Commit Graph

6032 Commits

Author SHA1 Message Date
SkyratBot fc2fc8db6b [MIRROR] Icebox QoL minus features (#3459)
* Icebox QoL minus features (#56472)

* Icebox QoL minus features

Co-authored-by: Whoneedspacee <yougotreallyowned@gmail.com>
2021-02-21 22:02:33 +00:00
Swiftfeather 7dbc4756e2 yes (#3559) 2021-02-21 14:24:55 +00:00
SkyratBot 9bc6ee7bb5 [MIRROR] improves fire extinguisher code, and makes fire extinguisher water go through machinery, lockers, and crates (#3560)
* improves fire extinguisher code, and makes fire extinguisher water go through machinery, lockers, and crates (#57004)

* improves fire extinguisher code, and makes fire extinguisher water go through machinery, lockers, and crates

Co-authored-by: Tlaltecuhtli <33834933+Tlaltecuhtli@users.noreply.github.com>
2021-02-21 14:17:12 +00:00
SkyratBot 7e646af235 [MIRROR] Makes overlay lighting flags actually respond to attaching/detaching lights (#3554)
* Makes overlay lighting flags actually respond to attaching/detaching lights (#57058)

Fixes overlay lighting components not handling attaching/detaching lights.

* Makes overlay lighting flags actually respond to attaching/detaching lights

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2021-02-21 13:59:24 +00:00
SkyratBot 0a6cc5e475 [MIRROR] cult construct stuff (#3553)
* cult construct stuff (#57027)

edits sprites for wizard cult constructs to have more sheen
fixes wizard cult constructs not working
makes soulstone code a bit cleaner i think
makes cult spells use second defines
fixes wraith jaunts being invisible

* cult construct stuff

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-02-21 02:49:11 +00:00
SkyratBot 8cb1c0040b [MIRROR] Fermichem part 2.2 Adds new tools, crafts and methods for ghetto chemists to handle the new reaction mechanics. (#3512)
* Fermichem part 2.2 Adds new tools, crafts and methods for ghetto chemists to handle the new reaction mechanics. (#56871)

Since reactions now require a bit more involvement from chemists, ghetto chemistry is a bit harder. This seeks to help some of those problems by providing new tools for those without a chem heater/reaction chamber.

Also some of these might be useful for chemists in the lab too!

Here's what you can make:
image
the burners are similar to candles - except they burn their internal reagents. The temperature they heat by is dependant on the flame, fuel and oil burn for a lower amount, ethanol for a higher amount and plasma for the highest amount. They can be put on tables and bonked with beakers for a quick way to heat them (similar to lighters). You'll need to light them with a match or lighter too, though, and can be put out by use in hand.

The thermometer looks like this and gives you temperature readings!
thermom

The pH booklets are the same as before - but you can now craft them by making universal indicator. These are the best way for a ghetto chemist to check their pH, and multiple sheets should be used over a reaction.

The improvised chem heater looks like this, and is a reconfigured space heater, it requires more materials and tools lending itself to a static drug den, but has the best method of adjusting temperature and fighting against exo/endo thermic reactions:
Improv_heater

Finally, the cooling spray lets chemists do the oposite of a lighter on their beaker - cooling the reagents within. In addition, fire extinquishers perform the same function.

In addition ice and universal indicator have been added as reactions.

Co-authored-by: Rohesie <rohesie@ gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>

* Fermichem part 2.2 Adds new tools, crafts and methods for ghetto chemists to handle the new reaction mechanics.

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
Co-authored-by: Rohesie <rohesie@ gmail.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
2021-02-19 19:14:58 +00:00
SkyratBot d0dc199815 [MIRROR] /mob/living/proc/Life(delta_time) (#3509)
* /mob/living/proc/Life(delta_time)

* a

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-19 16:55:52 +00:00
SkyratBot 18eca27569 [MIRROR] update_appearance (#3508)
* update_appearance

* a

* a

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-19 16:08:09 +00:00
SkyratBot d757510356 [MIRROR] Fixes reflection of hitscan beams against tiles (#3493)
* Fixes reflection of hitscan beams against tiles (#56881)

Co-authored-by: Ranged <nickvanderkroon@ gmail.com>

* Fixes reflection of hitscan beams against tiles

Co-authored-by: NotRanged <rangedvdk@gmail.com>
Co-authored-by: Ranged <nickvanderkroon@ gmail.com>
2021-02-18 21:04:19 +00:00
SkyratBot d2c0090c83 [MIRROR] replaces all instances of ammo_casing/BB to loaded_projectile again without crashing this time (#3478)
* replaces all instances of ammo_casing/BB to loaded_projectile again without crashing this time

* a

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-18 21:00:40 +00:00
SkyratBot 9e07263fdf [MIRROR] Improves crafting code a tiny bit (#3477)
* Improves crafting code a tiny bit (#56937)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Improves crafting code a tiny bit

* a

Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-18 20:59:11 +00:00
SkyratBot 5baa0448af [MIRROR] Held Up status effect no longer permanent. (#3472)
* Held Up status effect no longer permanent. (#56973)

Heldup status effect is "grouped" and is only removed when all sources of it are removed.

