## About The Pull Request
When the dragon runs out of time to make a rift, instead of deleting the
dragon, they are given the dragon depression movespeed debuff.
## Why It's Good For The Game
You are forced to get into full on combat with everyone or be literally
deleted, this should give people a chance to RP as dragon, with dragon
## Proof Of Testing
Tested and it confirmed that it did not break the victory condition
## Changelog
🆑
del: Dragon no longer gets deleted if you don't do rifts, instead you
are given dragon depression, which slows you down heavily.
/🆑
* Fixes dragons not dropping their consumed mobs on despawn (#71537)
## About The Pull Request
This was fixed a while back, but was accidentally reverted / regressed
due to a refactor
Basically, the dragon needs to be killed before being deleted, being
killed will drop all of their stuff and handle "dragon is dead" events,
then it can be fully deleted and removed as expected
Unit tests it, since this is a regression
Fixes#71536
## Why It's Good For The Game
Having a lot of mobs deleted is kinda really bad
## Changelog
🆑 Melbert
fix: Fixes dragon despawn deleting all the people they consumed
/🆑
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
* Fixes dragons not dropping their consumed mobs on despawn
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>