ShizCalev
b67d7ecdf6
Makes action buttons call the correct procs ( #30921 )
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* Makes action buttons call the correct procs
* Changed to mob/living proc
* CB
2017-09-22 18:42:04 -04:00
MoreRobustThanYou
3949c90799
Removes spawn()s in securitrons ( #30945 )
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* Removes spawns in securitrons
* Update sound.dm
* Update secbot.dm
2017-09-22 18:38:59 -04:00
Jordan Brown
cf2aaa79ff
Merge pull request #30917
2017-09-22 14:07:25 -04:00
Jordan Brown
77349d03a9
Merge pull request #30925
2017-09-22 14:03:31 -04:00
Robustin
a8bcd21230
Zombies cease healing for 6 seconds after taking damage ( #30885 )
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* Automatic changelog generation for PR #30056 [ci skip]
* Delete AutoChangeLog-pr-30056.yml
* Organic var for Organs
* Update liver.dm
* Zombie healing ceases in combat
* Update zombies.dm
* Update liver.dm
* Update organ_internal.dm
* TIMER_OVERRIDE
* 2 equal signs
* New condition structure
* UNIQUE and OVERRIDE
* Removes timer
2017-09-22 13:47:42 -04:00
oranges
b90b875b93
Merge pull request #30890 from vuonojenmustaturska/adminghostfix
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Removes the ability of non-interacting admin ghosts to steal and carry objects, pick pockets etc.
2017-09-21 23:32:15 +12:00
oranges
3791f0b443
Merge pull request #30896 from ShizCalev/debug-text
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Removes old debug text
2017-09-21 23:29:29 +12:00
ShizCalev
440715fbe1
Stops restraint removal progress bar spam
2017-09-21 03:07:20 -04:00
YPO
212b673ae0
Fixes persistence
2017-09-20 16:27:34 -06:00
ShizCalev
3193b87b35
Makes gorillas drop brains when gibbed / butchered ( #30878 )
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* Makes gorillas drop brains when gibbed / butchered
* CBB changes
2017-09-20 09:04:51 -05:00
Ashe Higgs
3c32c65e7c
Gives engineering cyborgs an item they can use in place of circuits for basic construction ( #30464 )
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Adds the electroadaptive pseudocircuit - technobabbly name intended - to engineering cyborgs. They can use this in place of circuit boards during construction of alarms, APCs, and firelocks to create a circuit at the cost of varying amounts of power. There's a brief cooldown between uses to prevent borgs from becoming circuit farms on wheels.
Note that in order to create circuits, you need to cannibalize simple circuits (anything the pseudocircuit can make) to get the material. Each pseudocircuit starts with five circuits by default.
It can also be used on a completed APC frame with no power cell to create an empty, low-capacity power cell in the APC at the cost of 500W of power; this is to allow borgs to repair a broken APC without external aid because the CE won't bring the fucking cell over get over here you brainless fuck.
Code-wise, this just adds extra checks to the frames' attackby procs that do the same thing as the other circuits. Airlock electronics, computer boards, and machine circuits cannot be made using this, and it's only for basic construction purposes.
