Commit Graph

278 Commits

Author SHA1 Message Date
Akrilla
9ca37e9169 Contract rerolls and general enhancements (#45703)
* refactor wip

* rerolling and qol

* space not valid

* travis be nice

* comment?

* new tablet sprites

* Start on uplink screen

* new suit sprite

* paper

* merge conflict

* Auto stash before merge of "contract-reroll" and "tgstation/master"
2019-08-10 02:11:11 -07:00
MMMiracles
5485254ae9 Gateway exiling counts for assassination/mutiny objectives (#45120)
* exiling someone via gateway now counts properly for mutiny/assassination objectives

* papers please

* ninja changes

* removes redundant else, istype
2019-07-15 20:03:47 -04:00
Akrilla
b2b91a2875 Contract tweaks (#44869)
* Payment generation rework and no repeated target

* Blacklist

* Remove pod explosion

* contractor baton

* darker highlight

* Slight increase for the higher paying contracts

* Victims get healing injected to bring them out of soft crit/crit

* pod send fix

* Text changes

* More text tweaks

* New baton - custom sprite/sound

* Better sound - fixes

* Stutter

* text

* classic_baton rework

* attack silicons still, and only show charging for new baton

* Properly attack/stun silicons where appropriate

* . list
2019-07-03 22:32:40 +02:00
Akrilla
041680be63 [READY] Syndicate Contracts (#44420)
* Emag bounty computer to show contract connection

* Corrupted text helper

* WIP on corrupted text

* Randomly corrupt text when looking at connect screen

* Barebones accessible Syndicate bounties screen

* Contract barebones and Synd UI work

* Further text changes, antag checks

* Further UI changes, full contract generation with areas/target

* dropoff point checks, and move to uplink item for requesting bounties

* WIP contract uplink item

* Contract uplink and continued contract improvements

* Completed contract uplink, and continued contract work

* Droppod WIP

* Further droppod work

* Mob WIP

* Further mob WIP

* No mob

* Callback for putting in mob

* Further WIP with pod checks

* Better location picking and signal fix

* Further pod changes, WIP of payouts

* Overall finished payment/contract system

* Code cleanup


Revert changes to bounty console


Remove debug messages

* Small refactor

* Add kit with set and randomised items.

* Fix box

* Very minor flavor text for inserting into pod, plus roundend text

* Pod return sound

* Contract uplink slight styling changes

* We don't keep giving telecrystals until they literally can't hold anymore

* Ship them off to ninja base instead

* Nerf bring them dead, but give a nice boost for bring them alive

Overall this is a nerf, so we also throw in an agent card to the bundle

* Ship them back

* Minor text changes and slight TC change

* Always give the black and red variant space suit

* Error sounds

* Dropoff area locator

There's sometimes duplicates, i.e. security office - but only one of them will work. This shows you where to go.

* Small fixes

* Bugfix, further changing of TC

* Ransom wip

* Ransom system

* Few changes

* Properly pay for ransoms and appropriate logic for dropoffs

* Terminal sounds

* Talk on command channel when ransom is given, or if they were too late

* Change to announce system

* Announcements/auto pay ransom

* Proper wait

* Name pods properly

* Don't send blacklisted items

* fix

* Improvements

* Announcements are less huge...

* Not a file...

* Improvement

* Drop them not in a wall

* Halves eye blur and styles payment vend

* No memes allowed
2019-06-17 20:32:46 +02:00
nemvar
74c8498c08 [Ready]Gives ashwalkers an antag datum (#44396)
* welp

* Savages, savages, barely even human.

* Savages, savages, barely even human

* You didn't see this

* h

* bee gone

* FFS, I mixed up my... ugh

* savage

* removed test line

* Turns ashwalkers into antags

* fuck

* hjjg

* fixes stupid

* g

* h2

* Damn...

* There we go?

* If it compiles, we can ship it

* Forgot the actually remove the thingy
2019-06-14 19:48:12 +02:00
0d0be32b607ee4ecbc2358f3dd4a27de
00762e4851 [I GUESS THIS MIGHT BE TESTMERGED? I DUNNO] return of the ling action buttons (#41928)
cl 0d0be32, PKPenguin321, Armhulen, epochayur
refactor: Changeling powers are now action buttons rather than verbs.
imageadd: Thanks to epochayur for creating and compiling sprites for every single changeling action button!
imageadd: Thanks to Armhulen for the changeling button background sprite!
/cl

original pr #35394

the two main bugs i saw are fixed. reviving works, monkeyform/humanform works

fixes #41899
2019-01-03 11:33:18 +13:00
tralezab
b794d3d4aa Magic Survivalists can have spellbooks count if they did not use them (#41610)
cl
tweak: spellbooks now count towards the survivalist objective if they were not used.
/cl

fixes #40857

It feels like shit if you don't know spellbooks don't count and you just lose out of nowhere. It also doesn't make sense for them to count if they still have magic powers.
2018-12-02 20:25:12 +13:00
AnturK
36a97a5817 Adds duplicate search range to objectives 2018-11-05 11:50:15 +01:00
Kierany9
51549a41b7 Finding an objective target by role now actually picks a random target (#41036)
* finally

