Commit Graph

13270 Commits

Author SHA1 Message Date
Fikou
a38d30296e upgrades potty's status (#50755) 2020-05-05 17:18:28 -07:00
nemvar
dec89b20b0 Adds sanity to pinpointers (#50803) 2020-05-05 17:09:42 -07:00
William Wallace
b9b3cffad7 removing some duplicated proc definitions (#50812)
* remove duplicate definition of '/datum/component/plumbing/reaction_chamber/can_give'

* remove duplicate proc definitions for '/datum/status_effect/pacify/'

* syndicate holster correctly sets storage component's silent var

* singularity_act no longer deletes fulton 'extraction holder'

* singularity_act no longer deletes rend tears

* remove duplicate singularity_pull method from /obj/effect/cult_turf/overlay

* remove no longer used 'dir_map_to_angle' proc from reflectors

* remove duplicate /mob/living/simple_animal/bot/hygienebot/Crossed
2020-05-06 02:36:14 +08:00
necromanceranne
0eaf4ca0df Various Antagonist Handgun/Rifle changes; Stechkin, Stechkin APS, c20-r, m90gl (#50734)
* overhauls the crap out of a lot of antag guns and their ammo

* Should probably shoot an additional bullet per squeeze at this point

* nyoops

* So travis will stop yelling at me for new lines

* Should be all I need to fix for maps

* Touches up the stechkin sprite again

* Increased the fire rate and spread of the APS and the spread of the m90, added additional magazine types for the APS and added incendiary mags into the Spetznaz bundle to retain the fire theme, added phasic m90 ammo that penetrates through all surfaces but does significantly less damage available to ops for 8 tc, tided up the code for the aps a little more and also it's sprite.

* fixes some stuff

* So travis will cease screaming

* Changed how the phasic bullets work to being closer to xray beams, added additional flags to allow the bullets to pass through structures and machinery

* Update code/game/machinery/_machinery.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/game/machinery/_machinery.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/game/machinery/doors/door.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/projectiles/boxes_magazines/external/pistol.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/game/objects/structures.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* updated the gun sprites a bit more

* Hopefully this fixes the conflicts?

* Update code/game/machinery/doors/door.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* More updating, fatter stechkin sprite

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-05-04 06:21:14 -03:00
EdgeLordExe
30dc79dc66 [READY]Major explosive rebalanance and changes patch: Edge strikes back (#50775)
* Explosion rebalance patch

* more rebalancing

* reee

* removes ghetto bpp

* next balance

* Exotic Stabilizer

* forgot about this

* Maintainer suggestions

Co-authored-by: moo <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* appveyor ree

Co-authored-by: moo <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
2020-05-03 13:43:57 -04:00
Ryll Ryll
47029eafab Shrapnel mines no longer crash server, cleans up pellets a bit, take 2 (#50637)
* adjusts mines and cleans code

* nerfs holding stingbangs

* self hold nerf

* pushes the missing push

* better docs, neatness

* armor fix

* remove NONE, fixes embedded() not being called

* doc

* check qdels

* qdel's for others

* Update code/datums/components/pellet_cloud.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* once more with feeling

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-05-03 02:16:54 -03:00
EgorDinamit
78bd1a78a0 [Ready] Policy config refactor for Forgottenship ruin. (#50597)
* Update ghost_role_spawners.dm

* Update ghost_role_spawners.dm

* Update ghost_role_spawners.dm

* Update ghost_role_spawners.dm

* Removing all copy-pasta
2020-05-02 18:25:39 -04:00
Iamgoofball
e678110bf5 The Bogdanoffs have upgraded CRAB-17. You can't escape the dump. (#50610)
* The Bogdanoffs have upgraded CRAB-17. You can't escape the dump.

* Fixes.
2020-05-02 17:55:57 -04:00
Qustinnus
572353b33c chumbis changes (#50778) 2020-05-02 22:52:03 +08:00
Dangerous dingidy doo
4cdf3dff38 Ports tables from Sunset Station (Sprites are credited to Quantum-M) (#50753)
* Port

A bunch of tables from sunset

* thanks floyd

* zoo-wee mama
2020-05-02 06:46:20 -03:00
uomo
7a31f65220 Some more fixes for signs and related stuff. (#50752)
* inhand icons

* Adding to the object, forgot to name one icon.

