* Tresh
* yes the janitors need more then 1 piece of trash.
* a
a
* b
b
* that's why travis got triggered
* Maybye like this?
* minor spelling error of centcom
* Fixed it hopefully now.
* done my man ExcessiveUseOfCobblestone
cl Denton
tweak: Split chemical bounties into simple/complex ones and removed some that are disproportionately hard to acquire.
tweak: The "More Bounties" bounty now awards five instead of three new bounties.
/cl
tl;dr of this PR is:
A) Reagent bounties are split into two different categories - simple and complex.
Simple bounties can be mixed by a single chemist, but complex ones require either cooperation with a third department or some serious mixing.
Also, removed amanitin/coniine bounties since those should be added to botany bounties instead.
B) Tweaked bartender bounties
Removed quintuple sec, as it relies on Bananium which can't be obtained every round
Removed hearty punch, as it takes a disproportionate amount of effort to mix in large quantities
Added bounties for peppermint patty, pumpkin latte and aloe
C) Increased the amount of "more bounties"
The variety and amount of available bounties has increased since the original PR; it only makes sense to increase the number of new bounties offered by this as well.
The game can use more bounties that require actual effort and cooperation to
complete, but give far higher rewards than the "collect some glass shards"
Assistant type bounties. Thanks again to Tlaltecuhtli for these ideas.
I added the following:
Engineering
Various atmos gases, price determined by how hard they are to acquire. I
deliberately left out Stimulum/Hypernobilium, as only a handful of players even
have an idea of how to make them. Plasma tank bounty got removed, since it's
just a case of "put tank into plasma canister and open valve".
Contained Tesla ball. The idea is to build a tesla setup inside the supply
shuttle, then ship it off. This pays a lot, since players have to purchase a
bunch of packs, get them unlocked+approved by heads of staff and finally
construct the whole thing inside a cramped shuttle. Materials alone cost about
14.000 credits for this one.
Tesla containment maintains power during the shuttle ride and it gets deleted
successfully on arrival at CentCom. As a failsafe, I've added both singulo and
tesla as 1 credit exports in case someone ships them over to CentCom without an
active bounty.
Mining
Almost everything you can craft from Lavaland fauna, from lava grilled steaks
over bone axes to goliath hide boats.