Commit Graph

7286 Commits

Author SHA1 Message Date
Joan Lung
1c19a6a2fb why didn't it do this before fuck oh my god
shields can now block impaling
2016-06-11 08:05:41 -04:00
oranges
a726c30a7f Merge pull request #18397 from coiax/fix-18352
Refactors slime names; altered slime, xeno names kept when evolving
2016-06-10 20:03:43 +12:00
oranges
0bae93b2bf Merge pull request #18391 from GunHog/Dual_pAI_HUDs
pAI data HUDs no longer conflict.
2016-06-10 13:11:59 +12:00
Jack Edge
4f8981c6a5 Refactors slime names; altered slime, xeno names kept when evolving
Also fixes #18352.

Slime colour and adulthood are specified in New(), which is a lot better
than having an ugly spawn(0) in the middle of a New(). Slimes also only
update their names when growing or shrinking when it matches their
existing name format.

So if you happen to be a slime called Carl Lagerfield, it won't change
your name if you grow up to adulthood.

In addition non-standard xeno names are preserved while evolving.
And it also applies your old dir to the new xeno, because that looks
slightly better.
2016-06-09 15:57:24 +01:00
AnturK
2f0a3919d2 Merge pull request #18368 from KorPhaeron/limbs
Fixes explosive dismemberment not damaging limbs
2016-06-09 10:55:14 +02:00
Joan Lung
14f92bb2b1 Megafauna can now properly smash walls (#18385) 2016-06-08 22:50:18 -05:00
oranges
c143e30ab5 Merge pull request #18350 from GunHog/AshTreaders
Mining Cyborg Ash Storm Plating Upgrade
2016-06-09 15:46:06 +12:00
oranges
6445deed2e Merge pull request #18360 from coiax/new-beacon
Support guardian beacons are now structures
2016-06-09 15:41:27 +12:00
oranges
a08cff21f0 Merge pull request #18345 from TechnoAlchemisto/glass_bottles_don't_break_on_heads_as_easily_as_in_the_movies_I_would_know
Renames and relores loyalty implants to mindshield implants.
2016-06-09 15:39:53 +12:00
GunHog
6861940bb5 pAI data HUDs no longer conflict.
You may now use both a medical and security HUD without issues.
2016-06-08 19:10:51 -05:00
GunHog
5d517bc96a Fixes non-human carbons without DNA being shock immune (#18355)
The CHECK_DNA_AND_SPECIES define (YES, A DEFINE) was causing the
electrocute_act() proc to terminate silently, with no runtime or
returned value.
2016-06-08 17:19:48 -05:00
oranges
47cb6db5ae Merge pull request #18337 from KorPhaeron/bubblegum2
Bubblegum
2016-06-09 09:22:02 +12:00
oranges
b89d9c0849 Merge pull request #18336 from Militaires/nowormbranch
removed redundant code for worm.dm
2016-06-09 09:13:55 +12:00
KorPhaeron
83adeac43a Fixes explosive dismemberment not damaging limbs 2016-06-08 03:56:03 -05:00
KorPhaeron
befc25c5b0 Removes commented out code 2016-06-08 03:51:15 -05:00
oranges
c5a84c769d Merge pull request #18036 from AnturK/init_meme
Defers some list initializations
2016-06-08 19:20:04 +12:00
GunHog
61b235d23c Merge remote-tracking branch 'remotes/upstream/master' into AshTreaders
# Conflicts:
#	code/modules/research/designs/mechfabricator_designs.dm
2016-06-07 18:37:38 -05:00
Sawu
dc20a94dd2 SNPC Updates (#18307)
* SNPC Updates
* SNPCs now use their custom processing by default, with a few tweaks. This is a temporary fix to ensure they work appropriately until @MrStonedOne's MC is in place.
* SNPC custom processing will now watch for a failed loop and restart itself.
* Verb added for debugging SNPCs easily, must be enabled.
* SNPC customization now has three quick options, as well as the original choices.
* Spawns removed from laggier parts of doProcess(), now using waitfor instead
* Security SNPCs will target people set to arrest.
* Chefs, Botanists and Bartenders should now function more appropriately.