* Fixing some stuff, and creating inhand icons.

* Fixes a thing I broke.

* Fixes things (including ALL posters) that shouldn't be wrenchable being wrenchable. Plaques now transfer icon_state always.

* Picture frames, painting frames, and the monkey portrait are now wooden.

* Fountain pens can now be uncommonly found in maint.

* Uneditable sign types should not become editable when unwrenched.

* Move redefined var above newly defined var.
2020-05-01 21:52:36 -03:00
Fikou
b0c6d945ff you can no longer privately pay for stuff with departmental budgets (#50754)
* you can no longer privately pay for stuff with departmental budgets

* ok kobby
2020-05-01 06:28:13 -03:00
William Wallace
4817f246c6 fix message when plastic spoons/forks break (#50748)
* plastic spoons now break

* fix message when plastic spoon/fork breaks
2020-05-01 06:23:42 -03:00
William Wallace
ba5dd957df fixing a few super small issues with usage of the & operator (#50780)
* fix some erroneous bit-band operations caused by operator precedence

* switch out & op for && op in medical mesh splitting
2020-05-01 06:21:21 -03:00
RaveRadbury
8e4e34127b Sorts quirks into medical record categories (#50647)
* Sorts quirks into medical record categories

Removes Allergens from med record, still need to squash a bug.

* Makes Rohesie's requested changes

* typo

* Replaces magic numbers with defines
2020-05-01 04:47:26 -03:00
ATH1909
ad3dc55798 fixes macrobombs (#50674) 2020-04-30 21:24:07 -03:00
senjx
0fcf099df9 Removes the compact combat shotgun 2: Electric Boogaloo (#50764)
* Removes the compact combat shotgun from the code.

* Removes the compact shotgun sprite
2020-04-30 21:01:43 -03:00
LemonInTheDark
0c26e28dd0 cleans out my pastry mix (#50700) 2020-04-30 19:50:35 +02:00
Iamgoofball
a3aa69701a [READY] Basically, Instant Explosions 2: The Search For More Money: Eternal: A Tail Of Two Kitties: 33 1/3 (#50594)
About The Pull Request

Extools maptick stuff is in the game. Stolen from BeeStation/BeeStation-Hornet#1119, improves performance. Requires ex-tools on the server, though.

Explosions have been refactored to do the actual exploding in a subsystem.

Credit to goon.

Here's some videos!

Why It's Good For The Game
Basically instant max-caps now.
We can now give more of a tick over to the sending of map updates

Changelog

cl Goonstation Coders, Beestation, Extools devs
refactor: Explosions have been heavily optimized.
/cl
2020-04-30 10:27:53 +12:00
uomo
d5451ae60a Department, warning, and general sign code fix. And brand new custom plaques! (#50550)
* Oh God I hope this works...

* It didn't work.

* Making things better.

* Making things even better.

* That made things worse.

* Sorting works! \o/

* Tidying some thing ups.

* Adding a custom plaque to the game.

* Some plaque tweaks.

* Makes plaques more durable than signs.

* Adds the stack crafting.

* Plaques take a little time to engrave, signs can't be changed instantly anymore.

* Comments, and renamed the global list to avoid confusion.

* Appends "sign" to every name, makes department signs not all caps, fixes some names and descriptions.

* Touching up plaque customization and display, removing one last all caps.

* Plaques can now be engraved in hand too.

* Newline.

* Update code/game/objects/structures/customplaque.dm

Co-Authored-By: Rohesie <rohesie@gmail.com>

* Update code/game/objects/structures/customplaque.dm

Co-Authored-By: Rohesie <rohesie@gmail.com>

* Mirroring some fixes from customplaque.dm

* A bunch of stuff.

* Unwrenched signs now lay horizontal.

* A lot more stuff, turned a negative variable into a positive.

* Fix chat inconsistency, remove deprecated and unused variable.

* Apparently buildable_sign is used elsewhere, whoops.

* Adding documentation to this, fixing a bool being 0 in another file.

* Don't know why this was here, sign dir is 100% irrelevant.

* Fixes some sound malarkey.

* Changes delays to be readable, removes unneeded return.

* Fixes these two early returns, it needed return TRUE at the end to work.

* Trying to fix a revert I messed up...

* Moving plaques to a directory, moving old sign plaque types into it. Map changes.