2017-09-20 21:17:32 +12:00
oranges
fdaa937f76
Merge pull request #30768 from Cyberboss/BringingSexyBack
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Adds back required arrivals undockedness with a config
2017-09-20 20:54:06 +12:00
ShizCalev
39380d5b03
Removes old debug text
2017-09-19 18:56:39 -04:00
vuonojenmustaturska
1b1e87a19f
cleanup
2017-09-20 00:23:30 +03:00
vuonojenmustaturska
2979017db9
Admin ghost fixes
2017-09-19 23:05:56 +03:00
XDTM
e9897510cd
Fixes species being referenced instead of copied when cloning ( #30836 )
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* Fix species
* type
* keep some stuff
* fix
2017-09-19 12:01:39 -04:00
vuonojenmustaturska
772924ba38
More Initialize() fixes, requires someone to test with DB ( #30831 )
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* Batch 1
/obj/item/storage/firstaid/fire
/obj/structure/bookcase
/obj/item/book/random QDEL, not actually in the logs but returned wrong hint
/obj/effect/landmark/start/wizard QDEL
/obj/effect/landmark/start/wizard
/obj/effect/landmark/start/new_player
/obj/effect/landmark/latejoin
/obj/effect/landmark/xeno_spawn
/obj/effect/landmark/blobstart
/obj/effect/landmark/secequipment
/obj/effect/landmark/prisonwarp
/obj/effect/landmark/ert_spawn
/obj/effect/landmark/holding_facility
/obj/effect/landmark/thunderdome/observe
/obj/effect/landmark/thunderdome/one
/obj/effect/landmark/thunderdome/two
/obj/effect/landmark/thunderdome/admin
* Batch 2
/obj/machinery/computer/operating
/obj/machinery/computer/telecrystals/uplinker
/obj/item/card/id/centcom
/obj/item/card/id/syndicate
/obj/item/card/id/captains_spare
/obj/item/card/id/ert
/obj/item/card/id/ert/Security
/obj/item/card/id/ert/Engineer
/obj/item/card/id/ert/Medical
/obj/structure/trap
/obj/machinery/magnetic_controller
/obj/item/storage/toolbox
/obj/structure/table
* Batch 3
/obj/machinery/vending/snack/random
/obj/machinery/vending/cola/random
/obj/machinery/computer/pod
/obj/machinery/computer/message_monitor
/obj/machinery/computer/atmos_control
/obj/item/implanter
/obj/item/implantcase
/obj/item/construction
/turf/open/floor/grass
/turf/open/floor/grass/snow/basalt
/turf/open/floor/grass/fakebasalt
/turf/open/floor/carpet
/turf/open/floor/fakespace
/turf/open/floor/light
/turf/open/floor/mineral
/turf/open/floor/mineral/abductor
/turf/open/floor/circuit
/turf/open/floor/clockwork
/turf/open/floor/plating
/turf/open/floor/engine/cult
* Batch 4
/obj/item/storage/backpack/satchel/flat
/obj/item/storage/backpack/satchel/flat/secret
/turf/closed/indestructible/fakeglass
/turf/closed/mineral/random
/turf/closed/mineral/gibtonite
/turf/closed/mineral
/turf/open/floor
/obj/effect/spawner/lootdrop
* Batch 5
/obj/effect/spawner/lootdrop/maintenance
/obj/effect/spawner/lootdrop/costume
/obj/item/toy/eightball/broken
/obj/item/toy/eightball
/obj/item/toy/eightball/haunted
/obj/item/device/electropack
/obj/item/restraints/legcuffs/beartrap
/obj/machinery/airlock_sensor
/obj/item/storage/box/ingredients
* Batch 6
/mob/living/simple_animal/hostile/carp/ranged
/obj/structure/lattice/clockwork
/obj/structure/lattice/clockwork/large
/obj/structure/lattice/catwalk/clockwork
/mob/living/simple_animal/hostile/mushroom
/mob/living/carbon/alien
/mob/living/carbon/alien/larva
/mob/living/carbon/alien/humanoid
/mob/living/carbon/alien/humanoid/drone
/mob/living/carbon/alien/humanoid/royal/praetorian
/mob/living/carbon/alien/humanoid/sentinel
2017-09-19 08:45:18 -04:00
MoreRobustThanYou
ae5eb795a4
Update living.dm
2017-09-19 07:01:06 -04:00
MoreRobustThanYou
bcb086bba9
Update living.dm
2017-09-19 06:41:01 -04:00
MoreRobustThanYou
43797249fc
Update living.dm
2017-09-19 06:40:41 -04:00
MoreRobustThanYou
529bb908f7
FIXES NEW TEMP SYSTEM
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WOOPS.
