Commit Graph

27 Commits

Author SHA1 Message Date
Xhuis
2ab3f554d9 Refactors weather into a subsystem (#19003)
Weather has been refactored from a weather control machine on the lavaland z-level into a subsystem. All existing weather has been changed to accommodate this change, and their code has been optimized by using addtimer() instead of sleep().

The new subsystem also supports adding weather to any z-level; for instance, if you made a weather called /datum/weather/rain_storm and made it target z-level 3 with a 100% probability, the rain storm would occur as much as possible with 5-10 minute intermissions. These intermissions take into account the weather's duration.
2016-07-04 13:55:36 +12:00
Jack Edge
811ca247d8 Capture the flag quality of life changes
- Spawn traps no longer fade when crossed
- The "reset" location of CTF flags is visible to observers
- Baricades regenerate at the start of every round, and when destroyed
leave observer visible ghost barricades
- At the start of every round, the arena is cleared of debris
- The blue team shoot blue lasers, the red team shoot red lasers
2016-06-28 23:49:28 +01:00
Jack Edge
dc7c591748 Code review 2016-06-23 00:40:28 +01:00
Jack Edge
5f9553163c Butterflies and cats
- Butterflies now "flutter" rather than say
- Admins have gained Admin->Secrets->Fun->Mass Purrbation
- Plus new cat sound effect.
2016-06-23 00:37:15 +01:00
Remie Richards
2bf7841de3 Fixes stupid mononamers
But only because it would runtime.
2016-06-17 20:33:50 +01:00
Remie Richards
89c9f6d86d Fixes Anime Names
casually forgetting that gender defines are numbers
2016-06-17 15:35:42 +01:00
KorPhaeron
576c215270 Fixes charter 2016-06-08 21:04:01 -05:00
KorPhaeron
51d7f86e6a Admin Override 2016-06-07 01:57:33 -05:00
Remie Richards
e952644ae2 Improves how a seifuku is picked, abides by japanese honour system. 2016-05-21 21:20:31 +01:00
KorPhaeron
c36f7e3a56 Just like one of my japanese animes 2016-05-21 14:34:41 -05:00
Shadowlight213
04be48cebd Adds jump link to the message
Also adds a way to switch back from instagib mode.
2016-05-06 16:10:29 -07:00
Shadowlight213
e4c428d390 Adds a notification for ghosts for enabling or disabling CTF 2016-05-05 21:00:08 -07:00
MrStonedOne
cdfce3046e Removes cap on bomb cap 2016-03-15 03:39:43 -07:00
Leo
ec90073b1d Add two lines
Oops.
2016-02-24 21:33:23 -03:00
Lzimann
89610b10fb Adds a way to quickly enable/disable CTF for admins. 2016-02-24 21:27:10 -03:00
Firecage
332bde0f4f Does the rest of the if()'s/ else's 2016-01-17 19:03:12 +02:00
KorPhaeron
70060cb6c1 Weather datums 2015-12-22 05:31:46 -06:00
KorPhaeron
780dfe8db1 Ridiculous weapons 2015-11-09 07:17:10 -06:00
phil235
da84fcd8d2 - Fixes shadowling receiving burn messages even when dead. I've also fixed the same bug for other species and made certain spec_life() procs not run when the mob is dead. I also made slime species a subtype of jelly species since they had a lot of code in common thus reducing duplicate code.
- Fixes odd behavior with emagging airlock and windoor animation.
- Fixes being able to bloodcrawl in oil decal.
- Fixes being deaf after bloodcrawling.
- Fixes wintercoat hood appearing below the mask.
- Fixes being able to attack another mob before the game has started (and other things which used a gamestart check that no longer works).
- Ghosts can no longer become drones before the game has started.
- Removed "bhunger" and "ajourn" mob vars, they are unused.
- Fixes admin-revived morph being invisible.
- Fixes heart attack stacking losebreath very high. Also now losebreath is reset to 0 when the mob dies.
- All mobs no longer have a default strip menu showing two hands.
2015-10-23 20:00:52 +02:00
KorPhaeron
31836a5deb Removes in world 2015-10-09 22:37:53 -05:00
phil235
f90ee4aa8c - Fixed monkey starting with no dna.
- Fixed bugs with monkeyize/humanize: 7803 (humanized monkey nobloodtype)
- Fixes 9298 monkeyed ling have troubles humanizing themself (already fixed?)
- Fixes despawning clothes when monkeyizing. 11855
- Replaced check_dna_integrity proc by simpler has_dna proc when required.
- created set_species() proc
- fixed space retrovirus not transfering SE (despite having a domutcheck()). Still need to check if it needs a name = real_name.
- I renamed mecha/var/dna to dna_lock to avoid confusion
- I renamed an armor var in a species proc to armor_block to avoid confusion with species/var/armor.
- I removed many if(dna) checks in lots of files.
- I removed duplicate defense procs between human/proc/X and dna.species/proc/X since dna is now always set.
- Anatomic panacea from changeling removes alien embryo correctly. 6247
- Fixes runtime when trying to put dna-less brain mmi into a dnalocked mech.
- Removed carbon/var/list/features, we now only have dna.features and prefs.features
- Remove hulk mutation from lizards and other species (Fixed 6413); only real humans can acquire hulk. (less work on sprites for each ones, fixes lizard tail not in hulk color)
- Fixes cloning not setting up correctly dna UE and dna.real_name
- I fixed the issue with sucked+cloned ling being unable to absorb
- I fixed issue with changeling proc checking if they have the dna already not working.
- Fixed 4095, low health hulk with DAA getting stuck in loop of acquiring/losing hulk.
- I added a second layer for mutations to differientate mutations that go below and above the body layer (Fixes 7858)
- Fixes 10048, the transform to initial appearence button was fucking up the dna.

- Fixes cloning not setting up correctly dna UE and dna.real_name
- Fixed the issue with sucked+cloned ling being unable to absorb
- Fixed issue with changeling proc checking if they have the dna already not working.
- Fixed 4095, low health hulk with DAA getting stuck in loop of acquiring/losing hulk.
- Added a second layer for mutations to differientate mutations that go below and above the body layer (Fixes 7858)
- Fixes 10048, the transform to initial appearence button was fucking up the dna.
2015-09-19 22:18:28 +02:00
phil235
428a28a440 Fixes monkeyize/humanize removing the mob's viruses when they should be kept.
Fixes NOCLONE and CLUMSY being in both disabilities and mutations. they're now only disabilities.
Fixes minttoxin not gibbing people with the fat disabilities.
Fixes some runtimes, replacing usr by user in some places.
Fixes mutation overlays being removed when updating overlays.
Remove the now unused mob/var/list/mutations and human/var/blood_type
Fixed some formatting in preferences.dm
2015-09-13 22:52:38 +02:00
Jordie0608
073b419bd3 fixes kick and ca links in pp 2015-07-21 04:21:38 +10:00
Swag McYolosteinen
687bfb2f71 Merge pull request #10094 from KorPhaeron/multiverse
Multiverse Sword Artefact/"There Can Be Only Me" admin verb (Ready to Merge)
2015-07-19 19:19:05 +02:00
KorPhaeron
1ba58674c7 Multiverse fixes, objective tweaks, no traitor status for clones 2015-07-19 08:55:05 -05:00
Firecage
4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
MrStonedOne
7cfff6f1ca Secrets clean up/configurable bomb cap
Moves Secrets to it own file so its not stinking up admins.dm and topic.dm

Makes the bombcap configurable rather then being a per-round only thing.
2015-06-14 09:08:27 -07:00