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[MIRROR] Fire Alarm Lights (Lit version) (Also lumin cleanup) [MDB IGNORE] (#25677)
* Fire Alarm Lights (Lit version) (Also lumin cleanup) (#80384)
## About The Pull Request
[Removes redundant uses of
luminosity](https://github.com/tgstation/tgstation/commit/dd4ec1fc73a090ac778459c0b58087299daab692)
I had a bunch of these left over from an old pr, sweep sweep (Made
redundant because mobs can see through all byond darkness now)
[Starts working on the fire alarm
lighting](https://github.com/tgstation/tgstation/commit/b555ba00c6dbb8ebfdcc5fe0c3dbb3a08f9e48e2)
Dimmer but wider fire alarms, dimmer but MUCH wider lights. The idea is
to highlight fire alarms while providing a not pitchblack but vibey
space.
## Why It's Good For The Game
https://github.com/tgstation/tgstation/assets/58055496/5058bab4-0b04-4891-82d7-e3130711e5d0
Looks nice
## Changelog
🆑
fix: Fire alarms no longer cause pitch blackness, instead creating a
dark but not black red light.
/🆑
* Fire Alarm Lights (Lit version) (Also lumin cleanup)
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Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
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2023-12-17 10:03:45 -05:00 |
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