* Removes commented code

* Fixes an invalid loop

* REALLY fixes it this time
2016-06-08 10:32:10 +12:00
Jack Edge
af46be2f22 Support guardian beacons are now structures
- Now they'll no longer eat the turf to place themselves.
- Also tidied up the code a little.
2016-06-07 23:25:05 +01:00
KorPhaeron
dd92987eb5 Blacklist spellbooks 2016-06-07 17:05:19 -05:00
oranges
e283f14c1c Merge pull request #18305 from MrStonedOne/patch-211
Fixes ghost images not having byond member iconstates
2016-06-08 09:10:19 +12:00
AnturK
19eb97ae18 Moves some list initializations to New
Fixes missing ..() calls in New()
2016-06-07 18:39:13 +02:00
GunHog
ff90dda131 Mining Cyborg Ash Storm Plating Upgrade
Adds an upgrade to Mining Borgies which will make them immune to ash
storms while looking TOTALLY AWESOME.
2016-06-07 11:25:19 -05:00
TechnoAlchemist
154982500b God is good. 2016-06-07 04:54:06 -07:00
KorPhaeron
39bdefd9e6 Bubblegum 2016-06-07 03:43:20 -05:00
LatD
25827d6ccb [Ready] Tweaks some R&D levels (#18246)
Removes tech levels from some traitor objectives. They had tech levels even before the remake but apparently now that the levels got raised that became a problem. Also some small tweaks to other items to make some early levels easier to get.
2016-06-07 20:18:19 +12:00
militaires
18ce0776a2 removed space worm.dm 2016-06-07 10:35:46 +03:00
oranges
636b35bb5e Merge pull request #18291 from coiax/dragon-loot-moved
Moved dragon loot into necropolis_chests.dm
2016-06-07 14:59:56 +12:00
oranges
f338db8c28 Merge pull request #18223 from Incoming5643/patch-11
The ghost of poly won't interfere directly in the lives of mortals
2016-06-07 14:42:52 +12:00
oranges
f81634c2eb Merge pull request #18218 from Xhuis/rich_bears
Fixes and tweaks
2016-06-07 14:02:53 +12:00
Jack Edge
8cbb10cab2 Moved dragon loot into necropolis_chests.dm
In addition:
- Added an admin notification when dragon blood causes the dragon
transformation.
- Fixes #18275, lava staff can no longer turn transit tiles to lava.
2016-06-07 02:57:12 +01:00
oranges
a1b0620c5f Merge pull request #18132 from GunHog/Aimed_Spit_For_Mista_Jay
Aimed Neurotoxin Spit
2016-06-07 13:54:04 +12:00
GunHog
48ce081d91 Mini fix
Catches an oversight
2016-06-06 20:53:19 -05:00
Xhuis
ab41d85354 Conflicts II 2016-06-06 21:31:38 -04:00
oranges
c62e2ba11f Merge pull request #18264 from coiax/deathrattles
Deadchat listeners will hear when people die
2016-06-07 13:08:52 +12:00
GunHog
bfd644231f Merge remote-tracking branch 'remotes/upstream/master' into Aimed_Spit_For_Mista_Jay
# Conflicts:
#	code/modules/mob/living/living_defines.dm
#	icons/mob/actions.dmi
2016-06-06 20:05:23 -05:00
Jack Edge
1c4e91d8b1 Deadchat listeners will hear when people die
🆑 coiax
rscadd: Deadchat is now notified when a sentient mob dies.
/🆑

Includes the area name, because why not, I guess?
2016-06-07 01:26:00 +01:00
Joan Lung
22aff568c6 but with conflictless sprites 2016-06-06 19:59:37 -04:00
TechnoAlchemist
9ef7ca5ee6 Unique spectral sword sprite. (#18322) 2016-06-06 18:26:17 -05:00
oranges
744b722a12 Merge pull request #18241 from phil235/BloodRefactor
Blood refactor stuff
2016-06-07 10:09:35 +12:00
GunHog
ab0bac909a Adds cooldown
Minor cooldown added to avoid xenos being machine guns!
2016-06-06 09:53:24 -05:00
Kyle Spier-Swenson
86c6a60021 Fixes ghost images not having byond member iconstates
(these icon states will still not show if the user requests they don't see such things, but now should show when they do.)
2016-06-06 01:58:22 -07:00
Joan Lung
f64e687250 Adds the Clockwork Obelisk, Mania Motor, and Vitality Matrix 2016-06-05 18:45:32 -04:00
Jack Edge
5fa854e252 Fixes a runtime when the AI uses binary chat
Might fix some bugs? Bugs that I introduced, but phil mentioned a
runtime.
2016-06-05 18:52:39 +01:00
phil235
40a371296a Adding lizard blood pack in medbay storage's freezer crate.
Added a var/exotic_bloodtype to species, instead of hardcoding a lizard type.
Fixes proc for objects who should never be bloodied.
2016-06-05 18:12:08 +02:00
oranges
69bd3575e3 Merge pull request #18228 from ChangelingRain/swordofRATVAR
Additional Ratvar conversion effects and related changes
2016-06-06 01:35:26 +12:00
oranges
050c42ff5e Merge pull request #18174 from coiax/holodeck-cold
Adds two new holodeck levels
2016-06-06 01:23:43 +12:00
Nerd Lord
e816738280 Merge branch 'master' of https://github.com/tgstation/tgstation into swordofRATVAR 2016-06-05 09:03:22 -04:00
TechnoAlchemist
9db2f57f36 Kills me, fucking, like, blows my brains out or something. (#18231) 2016-06-05 03:10:13 -05:00
Joan Lung
4277d9bca2 Merge pull request #18215 from KorPhaeron/lava_staff_fix
[s]Fixes lava staff being used through walls
2016-06-04 20:48:50 -04:00