Commit Graph

4875 Commits

Author SHA1 Message Date
Cael Aislinn
028e2faa69 Merge pull request #310 from Cheridan/master
Hud Update / Shieldbarrier repath
2013-04-07 06:37:08 -07:00
Cael Aislinn
785a67e6df Merge pull request #306 from Nodrak/paperfix
Removes the null attack_verb from paper.
2013-04-06 23:19:15 -07:00
Cael Aislinn
7735dfcfd5 Merge pull request #314 from Giacomand/wires
Fixes a RandomCut() runtime.
2013-04-06 23:11:56 -07:00
Cael Aislinn
8abf7a087d Merge pull request #317 from Nodrak/distcardfix
Runtime fix for distance_cardinal
2013-04-06 23:08:56 -07:00
Nodrak
e3bd345d66 Adds a sanity check to turf/proc/distance_cardinal() 2013-04-06 22:42:19 -04:00
Giacomand
ffd1d65cda * Fixes a RandomCut() runtime. 2013-04-07 02:44:27 +01:00
Cael Aislinn
e7e5d85014 Merge pull request #307 from Giacomand/ViroFix
[MAP] Virology Manual
2013-04-06 18:12:22 -07:00
Cheridan
c160293a78 Hud Update!
-Updates some of the icons used by SecHuds; namely security/hos, medical doctor, and loyalty implants.
-Also repaths the shield barrier crate, which had the same path as another supply pack. Not making a separate pull for a 1-line change~
2013-04-06 11:58:12 -05:00
Giacomand
12bd728f19 * Added a manual for Virology. It spawns in Virology and it links to the "Infections" wiki page.
* New icon for the manual.
2013-04-06 16:46:05 +01:00
Nodrak
c8cc7f0646 Removes the null attack_verb from paper.
This should fix the "Victim has been  in the chest with the paper by Attacker!" message.
2013-04-06 10:59:33 -04:00
Cael Aislinn
2f2bda3adf Merge pull request #302 from Nodrak/parrot_fixes
Parrot fixes
2013-04-06 07:29:35 -07:00
Nodrak
c29a358d85 Moves the copy/pasted code into a function. 2013-04-06 09:45:03 -04:00
Cael Aislinn
ca871ad80e Merge pull request #305 from Giacomand/ViroFix
Disease Fix
2013-04-06 06:07:14 -07:00
Giacomand
ae0058b23c * Fixes diseases using the data of the same reference, meaning disease data won't overwrite everything.
* Created a new reagent proc called on_new(). It will be called after a disease is created in add_reagent().
 * Made vaccines copy the data they use, instead of referencing it.
2013-04-06 13:58:26 +01:00
Cael Aislinn
5d06d12848 Merge pull request #223 from Tastyfish/master
Fixed the inventory UI glitch for borgs on low power
2013-04-06 01:06:41 -07:00
Nodrak
570d6d3a7a Parrot fixes
- Parrots will now reset to wander after being stuck for long enough.

- Attacking a parrot will no longer give the attacker a "you have nothing to drop" message, that was a typical 'usr' error, woops.

