## About The Pull Request
- Adds **OPTIONAL** keybinds that lets you select a specific hand
- Alters **OPTIONAL** default keybinds as such:
- Q: Swap to Right Hand (replacing Drop item)
- E: Swap to Left Hand (replacing Quick equip)
- R: Quick equip (replacing Toggle Throw Mode)
- ShiftR: Quick equip belt
- X: Drop item (replacing Swap hands)
- Swap hands is Unbound
## Why It's Good For The Game
Swapping hands has always been somewhat awkward. Since it depends on the
currently selected hand, swapping your hands requires you to look away
from what you're doing and mentally process what you're holding and what
you have selected. In the heat of the moment (like a fight) it's really
easy to forget which hand you have selected and do something you did not
want to do (like accidentally hug your target instead of attack them).
This makes it so that, at the very least, you only need to check what
you're holding.
The **OPTIONAL** default keybinds **THAT ARE OPTIONAL YOU DON'T HAVE TO
USE THEM** were altered so that new players use this new feature,
hopefully alleviating some of the hiccups from learning hand swapping.
## Changelog
🆑
qol: Added [OPTIONAL] keybinds to for Swap Left/Right hands. Check your
keybinds. [NOT OPTIONAL]
/🆑
## About The Pull Request
Semi WIP cus I need to probably make an issue report for lummox, but
apart from that ready for review
Uses the new mouse-pos so we can combine it with screen size and size to
estimate very accurately the mouse position in turf terms. In future
also will need to add a way to continously poll the users mouse pos but
this alone is very useful
## Why It's Good For The Game
This isnt used yet, but the benefits are pretty damn obvious (hitting E
and dashing towards where your mouse??? 1990s features?????)
## Changelog
🆑
refactor: Added the possibility for keybindings to report the turf they
clicked on.
/🆑
---------
Co-authored-by: TiviPlus <572233640+TiviPlus@users.noreply.com>
* keybind signal support, ported from TGMC
* Thank you linter
* remove unused and extra defines
* move signal defines up and fix emote keybind runtimes
* Apply suggestions
* Update keybinding.dm
* Missed this one in the upstream merge
* Ignore keybindings without names
* back to the OG
* Update living.dm
* Update living.dm
* got it
* trailing newline
* Update code/datums/keybinding/living.dm
Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Rohesie <rohesie@gmail.com>
About The Pull Request
Adds a new hotkey, defaulted to V, which allows for swapping out equipment after a small delay. After the delay, you'll equip the currently held item into it's most preferred slot, and swapping out what was worn/equipped currently. This also allows for swapping out jumpsuits without dropping your pocket contents, belt, etc.
Why It's Good For The Game
QoL change that feels intuitive, and helps equipping feel more fluid.
Changelog
🆑
add: Equipment swapping, defaulted to V. Allows you to equip items while swapping out what you're already wearing after a small delay.
/🆑
About The Pull Request
Ports tgstation/TerraGov-Marine-Corps#2977, overrides click proc to return focus back to chat bar using winsets also ports tgstation/TerraGov-Marine-Corps#1904 which has two sets of defaults for hotkey and classic mode
fixes#47672fixes#47659
much credit to @Rohesie and the TGMC team for a bunch of these improvements
Why It's Good For The Game
lets the non-hotkey players walk and talk again
Changelog
cl
add: Custom keybinds will now check what style (classic / hotkey) you prefer when resetting if you use classic mode make sure to reset your keybinds to default!
add: multiple keybind support
tweak: non-hotkey mode keeps focus on chat
fix: pressing 4 as cyborg now properly cycles
fix: AI location hotkeys now work again
/cl
* custom keybindings
* Update _lists.dm
* Update robot.dm
* modify weights and clean up some vars
* Update say.dm
* Apply suggestions from code review
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com>
* some review changes
* formatting
* include focus hack, remove me_wrapper, give default keybinds to new characters, misc fixes
* revert hack and more reviews
* remove another focus hack
this was causing issues with the keydown proc returning early