Commit Graph

18 Commits

Author SHA1 Message Date
ShizCalev
3ab8b52cd3 Cleans up some time stuff with DisplayTimeText 2018-02-22 15:33:45 -05:00
Cruix
407e2ea918 Fixed shuttle docking computers not working more than once (#33782)
* Fixed shuttle docking computers not moving the docking port if it already existed

* Removed explicit type instantiation
2017-12-27 00:43:23 -05:00
Cruix
a36e5cda2e Modified the starting locations of advanced camera console eyes (#33759)
* Modified the starting locations of advanced camera console eyes
Made shuttle navigation computers no longer work on z levels they are not locked to

* Advanced camera eyes do not start on the console if they use static and the console is in camera view but not on a usable z-level
2017-12-25 20:13:37 -05:00
vuonojenmustaturska
5233ec1f6a Finishes the forceMove port (#33519)
* a thing

* thingy 2: electric boogaloo

* Obligatory webeditor commit
2017-12-15 10:39:34 +13:00
Cruix
05d7402bad Allowed shuttle docking ports to be hidden from some shuttle docking computers (#33148)
Added a delay to the white ship shuttle docking computer designating a landing spot
2017-12-11 09:22:48 +13:00
deathride58
3265d09328 Nerfs criticism 2017-12-06 12:46:02 -05:00
deathride58
1904080823 i fucked up - GLOBAL.DEFAULT_VIEW > GLOB.DEFAULT_VIEW 2017-12-05 21:53:52 -05:00
deathride58
b765f50302 makes the default view scale a config option 2017-12-05 21:44:56 -05:00
Cruix
077ef0145b Fixed a rare custom shuttle docker client crash (#33086) 2017-11-27 12:46:35 -05:00
Emmett Gaines
17180f1f0e custom docker improvements (#32626) 2017-11-24 12:44:12 +01:00
Tad Hardesty
3a3a779721 Scale fullscreen overlays to the view size (#32379) 2017-11-05 05:51:57 -05:00
Cruix
4d9d71c350 Shuttle navigation computers ignore the shuttle when placing a new location (#31722)
* Fixed the shuttle navigation computer allowing you to move stationary docking ports

* Made the shuttle navigation computer ignore the shuttle it controls when determining valid turfs

* Removed a redundant list

* Moved a var from stationary docking ports to mobile docking ports

* Removed a sanity check
2017-10-25 16:53:56 +02:00
Emmett Gaines
13ab4f55d9 Next round of shuttle fixes at the cost of a small piece of my sanity (#31784)
* shuttle bugs begone

* cleanup
2017-10-17 19:00:10 +02:00
Cruix
8d4a9b832e Fixed the shuttle navigation computer allowing you to move docking ports (#31721)
* Fixed the shuttle navigation computer allowing you to move stationary docking ports

* Moved a var from stationary docking ports to mobile docking ports

* Removed a sanity check
2017-10-16 22:01:01 -06:00
ninjanomnom
9495e01ea1 Fixes custom shuttle docker display 2017-10-13 02:26:37 -04:00
KorPhaeron
962081866e Advanced camera consoles use a list for z lock rather than a single z level (#30661)
* Refactor Abductor Console

* Station lock
2017-09-28 12:24:34 +02:00
KorPhaeron
10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
Cruix
3274ad4f12 The syndicate shuttle can now fly anywhere on the station z-level (#29909)
* Updated advanced camera consoles to be more generic

* Renamed /obj/machinery/computer/camera_advanced/proc/EjectUser() to /obj/machinery/computer/camera_advanced/remove_eye_control()

* Added shuttle nagivation computers

* Added the syndicate shuttle computer to maps
Fixed missing icons
Fixed compile error

* Made jumpto_ports use hashset behavior

* Added qdeleted checks
2017-08-22 10:36:43 +12:00