Commit Graph
2 Commits
Author SHA1 Message Date
FikouandGitHub 0f684bd7db fixes issues with the separate modsuit part activation (#87482)
## About The Pull Request

generally cleans up the code a bit. fixes the issue where if you had
clothing on yourself already and you tried extending when active it
still went through the sealing process even though it didnt extend the
part, causing weird desyncs. fixes the issues with part enabled modules
that would not activate, makes stealth and radproof modules require the
whole suit to be out cause thinking about it they wouldnt really work
without that i think
reverts quick activation to try put parts on you instead of removing
them as priority, i think that plays nicer with separate part activation

fixes #87413
2024-10-31 12:12:49 -05:00
A miscellaneous FernandGitHub 5132522246 Adds a unit test to check items are dropped when the arm holding them is dismembered. (#77646)
## About The Pull Request

What it says on the tin. First time ever making a unit test, so
critiques and feedback are very much appreciated.
If anyone thinks of other relevant edge cases, please do bring them up.
## Why It's Good For The Game

Requested in #77613 (71fe46511a), as the
fact it broke again is a regression. Will fail until that PR is merged,
as you might expect.
2023-08-19 15:12:48 +02:00