A source is never passed into it, so the sources list just contains a single null element.

Once put on a player, the status effect will never be removed without admin intervention and will forever display the HUD alerts as a result.

I pass in the "shooter" as a source and as such this should now clear appropriately while staying around when a player is being held up by multiple people at once.

* Held Up status effect no longer permanent.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-02-18 04:46:43 +00:00
SkyratBot 9e35706bc7 [MIRROR] Fix oversight allowing orbiting players to force the player they're orbitting to *surrender (#3474)
* Fix oversight allowing orbiting players to force the player they're orbitting to *surrender (#56972)

Observers with auto-observe inherit the HUD of the person they're observing. This includes Alerts. Alerts can be clicked. Alerts have varying levels of snowflaked checks. Some called parent and didn't check the return value. Some perform actions direct on usr instead of owner.

All of this has been standardised. Every single screen alert now calls ..() on Click() and returns early if the parent proc call returns false.

/atom/movable/screen/alert/Click now returns some useful value to children that call it.

* Fix oversight allowing orbiting players to force the player they're orbitting to *surrender

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2021-02-18 04:46:01 +00:00
SkyratBot f2b1e99a73 [MIRROR] Tailed species now gain a negative moodlet for having their tail lost (#3456)
* Tailed species now gain a negative moodlet for having their tail lost

* a

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-17 17:14:18 +00:00
SkyratBot 3b85cf1430 [MIRROR] Addiction rework (#3445)
* Addiction rework

* a

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-17 14:26:44 +00:00
SkyratBot 43febe3145 [MIRROR] Converts many proc overrides to properly use list/modifiers, lots of other smaller things (#3433)
* Converts many proc overrides to properly use list/modifiers, lots of other smaller things

* Update human_defense.dm

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-17 14:18:21 +00:00
SkyratBot c7ee4d2b13 [MIRROR] Plumbing IV drip (#3453)
* Plumbing IV drip (#56920)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Plumbing IV drip

Co-authored-by: Time-Green <timkoster1@hotmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-17 13:43:42 +00:00
Yawet330 9eb1a85e63 [NONMODULAR]Removes RESTRICTED_GAS roll chance for both lavaland and icebox (#3460)
* Hopefully reduces lag

* Update planetary.dm

* Update planetary.dm

* proper formatting of comments

+ original values in comments

Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
2021-02-17 12:42:03 +00:00
SkyratBot 63de7b4b0d [MIRROR] Refactors the Light Eater and gives it some flavortext. Some minor behavior changes included. (#3415)
* Refactors the Light Eater and gives it some flavortext. Some minor behavior changes included. (#55551)

Converts the effects of the nightmares light eater into a component and a couple elements
Adds some flavor text to the light eater
Makes the effects of the nightmare's light eater dispel if the armblade is destroyed
Probably a net increase in code quality
More flavortext
The nightmare's light eater effect can be dispelled if you are willing to sacrifice the armblade

* Refactors the Light Eater and gives it some flavortext. Some minor behavior changes included.

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2021-02-16 00:45:39 +00:00
SkyratBot 679bff1671 [MIRROR] Adds more admin memery and deadchat_control options to immovable rods. (#3418)
* Adds more admin memery and deadchat_control options to immovable rods. (#56888)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Adds more admin memery and deadchat_control options to immovable rods.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-16 00:13:31 +00:00
SkyratBot e8d2b34964 [MIRROR] Add back hearts for valentines, but in a sane manner (#3401)
* Add back hearts for valentines, but in a sane manner (#56900)

Adds back hearts removed by #56897, but in a way that doesn't completely murder timers.

Also made the code a bit better.