* Rename since I relocated this object entirely.

* Signs (and plaques) now properly place, and aren't visible through walls.

* Comment to help people in the future.

* Signs and plaques can be placed diagonally now.

* Removes duplicated code line.

* Blank signs now commonly spawn in maint, blank plaques uncommonly.

* Repairing signs & plaques with a welder is now good to go.

* Moves the GLOB, makes it start as an empty list.

* Update code/game/objects/structures/plaques/_plaques.dm

Co-Authored-By: Rohesie <rohesie@gmail.com>

* Gets rid of some oldcode.

* Apply suggestions from code review

Co-Authored-By: tralezab <40974010+tralezab@users.noreply.github.com>

* Simplifying dir switch to two if elses.

* Plaques take one sheet of gold to graft instead of five.

* Just making this wording in crafting a little clearer.

* They can be removed with wrenches, so I don't think this is proper.

* Makes variables descriptive.

* More descriptive variables, a little dmdoc, move things around to be next to like things.

* Remove a redundant definition.

* Apply suggestions from code review

Co-Authored-By: Rohesie <rohesie@gmail.com>

* Fixes mapping path, rename sign_backing to just sign.

Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2020-04-28 01:43:44 -03:00
MrDoomBringer
74d9291329 Adds the Airlock Authentication Override Card (#50636)
About The Pull Request

Cryptographic sequencers can no longer open airlocks
The Airlock Authentication Override Card can open airlocks (3 charges, each charge refills over the course of a couple minutes)
Why It's Good For The Game

@optimumtact said it was good for the game
The data says the emag is the most bought traitor item. This is because the emag has too much bloat. To help mitigate this this we've taken away airlock hacking from the emag, however instead of removing the feature outright (as in #50632) we move the feature to a new item, for those who really still want to be able to hack doors
Changelog

cl MrDoomBringer with some code stolen from itseasytosee
add: added the Airlock Authentication Override Card. Use it to open airlocks!
add: added Syndicate Jaws of Life to the nuke op uplink. Use it in it's crowbar configuration to open as many doors as you'd like!
del: The cryptographic sequencer can no longer open airlocks :(
/cl

Closes #50632
2020-04-28 13:03:10 +12:00
Cenrus
0411342ecc Fixes right pew name (#50683)
About The Pull Request

Fixes the right wooden pew end name
Why It's Good For The Game

discrepancy detected
Changelog

cl
fix: right pews are no longer left pews.
/cl
2020-04-28 12:48:20 +12:00
spookydonut
d18dbc8226 Remove spawn in favour of timers (#50562)
* Remove spawn in favour of timers

* aaaaaa

* Qdels

Co-Authored-By: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-04-27 02:15:36 -03:00
Aleksej Komarov
ce4f7ea6b2 Fix lighting on CameraConsole and Spy Bug (#50669) 2020-04-26 14:14:33 -03:00
Mickyan
7c7d037792 adds curator bundle descriptions (#50644) 2020-04-26 01:34:50 -03:00
Ghilker
838b2b2ba7 Make the electrolyzer not a wait game (#50598)
* Electrolyzer balances

* better sprites(thanks trollbreeder!)

* reduce h2 export cost a bit

* h2 canister sprite change
2020-04-26 00:06:37 -03:00
itseasytosee
daf2e48c17 Clowns now require their shoes to slip people while laying down (#50650)
* powerclown

* Fix

* To chat

* You displease me

* Great

* awsum

* Update code/datums/components/slippery.dm

Co-Authored-By: JJRcop <jrubcop@gmail.com>

Co-authored-by: JJRcop <jrubcop@gmail.com>
2020-04-25 15:43:35 -04:00
Arkatos1
dede4f9376 tgui: RCD Access Control (#50600)
* First version

* Integrated electronics version

* Access Control naming
2020-04-25 11:13:19 +03:00
LemonInTheDark
02ecf7f3d4 RSF PR but again because github is **** (#50646)
* first step

* Thank you for all your work, time to go rest...

* Woop

* nightcode.mp4, docs to come

* docs

* There we go

* so uhhhh test your code kids

* Update code/game/objects/items/RSF.dm

Co-Authored-By: Rohesie <rohesie@gmail.com>

* Update code/game/objects/items/RSF.dm

Co-Authored-By: Rohesie <rohesie@gmail.com>

* handles some cleanup, makes the processing sane

* Changes changes changes!