* length check
2018-10-21 21:39:17 +03:00
AnturK
40179609ce Fix some steal magic dumbness (#40862)
Alright let's start with not generating typecache of every item.
2018-10-12 14:31:28 -07:00
AnturK
6e9f790592 Fix manual assasinate completion (#40814) 2018-10-09 21:55:47 -07:00
ShizCalev
ec8caef21e Suiciding no longer counts towards completing the "Die a glorious death." objective (#40764) 2018-10-09 11:43:05 -07:00
ShizCalev
cc7dd06edd Summon magic items now count as magical artifacts (#40718) 2018-10-07 02:40:46 +03:00
AnturK
01e1ae85f1 Make adding random kill/protect/etc objectives easier. (#40614) 2018-10-01 17:17:05 -07:00
oranges
a94a9c8efa Merge pull request #40365 from AnturK/team-panel
Admin team panel
2018-09-28 09:27:15 +12:00
AnturK
29881dab1c Improve custom steal target picking (#40447) 2018-09-24 13:25:28 -07:00
AnturK
dcf802e4b2 Team Panel 2018-09-20 20:54:52 +02:00
AnturK
a27be2fa14 Objective refactor (#40220)
* Objective refactor

* Custom antag types for leftover objectives.

* Removes dumbness.

* Forgot to hide these from TP

* Makes the list static.
2018-09-20 11:18:59 -04:00
Tad Hardesty
aff11eaaa8 Give multiple copies of shuttles their own area instances (#39890) 2018-08-27 06:04:48 -04:00
Tad Hardesty
77d2e26172 Enhance the power of the Shuttle Manipulator (#39870)
The 50s/5s thing appears to be a mistake, given that 5s is 50ds and fast travel checks seconds against 50 and sets deciseconds to 50 on adjacent lines.

In addition to sending shuttles to docks, three extra modes are added:

    Infinite Transit puts the shuttle in transit which lasts until another destination is chosen
    Delete Shuttle does what it sounds like
    Into The Sunset marks every mind on the shuttle as 'escaped' and then deletes the shuttle
        Also puts the mobs in stasis so they won't suffocate, bleed out, etc. before roundend

It is also now possible to change the destination dock of the arrivals shuttle (example: an event where arrivals are sent to the Lavaland Wastes dock instead).
2018-08-26 12:54:24 +12:00
WJohn
c5f7f68d36 Updates titanium and plastitanium floor sprites. (#39723)
New titanium floors! The intent here was to reduce the eye strain that the current max saturation fuckbois have, and make some floor tiles people might actually consider using. Right now the options are still pretty limited with blue, yellow etc only coming in full tiles, and I expect this will remain so until an actual greyscale rework comes along that shrinks the file size down from its bloated 4,000 sprites to something more reasonable and modular. Decals, perhaps?
2018-08-19 23:49:01 +12:00
Nich
eae7b3f7cd Fixes extract most compatible genomes (#38847)
* Fixes extract most compatible genomes

* Anturk was right
2018-07-01 17:33:37 +03:00
YPOQ
4668184385 Fixes traitor AI purge objective 2018-05-29 17:00:28 -05:00
AnturK
f7a550edc1 Fixes changeling team objectives (a bit) 2018-05-14 21:40:47 +02:00
AnturK
52a99c09d6 Uppercase slot defines 2018-04-27 10:38:32 +02:00
Fox McCloud
057aa31cda Kills off /obj/item/device (#37297)
* Kills off /obj/item/device

* whoops

* whoops

* Fix
2018-04-23 15:00:23 +02:00
KorPhaeron
4fada77813 Changeling vs Changeling (#37332)
* Changeling vs Changeling

* Properly count purchased powers

* No advanced cloner exploits

* Or not and
2018-04-22 20:48:25 -04:00
vuonojenmustaturska
d4a0f58c20 Update objective.dm 2018-03-28 18:29:10 +03:00
AnturK
38786f96fe Fixes AI dating 2018-02-16 09:35:44 +01:00
AnturK
3ce60ed792 Antag Reshuffling. Accomodating to people dumbasses caring about whitespace 2018-01-26 11:33:22 +01:00
Tad Hardesty
f2dbe5cf13 Replace explicit z-level checks with defines (#33829)
* Replace explicit z-level checks with defines

* Rename turf_z_is_planet for consistency

* Use TRUE/FALSE in onSyndieBase
2017-12-29 14:40:06 -05:00
Tad Hardesty
90352ffbd6 Fix download objective always greentexting 2017-12-23 14:16:42 -08:00
More Robust Than You
6b642d220f Renames /datum/objective_team to /datum/team 2017-12-18 07:30:31 -05:00
kevinz000
caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
AnturK
70d0357b33 Ling datum antag standarization. (#32183)
* Ling datum standarization.