- Fixed some typos in the comments.. What? That's totally commit log material!
2013-04-05 21:08:48 -04:00
Cheridan
8a314e7cd2 Shunted AI Tracking
-When an AI shunts into an APC, the pinpointer will begin tracking it. When the AI returns to its core, the pinpointer will go back to locating the nuke disc.
2013-04-05 16:16:23 -05:00
errorage
42ea6ef6b3 Merge branch 'adminbans' of https://github.com/errorage/-tg-station 2013-04-05 16:50:24 +02:00
errorage
3da9741500 Update to latest version of tgstation + resolves a conflict 2013-04-05 16:02:02 +02:00
Cael Aislinn
2c3a67ae7e Merge pull request #220 from Petethegoat/sqlerrors
Removes some redundant variables relating to SQL. Updates the config to ...
2013-04-04 16:32:02 -07:00
Cael Aislinn
93934c128f Merge pull request #222 from Aranclanos/First
Fixes wizards/wraiths dissapearing at using ethereal jaunt while buckled
2013-04-04 16:23:52 -07:00
Cael Aislinn
e61f4aa7be Merge pull request #219 from Petethegoat/secret
Updates configuration.dm and game_options.txt. They'll play nicely again...
2013-04-04 16:23:19 -07:00
Cael Aislinn
eef0731531 Merge pull request #218 from Carn/Issue207
Minor optimisation for my camera fix for issue #207
2013-04-04 16:22:02 -07:00
Aranclanos
05a4394696 Using ethereal jaunt will now unbuckle you to avoid being deleted with the holder at failing the move() call. 2013-04-04 16:29:27 -03:00
Tastyfish
2480e4f485 Fixed robots having a low charge getting their equipment state and UI out of sync. 2013-04-04 15:04:20 -04:00
errorage
2f132126e9 - Makes it impossible for admins to varedit the ckey or key value of client objects. This is to prevent admin log spoofing. 2013-04-04 20:33:23 +02:00
Pete Goodfellow
2a8432d8c4 Removes some redundant variables relating to SQL. Updates the config to reflect the change.
SQL errors are only displayed if SQL is enabled.
2013-04-04 16:38:24 +01:00
Pete Goodfellow
06e8c429f0 Updates configuration.dm and game_options.txt. They'll play nicely again.
Removes an error notice from game_options loading. The error didn't actually stop anything, and it came up for valid config options too.
2013-04-04 16:14:22 +01:00
Cael Aislinn
ed4b0859ec Merge pull request #216 from Tastyfish/master
Some violin sound file fixes and a converter for MIDIs -> piano/violin format
2013-04-04 04:41:15 -07:00
Tastyfish
e4b2968e4f Cleaned up redundant piano/violin sound files and made playnote() code not be a giant unmanageable switch 2013-04-04 06:55:38 -04:00
Cael Aislinn
9629445256 Merge pull request #211 from Petethegoat/deadknockout
Added two if(stat == CONSCIOUS) checks and a comment to human_defense.dm...
2013-04-04 03:13:46 -07:00
carnie
1511e0618c Minor optimisation for my camera fix for issue #207 2013-04-04 02:33:13 +01:00
Pete Goodfellow
7e69161221 Standardises bodybag.dm, including text styling. Updates the max name length of a label. Fixes folded bodybags not fitting in boxes. Bodybags now go into hands when folded, if possible. 2013-04-04 00:43:09 +01:00
Pete Goodfellow
33e9dca33a Added two if(stat == CONSCIOUS) checks and a comment to human_defense.dm. Stops dead/unconscious people giving 'x was knocked unconscious' style messages. 2013-04-04 00:20:25 +01:00
errorage
5f9bddd998 Removed a comment I should have removed before the previous commit. 2013-04-04 00:54:49 +02:00
errorage
096a9cf563 - Added an extra variable to determine the behavior of bans when they are applied. The variable is kickbannedckey. It is used to determine whether the bans, which are handled by db_ban kick the mob or not, if he is connected, that is. Some ban types, such as permaban and tempban, do not use this, as it is handled by legacy ban code. 2013-04-04 00:40:30 +02:00
errorage
912815f1d1 Admin bans
- Adds two new types of bans: admin tempbans and admin permabans. These ban types are in reaction to the rising number of banworthy admin issues. The original intent was to make admins unbannable ingame, so players could not spoof admin computer ids to get admins banned, with the assumption that admin issues will be rare and a big deal when they happen. They have however started becoming ever more common, so some tools are required to allow for admin self-policing.
- Each admin can have a maximum of one active admin ban (temporary or permanent) logged to their name. This is to prevent rogue admins from just banning everyone who could ban them. These bans are also not intended to be 'permanent-permanent'. They are intended to serve as a temporary fix, to get rid of rogue admins until the server host or another admin with rdp access (or +PERMISSIONS if you use DB_Admin) can deal with the rogue admin's removal. Once that is done, a normal permaban or tempban can be applied, and the admin permaban/tempban removed, restoring the banning admin's 1 allowed admin ban.
- Admin bans are considered a big deal, so they also send a message to irc, when they are applied.
- NOTE: Admin bans only check the connecting person's ckey. The risk of computer id spoofing still exists, so it's better not to have them check ips and computer ids. The admin abilities are given based on ckey anyway, so a ckey ban should be enough in most cases.