Here you can see it on my hideous date.

https://user-images.githubusercontent.com/35135081/107848333-6ec06280-6da7-11eb-91b6-1382380eb3b4.mp4

* Add back hearts for valentines, but in a sane manner

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2021-02-15 15:33:30 +00:00
SkyratBot ce1c037244 [MIRROR] Nerfs the roundstart planetary gasmixes, cleans up the code a bit (#3396)
* Nerfs the roundstart planetary gasmixes, cleans up the code a bit (#56909)

Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>

* Nerfs the roundstart planetary gasmixes, cleans up the code a bit

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
2021-02-15 15:32:09 +00:00
SkyratBot b332b46b65 [MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines (#3394)
* Remove hideous inline tab indentation, and bans it in contributing guidelines

* a

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 15:32:02 +00:00
SkyratBot a765e5b0db [MIRROR] Pirates are split into three different ghastly crews! (#3395)
* Pirates are split into three different ghastly crews! (#56264)

Co-authored-by: DeAndre <robustness13@ hotmail.com>
Co-authored-by: itseasytosee <55666666+itseasytosee@ users.noreply.github.com>
Co-authored-by: tgstation-server <tgstation-server@ tgstation13.org>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Pirates are split into three different ghastly crews!

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: DeAndre <robustness13@ hotmail.com>
Co-authored-by: itseasytosee <55666666+itseasytosee@ users.noreply.github.com>
Co-authored-by: tgstation-server <tgstation-server@ tgstation13.org>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-15 13:32:35 +00:00
SkyratBot d441599907 [MIRROR] Adds moodlet for moth wings burning off (#3378)
* Adds moodlet for moth wings burning off (#56895)

Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>

* Adds moodlet for moth wings burning off

Co-authored-by: ArcaneDefence <51932756+ArcaneDefence@users.noreply.github.com>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
2021-02-14 10:24:08 +00:00
Yawet330 e676cd060a [NONMODULAR] Nanites can now infect all MOB_HUMANOIDs. (#3334)
* HATRED

* Update nanites.dm
2021-02-13 23:28:29 +00:00
SkyratBot 39121c53ce [MIRROR] Minor ERT refactor, introduces a few ERT admin options (#3339)
* Minor ERT refactor, introduces a few ERT admin options (#56345)

* Minor ERT refactor, introduces a few ERT admin options

* Proper Modularisation Protocol

* Update preferences.dm

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-13 11:12:01 +00:00
SkyratBot 495b35a679 [MIRROR] Converts all uses of modifiers to lazy access to avoid memes in future (#3331)
* Converts all uses of modifiers to lazy access to avoid memes in future

* Update work_tools.dm

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
2021-02-13 11:06:39 +00:00
SkyratBot acae57bc04 [MIRROR] Fixes critical server crashing bug with Valentines' Day (#3348)
* Fixes critical server crashing bug with Valentines' Day (#56897)

for any onlookers, the better solution here is just to make the love effect a basic overlay you put on mobs once, animated completely through a normal icon state

this is just pressing enough to do for now

* Fixes critical server crashing bug with Valentines' Day

Co-authored-by: Iamgoofball <iamgoofball@gmail.com>
2021-02-13 10:15:39 +00:00
BluBerry016 c3570d7168 [Semi-Modular] Adds Shipstation, an entire station... on a shuttle. (#2680)
* Adds Shipstation

* Whoops, haven't ported the turnstile module in yet

* Update maps.txt

* SHIPSTATION OVERHAUL BABYYYY

Updates shipstation to (most) of Kath's suggestions, adds a dedicated shuttle pilot job and completely overhauls the map itself.

* Shuttle Pilot  Landmark

* Air Supply

* Scrubber Pipes

* Scrubber Pipes 2

* Digi Fix

* card.dmi fix

* Update tgstation.dme

* a

* Update tgstation.dme

* card.dmi

* HOP Office Beutification

Sec next

* sec overhaul compliance

* Update station_ship.dmm

* area / iron repath

Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-02-12 14:34:26 +00:00
BluBerry016 0b40512064 [Semi-Modular] Cybersun Overhaul (#2888)
* Create forgottenship_skyrat.dmm

* Cybersun Overhaul

* Whoops

* Add pipe dispenser and porta-pump as per Kath's suggestions

* Config fix

* Update space.dm

* Updates per Kath's requests
2021-02-12 14:22:47 +00:00
SkyratBot 7da4aa9adf [MIRROR] Reaction rates, pH, purity and more! Brings a heavily improved, less explosive and optimised fermichem to tg. (#3306)
* Reaction rates, pH, purity and more! Brings a heavily improved, less explosive and optimised fermichem to tg.