* Removal of redundant file

* Ok
2017-11-05 20:32:37 -05:00
Jordan Brown
5a4f56bf21 Late join antagonists will try to target late join players (#31560) 2017-10-23 21:07:41 -04:00
AnturK
bfc5a2cca8 Datum rev & related upgrades to base datum antag (#31630)
* Datum rev & related upgrades to base datum antag

* Actually starts objective tracking

* Grammer & clumsy removal things

* unifies file names

* Fixes heads displaying in every mode

* This is why i ask for reviews

* KILL ME

* proper antag detection

* Fixes admin de-revving

* Sanity

* Fix conflicts

* Fixes instant roundend

* Fixes flashes

* Waits until setup is done to declare roundend.
2017-10-18 20:25:42 +13:00
Firecage
ee3e8d2846 merge conflict fix 2017-10-05 11:22:57 +02:00
Firecage
2ae0380fef Does some code standardization/consistency 2017-10-05 11:13:47 +02:00
ShizCalev
f82adb7238 Refactor quick create antag panel code, fixed AFK revs not properly ending the round. (#31103)
* Refactor quick create antag, fixed AFK revs not ending

* More cleanup

* Simplified one of the checks
The other half was covered by considered_alive already.

* Reordered check

Eliminate current antags sooner before running them through the rest of
the checks.

* removed switch
2017-10-02 09:48:42 +02:00
kevinz000
0ac476cd22 Adds steal research levels objectives to traitors+lings, makes it work for everyone not just ninjas. (#30722)
* initial commit

* bugfix

* Update changeling.dm

* Update datum_traitor.dm

* Update datum_traitor.dm

* Update objective.dm

* compile
2017-09-29 15:44:15 +13:00
Y0SH1M4S73R
f572f39faa AFK players count as dead for the assassinate objective (#31046) 2017-09-28 08:03:34 -03:00
pubby
5b62b51e24 Allow AIs to greentext survive (#30959)
* Change AI objectives from survive to exist

* Cyberboss simplification
2017-09-25 11:37:31 +13:00
pubby
1e4d1ca42f Traitorbro gamemode (#30344)
A dead-simple traitor variant.

It's like traitor, except instead of an uplink you get a buddy: your blood brother. You must team up with your brother to complete your objectives. It runs along side regular traitor mode, thus the name "traitorbro".
2017-09-18 11:02:23 +12:00
KorPhaeron
10a3238fd6 Makes the station Z level into a list instead of a single define (#30297)
* Makes Station Z Levels a global list

* Things didnt get committed

* Define

* Removes files

* Fix mind.dm

* Wrong list name

* (

* Fixes rev checks and signpost

* Makes it actually compile

* Signpost fix

* I hate these sign posts

* Never use the web editor
2017-09-11 13:39:52 -04:00
Joan Lung
e83d72219d Soft crit, except not terrible (#30262)
* Soft crit, except a little bit harder.

* tweak

* 👌

* why was this even in here

* no radios in critical

* fix that too

* keep to original logic

* not very smart, really

* tip: do nothing tgui-side that you can do code-side, because we can't do defines in tgui

* blood trail

* can't do blood trails

* how does this even work

* harsher slowdown and more obscured vision

* it really puts it into perspective; you're fucking dying.

* stat_attack

* stop fuckin whispering into radios or whatever it is you're doing

* more fixes

* fix

* fix

* fix the radio shit

* bikeshed?
2017-09-04 18:58:34 -05:00
Ian Turk
246b50bd4e Replaced datacore mob reference with a mind reference 2017-08-30 17:05:31 -06:00
Jordan Brown
c1ef78f8c9 Soft crit (#28649)
* Soft crit

* Fix

* New define

* Fix shitcode

* Tabs not spaces

* Shitcomment

* Default to whispering in soft crit

* Fax
2017-08-28 14:42:11 -05:00
Jordan Brown
b208a51975 Fixes supermatter sliver objective being given if there is no supermatter engine (#30032)
* Adds /engine variants of supermatter_shard

* Makes maps use /engine supermatter_shard variants

* Adds a framework for ensuring an objective_item exists before giving it as a target

* Fixes supermatter sliver objective being given with no supermatter engine on the map

* Works around BYOND stupidity
2017-08-24 11:39:35 +12:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00