MMMiracles
eb58b393cc
conflicts + ruin system
2016-05-08 19:54:57 -04:00
Nerd Lord
4e2cefaddf
Merge branch 'master' of https://github.com/tgstation/-tg-station into fixrobustinscode
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Conflicts:
icons/mob/mob.dmi
2016-05-08 14:33:54 -04:00
Nerd Lord
ff984ec0cc
cleanup
2016-05-08 11:46:26 -04:00
Core0verload
a66c2f4418
Machine/computer boards and frames refactor ( #17300 )
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* Map Changes
* Machine/console boards and frames refactor
* More board changes
2016-05-08 12:11:18 +02:00
MMMiracles
923aa61501
when u forget to pull for updates before touching a .dmi
2016-05-07 01:35:22 -04:00
Joan Lung
47be3fb9d1
Merge pull request #17375 from KorPhaeron/bottle
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Ship in a bottle
2016-05-06 19:58:17 -04:00
phil235
68da092009
Dismemberment port from Hippie code, based on RemieRichard's work. Big thanks to RemieRichards and crystalwarrior.
2016-05-05 18:17:51 +02:00
KorPhaeron
f755dc6f31
Fixes loot path
2016-05-05 06:02:21 -05:00
KorPhaeron
e9965254b4
Fixes for the ship in a bottle
2016-05-05 05:30:54 -05:00
KorPhaeron
86f9408bc5
Fixes bad atmos on lavaland
2016-05-05 05:20:10 -05:00
KorPhaeron
343b32837e
Ship in a bottle
2016-05-04 02:59:17 -05:00
MMMiracles
b967ae25c6
spooky pod
2016-04-30 11:07:00 -04:00
Cheridan
55514c3be6
Merge pull request #17233 from coiax/mining-item-stats
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Added more stat tracking to mining items and engine generation
2016-04-30 08:21:41 -05:00
AnturK
91fd7d4212
Merge pull request #17210 from Zuvassin/redoingbecausemergefailfml
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Fixes issues with survival pod GPS and Fans not able to be deconstructed
2016-04-30 14:06:27 +02:00
Jordie
53fd10c54b
Merge pull request #17256 from tgstation/revert-17086-planes_on_a_snake
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Revert "Move some stuff from different layers to different planes"
2016-04-30 15:34:17 +10:00
Cheridan
d662b0e455
Merge pull request #17218 from phil235/FixTalkingInPipes
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No longer deaf while inside pipes
2016-04-29 20:34:03 -05:00
Cheridan
34dd0e5b02
Merge pull request #17018 from KorPhaeron/megafauna
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Megafauna
2016-04-29 20:27:21 -05:00
KorPhaeron
0bbcc00c4d
Revert "Move some stuff from different layers to different planes"
2016-04-29 16:07:23 -05:00
Razharas
81dadcec5f
Merge pull request #17086 from MrPerson/planes_on_a_snake
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Move some stuff from different layers to different planes
2016-04-29 15:51:41 +03:00
Jack Edge
fd8f0e425f
Added statistics to mining and lavaland
2016-04-29 09:40:12 +01:00
Cheridan
fbd16c77cd
Merge pull request #16934 from Core0verload/cargo
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Changes to Stocks Console UI, cargo fixes
2016-04-28 23:22:17 -05:00
phil235
750eaa4a57
invisibility = 100 and 101 now use defines.
2016-04-29 01:00:05 +02:00
Zuvassin
1f0690ca02
Fixes issues with survival pod GPS and Fans not able to be deconstructed
2016-04-29 03:23:51 +10:00
Joan Lung
fd8942e70c
Adds survival pod windows to the code
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* Adds survival pod windows to the code
* Light and dark pod flooring
* looks better
2016-04-28 10:57:39 -06:00
KorPhaeron
ae989b2700
Death sound refactor, dragon fixes, dragon dead icons
2016-04-28 09:06:37 -05:00
KorPhaeron
f572ae0b88
Merge remote-tracking branch 'refs/remotes/tgstation/master' into megafauna
2016-04-28 04:21:09 -05:00
KorPhaeron
51452a2214
Dragon Loot
2016-04-28 04:11:42 -05:00
Joan Lung
cc59925d2e
Merge pull request #17108 from Bawhoppen/sandbagsz
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Some sandbag changes
2016-04-27 20:23:21 -04:00
MrPerson
b50e0ee42c
Merge branch 'master' of https://github.com/tgstation/-tg-station into planes_on_a_snake
2016-04-27 17:03:32 -07:00
bawhoppen
fa7158e860
fixed it
2016-04-27 04:35:59 -05:00
KorPhaeron
39c1af5792
Merge pull request #17147 from TechnoAlchemisto/skullhelm
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Adds craftable skull helmet.