* a

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-12 00:04:39 +00:00
Tom 167584ee95 [SEMI-MODULAR] Adds catnip & felinid race drink (#3267)
* yes yes

* updates plantgrowth test

* comment
2021-02-11 23:52:38 +00:00
SkyratBot 134377fc2c [MIRROR] No More Calling get_equipped_items() in mob/living/Crossed(), Makes Slippery Component Work Without it (#3292)
* No More Calling get_equipped_items() in mob/living/Crossed(), Makes Slippery Component Work Without it (#56820)

* gets rid of mob/living/crossed and makes clown pdas work without it

* makes squeaky work without COMSIG_ITEM_WEARERECROSSED

* No More Calling get_equipped_items() in mob/living/Crossed(), Makes Slippery Component Work Without it

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
2021-02-11 23:44:29 +00:00
SkyratBot b902f89062 [MIRROR] Refactor can_inject, and introduce try_inject (#3300)
* Refactor can_inject, and introduce try_inject (#56816)

Splits can_inject into can_inject and try_inject. The latter can perform side effects, while the former cannot. Moved the show_error bool parameter to a flag that try_inject checks.

Changes the signature to can_inject(mob/user, target_zone, injection_flags). This was previously redefined in several places, making it impossible to use named parameters. This refactor now allows named parameters to be used, and thus avoiding the ugliness of TRUE, FALSE, FALSE in parameters.

* Refactor can_inject, and introduce try_inject

Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-11 19:49:47 +00:00
SkyratBot 3957bfd6b2 [MIRROR] The immovable rod is now crazy fast, is overpowered broken and doesn't afraid of anything. (#3289)
* The immovable rod is now crazy fast, is overpowered broken and doesn't afraid of anything. (#56794)

Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>

* The immovable rod is now crazy fast, is overpowered broken and doesn't afraid of anything.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Mothblocks <35135081+Jared-Fogle@ users.noreply.github.com>
2021-02-11 13:13:01 +01:00
SkyratBot 47f8fbba05 [MIRROR] Move Jolly and Depression into mood handling (#3286)
* Move Jolly and Depression into mood handling (#56580)

The Jolly and Depression quirks are much more active. You can expect the positive/negative moodlets to affect you around 50% of the time.

Previously, the probability of the Jolly/Depression moodlet firing was so low, you only have a less than 1/3 chance of seeing the 2 minute moodlet in an hour of play. Now they will be far more active.
Depression's hardcore point value has increased, since it is far more negative now.

The quirks now just add the TRAIT_JOLLY and TRAIT_DEPRESSION, which is then used by the mood component to have a chance of triggering the corresponding mood episode.

Gonbolas now have an always on positive mood message, rather than applying a do nothing TRAIT_JOLLY trait.

To demonstrate how the mood traits are independent of the quirks, There is now a "jolly grey cap", which gives you TRAIT_JOLLY while it is being worn.

* Move Jolly and Depression into mood handling

Co-authored-by: coiax <yellowbounder@gmail.com>
2021-02-11 13:11:46 +01:00
SkyratBot 17b3cf8216 [MIRROR] fixes 2 runtimes caused by holding people up with a gun (#3283)
* fixes 2 runtimes caused by holding people up with a gun (#56800)

Fixes two runtimes, one caused by status effects always expecting a return from throw_alert, and another caused by holding yourself up (which you shouldn't even be able to do). Also fixes an issue caused by multiple people holding up the same person, when one of the perpetrators stopped holding up the victim, all of the victim's related alerts disappeared.

* fixes 2 runtimes caused by holding people up with a gun

Co-authored-by: TJatPBnJ <69724863+TJatPBnJ@users.noreply.github.com>
2021-02-11 13:10:46 +01:00
SkyratBot e0a4b94b6d [MIRROR] felinids with the family heirloom quirk can now roll toy mice as their family heirlooms (#3277)
* felinids with the family heirloom quirk can now roll toy mice as their family heirlooms (#56790)

* felinids with the family heirloom quirk can now roll toy mice as their family heirlooms

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
2021-02-11 00:05:57 +00:00
SkyratBot 7b326654b3 [MIRROR] Cargo bounty cube incentives (#3263)
* Cargo bounty cube incentives (#56375)

Bounty cube announces its creation over Supply with its creator and
area, starting the speedy delivery bonus countdown
20% bonus for cargo if you send the cube within 5 minutes of its
creation.

Using an export scanner on it in the supply shuttle awards a 10%
personal handling tip when it reaches Centcom.

Cube nags at five minutes over Supply if it's not sent and cargo bonus
is lost.