* Makes a define, cleans up some dumb mistakes

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-04-25 00:43:39 -03:00
LemonInTheDark
006cc4947d An attempt to clean up tesla code (#50530)
* An attempt to clean up tesla code

* macro-op

* there we go
2020-04-24 21:34:40 -03:00
Archanial
83f369b5e9 Fixes stasis bed runtimes (#50525)
* fix

* suggested changes

* Theresnotwoargument

* changes

* okay

* Update code/game/objects/structures/tables_racks.dm

Co-Authored-By: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-04-24 17:35:35 -03:00
SomeoneYouProbablyKnow
7ce87578a1 Adds the detective wardrobe (#50564)
* Adds the det vendor and map changes

* Revert "Adds the det vendor and map changes"

This reverts commit 8c9c59935fbfe1a6e858f69d16684a21f911b093.

* Unfucks the mapmege expect box. box soon tm

* Literally A newline

* Box and other stuff

* Changes the sprite

* Kilo and donut

Co-authored-by: J? the J man <Zeldin.nick@gmai.com>
2020-04-24 17:04:36 -03:00
zxaber
1a5540723f Borgs can no longer be synced to AIs on other Z levels (#50609)
* please check your connection and try again

* please check your EOF and try again

* forgot this one
2020-04-24 22:30:24 +08:00
spookydonut
9db363b992 Merge pull request #50627 from willox/dupe_fixes
Fix instances of duplicate variable definitions in types
2020-04-24 22:27:15 +08:00
ArcaneMusic
b30eb7e32e Take2 (#50655) 2020-04-24 09:46:22 -03:00
Arkatos1
280e7e2c0e Cardboard cutouts now use a radial menu to choose their skins (#50617)
* Cutout radials

* Cleanup
2020-04-24 01:10:21 +08:00
spookydonut
9bcea78f22 Merge pull request #50512 from Arkatos1/nullrod_radial
Nullrods now use a radial menu to choose their skins
2020-04-24 00:57:18 +08:00
Fikou
0ec86b44b1 adds new stamps, resprites old ones, various cool stuff (#50573)
* adds new stamps, resprites old ones, various cool stuff

* FUCK

* fix

* today i will forget a comma

* ok i guess
2020-04-24 00:43:12 +08:00
spookydonut
2303d750cf Merge pull request #50604 from ArcaneMusic/cashlogging
Basic economy logging.
2020-04-24 00:38:08 +08:00
spookydonut
a00778f16e Add EYE_STAB to item_flags (#50556)
* Add EYE_STAB to item_flags

* add to surgicaldrill and scalpel
2020-04-23 12:28:37 +02:00
William Wallace
7ad88d8e3c remove duplicate var definitions in donkpockets 2020-04-23 04:00:48 +01:00
William Wallace
1d593bc2e3 'box of beanbags' now has rubbershot box icon (fixing typo) 2020-04-23 03:58:09 +01:00
tralezab
f1d5fd2d79 way overtuned (#50399) 2020-04-22 12:15:51 -03:00
Fikou
564620c14d changes cult sprites + radials (#50620)
* makes cult sexy

* turns cult sprites into sex

* gurgr

* hola

* final commit maybe

* FUCK

* shit

* a

* walla walla bing bong

* man fuck

* i didnt even know you could do this wtf

* new sounds from actioninja

* ahoy spongebob

* yeah

* bazinga

* should be finished

* oops
2020-04-22 11:57:00 -03:00
spookydonut
1dc685af42 Merge pull request #50578 from trollbreeder/mapeditoricons
Adds icons for gibspawners and mob_spawns to help with mapmaking
2020-04-22 18:57:02 +08:00
ArcaneMusic
b20683b1e0 Merge remote-tracking branch 'upstream/master' into cashlogging 2020-04-21 21:02:38 -04:00
ArcaneMusic
0e2dfb6cc3 I think this is the thing for public logging? 2020-04-21 20:28:38 -04:00
ArcaneMusic
ddee742ad9 Basic econ logging 2020-04-21 17:37:15 -04:00
Arkatos
3f4c8f529c Cleanup 2020-04-21 13:28:53 +02:00
Arkatos
bc50efd601 Autodoc fix 2020-04-21 13:24:15 +02:00