c0
43798574f6
Engineering Crates
2016-04-07 03:26:18 +03:00
bgobandit
0ee9691575
Fixes and standardizes spelling
2016-03-30 04:14:07 -04:00
Cheridan
f04d370659
Merge pull request #16417 from Xhuis/fix_bundle_2
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Small fix bundle
2016-03-28 10:39:24 -05:00
KorPhaeron
525cd8afc6
Crate
2016-03-27 14:56:12 -05:00
Xhuis
11e99d4b33
Fixes flasher frame, u. resonator sprites, flasher price
2016-03-27 10:47:18 -04:00
bawhoppen
96fd665676
honk
2016-03-25 23:12:44 -05:00
Lularian
2b700895a8
swat stuff
2016-03-25 22:48:38 -05:00
Remie Richards
496190a4e2
Updates the prices of Bee crates, due to Goofcargo thinking big numbers is ~more fun~ or something.
2016-03-25 14:47:36 +00:00
Remie Richards
b9a2c7fdfe
Merge branch 'master' of https://github.com/tgstation/-tg-station into BEES_glorious_BEES
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Conflicts:
icons/mob/head.dmi
2016-03-23 15:41:58 +00:00
AndrewJacksonThe2nd
d70279e203
Merge branch 'master' of https://github.com/tgstation/-tg-station into goon_port
2016-03-22 16:13:17 -07:00
Remie Richards
be0b16a6aa
Reagent Bees! Bees come from a beebox and pollinate nearby hydroponics plants, improving the health/yield/removing pests from the plants. While pollinating they build up resources to build honeycomb, honeycomb contains honey (a mild healing reagent that is very nutritious) any spare resources (50 bee_resources) are converted into new bees. honeycombs can be ground up to get the honey and other reagent inside them in an All In One Grinder.
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Beeboxes have honey_frames which determine the amount of honeycomb+bees they can maintain.
Bees now have a beegent (Bee reagent, geddit?) that they use during their attacks AND that their produced honeycomb contains, this allows you to farm chemicals using bees.
2016-03-21 04:51:16 +00:00
c0
ed8239d840
Wall mounted flashes are now buildable
2016-03-12 15:14:48 +03:00
AndrewJacksonThe2nd
480583da32
Merge branch 'master' of https://github.com/tgstation/-tg-station into goon_port
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Conflicts:
code/modules/cargo/packs.dm
2016-03-04 23:41:48 -08:00
AndrewJacksonThe2nd
afd0a20432
Goon Port #1 : Stock Market
2016-03-04 20:39:27 -08:00
c0
a690abcf92
Plant Refactor: Seeds
2016-03-04 02:35:51 +03:00
Bjorn Neergaard
8e1ec7c2b8
Properly check supply packs validity
2016-02-28 20:26:04 -06:00
tkdrg
bc5c023883
Merge pull request #15809 from bgobandit/bettercontraband
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Makes contraband crates great again.
2016-02-28 23:13:55 -03:00
bgobandit
5127ba71fc
reverts name change, tweaks cost
2016-02-28 11:01:30 -05:00
bgobandit
7af3e2ce1d
oops
2016-02-27 20:15:49 -05:00
bgobandit
6b5379f053
Adds items to contraband crate.
2016-02-27 20:14:16 -05:00
AnturK
b444f4f5da
Fixes shuttle loan events not creating crates.
2016-02-27 17:49:09 +01:00
Bjorn Neergaard
27a838c17f
Fix crate access; fix locker item-to-lock
2016-02-10 17:40:10 -06:00
Bjorn Neergaard
39421efeb3
Address feedback
2016-02-08 07:22:18 -06:00
Bjorn Neergaard
fd5b61a156
Implement robust cargo logging
2016-02-08 04:28:19 -06:00
Bjorn Neergaard
f19feb4505
Remove dupe file, remove colon cancer and add prespawned stacks
2016-02-08 01:16:30 -06:00
Bjorn Neergaard
4ef2667ff2
Rewrite supply packs/cargo orders
2016-02-07 04:45:55 -06:00
Bjorn Neergaard
ddab6823d3
Fix up crates
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All shipable crates are proper children
All crates support a manifest
Crates rely on parent code shared with closets when possible
2016-02-07 01:20:37 -06:00
Bjorn Neergaard
ede93b63a6
Put shuttles in their proper place, split out secure crates
2016-02-07 01:18:56 -06:00
Bjorn Neergaard
6f05af73a3
Fix shuttles not correctly buying/selling
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Empty crates are now sold properly, as well as being sold
only when centcomm is reached
2016-02-06 02:01:38 -06:00
Bjorn Neergaard
b9c79680b9
Rename get_ui_data -> ui_data, remove useless shuffle from wires
2016-02-05 17:09:40 -06:00
Bjorn Neergaard
46fe1f82a5
Factor out filter to be more generic
2016-02-05 17:06:07 -06:00
Bjorn Neergaard
9386602acf
tgui cargo console
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rewrite awful shuttle/cargo code a lot as well
2016-02-05 17:06:07 -06:00
Bjorn Neergaard
9783f47514
Centralize shuttle computers
2016-02-05 17:06:04 -06:00