2016-04-26 23:56:34 -05:00
KorPhaeron
12d5a910b5
Merge pull request #17119 from TechnoAlchemisto/Mining_Harness
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Adds explorer belt to mining vendor.
2016-04-26 20:06:48 -05:00
TechnoAlchemist
0a8da62457
adds primal category to stop clutter in cat_misc.
2016-04-26 16:34:54 -07:00
phil235
6eb4ffa825
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
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Conflicts:
code/game/objects/items/devices/lightreplacer.dm
code/game/objects/structures/crates_lockers/closets.dm
2016-04-26 21:49:51 +02:00
bawhoppen
deef852516
phil's suggestion
2016-04-26 05:06:01 -05:00
Zuvassin
dadae277cb
Adds champion armour to necro chests
2016-04-26 18:55:31 +10:00
TechnoAlchemist
98030c8480
""""""""Design Lead"""""""""""
2016-04-25 16:51:09 -07:00
TechnoAlchemist
04eac2cbe6
adds explorer belt.
2016-04-25 15:59:02 -07:00
Lularian
322fc535ad
sandbags rah rah rah
2016-04-25 05:04:11 -05:00
TechnoAlchemist
556f611278
makes the path /animalhide
2016-04-24 22:07:51 -07:00
TechnoAlchemist
581a13975b
makes goliath plates stackable.
2016-04-24 21:27:48 -07:00
phil235
fcf544283d
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
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Conflicts:
code/game/objects/structures/crates_lockers/closets.dm
2016-04-24 21:22:37 +02:00
Razharas
ecd60dead3
Merge pull request #17053 from coiax/chasm-lifering
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Jaunters can now be belt-worn to offer chasm protection
2016-04-24 22:09:26 +03:00
phil235
b146131a34
Second commits.
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This contains the changes to item_attack.dm
Obj/attackby() now follows a similar structure as mob/living/attackby. It calls attack_obj() (like attack() but for obj) which calls attacked_by (just like attack() does)
The use of the NOBLUDGEON flag changes a bit, it is now used to signify the item cannot be used as a melee weapon at all. No attack animation, no attack message. I've given this bitflag to many items that have an afterattack() so as to not both attack and do the special action (among those items: the rcd)
There's also the code changes to attacking machines: attacking any machine now give a proper message and a sound. And with this, I made more machines breakable (using a health var and the very little used BROKEN stat). Most notably, tables can now be attacked when on harm intent and be destroyed.
The newly destroyable machines have a take_damage() proc used by all sorts of attack (weapon, xeno, animal, hulk, mech melee, gun projectile, thrown items).
There's some more stuff in there, see the PR's description and comments.
2016-04-24 20:37:00 +02:00
phil235
0caa59b21a
First commit of this big PR
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These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
Jack Edge
c29f8478d7
Compiles now
2016-04-24 16:08:36 +01:00
Jack Edge
1f2c405763
Changes messages, based on feedback
2016-04-24 15:59:57 +01:00
MrPerson
3f70f880ac
Move some stuff from different layers to different planes
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Moves everything on a 15+ layer to a plane. So now you get screen catcher (-99, was already on a plane), lighting (15), effects that ignore lighting (16), fullscreen UI effects (18), screen objects used to build the UI (19), actual equipment in the UI slots (20), and everything else (0).
Also created a file to contain plane and layer defines for hopeful eventual use.
Hopefully this doesn't change anything now but does enable some nifty new features in the future.
2016-04-24 04:03:41 -07:00
Jack Edge
97b5e3918c
Removed comments
2016-04-23 17:39:05 +01:00
Jack Edge
fe17fd395b
Changed stabilizer name to stabilizing serum
2016-04-23 12:53:16 +01:00