes#86567
Don't think any of these were found/reported or actually could trigger
in-game
## Why It's Good For The Game
Glory to OpenDream
## Changelog
🆑
code: Fixed multiple minor logic issues with code found by OpenDream's
new pragma
/🆑
## About The Pull Request
Closes#84935
Prevents ghosts from creating deathmatch lobbies or joining existing
ones if minigames are disabled
## Changelog
🆑
admin: Ghosts can no longer create deathmatch lobbies or join existing
ones when admins disable minigames
/🆑
## About The Pull Request
This PR adds the base to simple modifiers that the host can select to
make the minigame ~~worse~~ more entertaining for everyone.
Here's the screenshot of the UI (without a few modifiers I added later):

## Why It's Good For The Game
I've seen this minigame is frankly popular lately, so I thought I could
contribute to it.
## Changelog
🆑
add: Added 20+ modifiers to the deathmatch minigame, which can be
enabled by the host.
/🆑
## About The Pull Request
removes an unused proc, and spawners should be slightly more reliable
deathmatch now has a 8 second delay before spawning you in as to give
lighting and smoothing a breather
the match being in progress is now shown in lobby UI
## Why It's Good For The Game

also unused proc bad
## Changelog
🆑
code: deathmatch lobbies take 8 seconds to start as to give lighting a
breather
/🆑