Other changes to bans
- Added a few variables to the funciton that adds a ban: maxadminbanchec (which is for admin bans and checks how many bans the admin can still apply); announceinirc and blockselfban (which prevents admins from applying the ban type on themselves. Currently applied for permaban, tempban, admin permaban, admin tempban)
- Changed the appearance ban database constant from APPEARANCE_BAN to APPEARANCE_PERMABAN, to make it more compatible with the ban log at http://www.ss13.eu/tgdb/banoverview.php
- Added a missing sanity check to topic.dm for appearance bans
- Renamed appearance bans to identity bans in admin panels (as per Pete's request)
2013-04-03 23:28:24 +02:00
Cael Aislinn
5c53a7a36f Merge pull request #208 from Carn/Issue114
Closes Issue #114 - Placing paper/pda to a camera will now print a link ...
2013-04-03 03:03:53 -07:00
carnie
78b2a6182f Fixes Issue #207 - Taking photos with obj/item/device/camera, no longer create 9 /mob to check which turfs are visible. It now uses hear() with no mob spawning. 2013-04-03 10:30:13 +01:00
carnie
6c44ab7130 Closes Issue #114 - Placing paper/pda to a camera will now print a link to AI's chat, where they can view the message.
This is far from the best solution, but it was all I could think of.
2013-04-03 08:35:34 +01:00
Cael Aislinn
bdfc088f91 Merge pull request #181 from Carn/Issue105
Partial solution to #105. Will fix a bunch of mislinks in admin toolpanels + PM system.
2013-04-02 19:05:47 -07:00
Cael Aislinn
7e660bb167 Merge pull request #201 from Cheridan/master
Hair Update Attempt 2
2013-04-02 17:34:31 -07:00
Cael Aislinn
a8528510d5 Merge pull request #202 from Giacomand/Pandemic_Href_Fix
Pandemic Href Exploit Patch
2013-04-02 17:24:17 -07:00
Giacomand
0eadef42f9 * Fixed an exploit with the Pandemic which could let you create any disease you want. 2013-04-02 21:27:44 +01:00
Cheridan
255fe983dd Hair Update Attempt 2
makes some hairs look better
adds fiveoclock shadow beard
2013-04-02 12:15:39 -05:00
Cael Aislinn
2eef1b5581 Merge pull request #200 from Carn/Issue198
Fixes #198 - runtime will now log to data/logs/runtime/[revision_hash].l...
2013-04-02 09:14:23 -07:00
carnie
d9edb37f42 Fixes #198 - runtime will now log to data/logs/runtime/[revision_hash].log by default.
Failing that, it defaults to old behavior.
2013-04-02 16:26:15 +01:00
Cael Aislinn
7b110f177b Merge pull request #199 from Carn/Issue197
IMPORTANT: Fixes Issue #197 - "Camera Range Display" verb now uses obj/machinery/ca...
2013-04-01 22:40:01 -07:00
carnie
d972a60ecc Fixes Issue #197 - "Camera Range Display" verb now uses obj/machinery/camera/proc/can_see() to calculate which turfs are visible by cameras.
Each turf in camera-range is marked with a maptext number indicating how many cameras can see that turf.

IMPORTANT: Changed the default fonts of the skinfile. This works around an issue with byond, where certain font-faces can cause HUGE increases in memory usage client-side, giving the illusion of lag, or severe crashes.
Before changing the font-face to 'Arial': using the camera range display verb would cause dream-seeker's memory usage to climb from 146,000 K to 800,000 K (and greater, but that is the limit of my laptop's pagefile, hence crashing my entire system)
After changing the font-face to 'Arial': using the same verb (with same code) resulted in negligible memory usage increase in dreamseeker, and works absolutely fine.

Status displays and such were not affected by this bug as they use a different font to the default set in the skinfile.
It did however affect stuff such as mining satchels, and may explain why some users found the game extremely 'laggy' or crashy
2013-04-02 06:21:19 +01:00
Cael Aislinn
d9bd0f8379 Merge pull request #196 from Aranclanos/First
Fixes circuit printers not accepting acid
2013-04-01 18:56:53 -07:00