* Fixes jank with moving down Zs as a ghost (#81837)
## About The Pull Request
Caused by goof's PR. Because for some reason observers overridde `up` to
skip checks but not `down`.
## Changelog
🆑 Melbert
fix: Moving "down" as an observer is no longer janky.
/🆑
* Fixes jank with moving down Zs as a ghost
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Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Basic multiZ mob movement procs (Observers can always move)
Open space, showing what things are below it, and everything that entails. No complex support for dynamic generation just yet.
Decide how openspace should look :/
Atoms falling through open space (NO MOB SUPPORT/DAMAGE/ANYTHING YET.)
//CANCELLED FOR ANOTHER PR - [ ] Being able to see upwards? Downwards is going to be handled by open space.
MultiZ tile atmospherics - EDIT: Working demo! https://puu.sh/B7mUs/3f6274740f.mp4
Bugtest the heck out of this trainwreck.