All nags tell you the cube's area

Co-authored-by: coiax <yellowbounder@ gmail.com>

* Cargo bounty cube incentives

Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
2021-02-10 11:55:27 +00:00
SkyratBot 9ca50d99d8 [MIRROR] Light moodlet cleaning (#3250)
* Light moodlet cleaning (#56768)

Factors some raw deciseconds into time defines
Standardizes use of "Oh god,"
Fixes some other small formatting issues
Refactors entries of 1.x MINUTES into SECONDS

* Light moodlet cleaning

Co-authored-by: RaveRadbury <3204033+RaveRadbury@users.noreply.github.com>
2021-02-10 00:43:16 +00:00
SkyratBot 8d252deee1 [MIRROR] Fixes necropolis curse's stage 4 grabby hands (#3244)
* Fixes curse (it's pretty tough!!) (#56760)

* Fixes necropolis curse's stage 4 grabby hands

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
2021-02-10 00:41:10 +00:00
SkyratBot e3c1100920 [MIRROR] Add locking into portals with right click on hand tele, refactor hand tele code, add pre_attack_secondary (#3242)
* Add locking into portals with right click on hand tele, refactor hand tele code, add pre_attack_secondary (#56700)

Refactors hand tele code with better variable names, splitting procs, fixing C&P code, etc.
Adds pre_attack_secondary, the right click version of pre_attack.
Adds a new alternate function to hand teles, which will reopen the last location you opened. Works based off locations, not turfs. For example, right clicking after locking in "None (Dangerous)" will not teleport you to the same place.

* Add locking into portals with right click on hand tele, refactor hand tele code, add pre_attack_secondary

Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-09 19:44:07 +00:00
SkyratBot ea7677aedb [MIRROR] Enables 514 testing on master, Removes all reliance on extools outside of maptick (#3224)
* Enables 514 testing on master, Removes all reliance on extools outside of maptick (#56724)

* Uses 514's map_cpu var when it's available

* Uses auxtools for the debugger, to supply cross verison compatibility

* Nukes extools reference tracking, reinstates the old ref tracking system

* Enables 514 testing on master, Removes all reliance on extools outside of maptick

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-02-09 09:46:34 +00:00
SkyratBot 085716f609 [MIRROR] Adds a punctuation and removes an egregious blind message in climbable element (#3209)
* Adds a punctuation and removes an egregious blind message in climbable element (#56744)

Adds a punctuation on the examine message for climbable things

Removes a really bad blind message

* Adds a punctuation and removes an egregious blind message in climbable element

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2021-02-08 23:48:19 +00:00
SkyratBot 175d5e0301 [MIRROR] Removed antiquated intent cycle hotkey for borgs (#3205)
* Removed antiquated intent cycle hotkey for borgs (#56740)

The intent_cycle hotkey for borgs was left behind during the combat mode switch. It does nothing on its own, but existing as a default hotkey blocks the actual combat mode hotkey unless unbound manually.

Closes #56668
Related to #56601

* Removed antiquated intent cycle hotkey for borgs

Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
2021-02-08 23:47:24 +00:00
SkyratBot 53df094bab [MIRROR] Add pAI internal GPS to possible software (#3184)
* Add pAI internal GPS to possible software (#56404)

pAIs are now a useful space travelling companion, they can help you
navigate if lost (although only the pAI has the GPS view, so they'll
need to communicate the information). If you're holding a GPS, then the
pAI can find you even if you get separated.

* Add pAI internal GPS to possible software

Co-authored-by: coiax <yellowbounder@gmail.com>
2021-02-08 23:38:53 +00:00
SkyratBot 24454a93fe [MIRROR] Refactor ventcrawling flag into traits (#3178)
* Refactor ventcrawling flag into traits (#56620)

Instead of using var/ventcrawling on `/mob/living`, it is now instead
two traits. It functions in exactly the same way.

This now ensures that manipulation of ventcrawling will not clash with
any other manipulation, such as a proposed genetics ability to give
people ventcrawling, versus abductor organs.

---

Intended to be a pure refactor, no functionality should change.

* Refactor ventcrawling flag into traits

* Update true_changeling.dm

* Update true_changeling.dm

Co-authored-by: coiax <yellowbounder@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:37:21 +00:00
SkyratBot cc9ef500c7 [MIRROR] repaths plasteel tiles to iron (#3155)
* repaths plasteel tiles to iron

* Update robot_modules.dm

* a

* fuck me

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:29:36 +00:00
SkyratBot cc67a133e5 [MIRROR] [READY] Adds station traits: Small modifiers that can randomly be chosen each round (#3132)
* [READY] Adds station traits: Small modifiers that can randomly be chosen each round

* conflicts

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-08 23:07:24 +00:00