2017-09-19 05:16:15 -04:00
MoreRobustThanYou
96718e9648
Cleans up internal temp code ( #30715 )
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* cleanup
* Update living.dm
* Update atoms.dm
* Update objs.dm
2017-09-19 21:01:42 +12:00
Emmett Gaines
76c08c601a
New squeaky datum and plushes ( #30710 )
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* New squeaky datum and plushies
new plush subtype
clown shoes, bike horns, and mice slightly changed to use the datum
* narsie and ratvar plushes
* fixes duplicate obj/item/attack_self()
and other misc requested changes
* moves the sounds into initialize
2017-09-18 12:49:03 +02:00
Cyberboss
9bd4ead29f
Merge pull request #30820
2017-09-17 21:08:42 -04:00
Cyberboss
08a3c4bd0d
Merge pull request #30824
2017-09-17 21:08:12 -04:00
KorPhaeron
4ede789cc7
The code standards keep changing and it frightens me
2017-09-17 18:22:39 -05:00
Cyberboss
281b77af99
Merge pull request #30785
2017-09-17 15:35:35 -04:00
Cyberboss
ac759e76cf
Merge pull request #30801
2017-09-17 15:35:25 -04:00
shizcalev
81e5154a70
Various grammar fixes
2017-09-17 01:46:41 -04:00
shizcalev
b2aa276c5c
Fixes bluespace golem teleport icon
2017-09-17 00:10:38 -05:00
KorPhaeron
de3a4cbad6
Fixes blackbox exploits
2017-09-16 18:55:12 -05:00
YPOQ
51bdfae73b
Stops AIs from taking actions while depowered ( #30723 )
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* Stops AIs from taking actions while depowered
* add spans
2017-09-16 17:06:32 -04:00
Robustin
5be486e7c3
Monkeys are now more likely to become Gorillas ( #30775 )
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* Automatic changelog generation for PR #30056 [ci skip]
* Delete AutoChangeLog-pr-30056.yml
* Monkey to Gorilla now more likely
2017-09-16 14:58:40 -05:00
Tungsten
c0bf4e530b
Added the thing that Cruix wanted
2017-09-16 10:11:03 -04:00
AnturK
ba204327ee
Fixes remaining dummy delete runtime.
2017-09-16 12:54:37 +02:00
TungstenOxide
571d7e44d3
Quick pAI software buying tweak
2017-09-15 22:27:15 -04:00
Jordan Brown
adc4d49164
Merge pull request #30735 from ShizCalev/numbers
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Cleaned up some decimal values.
2017-09-15 16:47:55 -04:00
kevinz000
efe3bc3162
(Hopefully) Lessens preferences and manifest injection lag ( #30596 )
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* first step to fixing a potential problem is identifying it
* woops
* kk
* mso is already doing this kek
* yeah lets do that too.
* replicated code
* wups
* wups
* better
* gibe the merge b0ss
* cyberboss
* Update dummy.dm
2017-09-15 15:14:28 -04:00
Jordan Brown
e10a629ca9
Adds back required arrivals undockedness with a config
2017-09-15 14:32:31 -04:00
vuonojenmustaturska
4aa84635dc
Removes corgis as a facehugger target ( #30719 )
2017-09-15 05:15:18 -05:00
KorPhaeron
ed43a09864
Prevents the creation of Shadowzombiechangelings ( #30681 )
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* Prevents the creation of Shadowzombiechangelings
* You can still zombie yourself if you really want
* (
2017-09-15 10:07:03 +02:00
Militaires
20a1a816ab
Procedurally generated Gondolas. ( #30700 )
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* Adds Gondoland and the rare Gondolas
* at the end of history
* /lizard >>> /gondola
* expand GOND
* for cyberboss he wants it in TGM
* thicc health
* thiccer health
* Procedurally generated Gondolas
* Procedurally generated Gondolas
* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2017-09-15 01:19:18 -04:00
Jordan Brown
4f3b709e22
Merge pull request #30709 from vuonojenmustaturska/hisgrace
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Stops dead monkeys from moving
2017-09-15 01:15:43 -04:00
shizcalev
4f5658cfbb
Cleaned up some decimal values.
2017-09-14 12:50:06 -04:00
Jordan Brown
c6a4b3730c
Merge pull request #30665
2017-09-14 12:25:38 -04:00
Jordan Brown
54e63ec14a
Merge pull request #30685
2017-09-14 12:25:31 -04:00
Jordan Brown
57184b91c8
Merge pull request #30696
2017-09-14 12:25:27 -04:00
JJRcop
f7ab6256c8
Change loc = to forceMove in bees.dm
2017-09-14 11:34:51 -04:00
KorPhaeron
17e036340e
Flashes are important for killing robots
2017-09-14 09:24:05 -05:00
JJRcop
38ff738af5
Fixes pAI integrated light ( #30690 )
2017-09-14 09:17:43 -05:00