* Document datum, area,atom and some of the mob code
* Update
* Documented mob_helpers poorly
* Brief treatise on mob movement iself
* sdfasdf
* Add title to treaties
* Move readme file for say
* more say stuff for mobs
* Document login and status procs
* Add some goddan links like a boss
* Document some atom vars
This allows us to more easily keep track of speed modifiers which only affect certain move modes. Also cleans up a small bit of movespeed and mood code while I'm at it.
In preparation of pixel movement, I want to refactor our slowdown system to something more modular, and something that doesn't require /quite/ as many proccalls/calculations a tick. The way this works is intended to only have things recalculate when it's necessary, rather than calling it every move.
However, I've left movement_delay() in, as without completely redoing a lot of code it's not /quite/ ready at this point to tear it out completely, but I'm hoping everything can be transitioned over to this system later.