Commit Graph
9 Commits
Author SHA1 Message Date
b332b46b65 [MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines (#3394)
* Remove hideous inline tab indentation, and bans it in contributing guidelines

* a

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 15:32:02 +00:00
e890b1282b [MIRROR] Replaces intents with combat mode (#3063)
* Replaces intents with combat mode

* updates

* a

* Update living_defense.dm

* https://github.com/tgstation/tgstation/pull/56638/files

* gunsafety!

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 16:58:16 +01:00
d46cde8eae [MIRROR] Adds the Hauntium material, which turns any item into a ghost (with AI) (#2918)
* Adds the Hauntium material, which turns any item into a ghost (with AI) (#55728)

* Adds the Hauntium material, which turns any item into a ghost (with AI)

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-01-28 03:06:55 +01:00
9ba1ac073f [MIRROR] Monkeys drop forced two handed items (#2910)
* Monkeys drop forced two handed items (#56329)

Monkeys cannot wield twohanded items.
But are not forced to drop items that must be wielded two handed.
This forces monkeys to drop items if they need to be two handed.
(Also makes monkey ais not try and pick up 2 handed weapons)

* Monkeys drop forced two handed items

Co-authored-by: NightRed <nightred@gmail.com>
2021-01-28 03:04:40 +01:00
f516275c48 [MIRROR] Linter, shut thee up. (#2752)
* Linter, shut thee up. (#56193)

About The Pull Request

    Renames a directory such that it does not have a .dm prefix as that is linted against and made it onto master.

Why It's Good For The Game

    The linter can stop yelling at everyone over a filepath.

* Linter, shut thee up.

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2021-01-17 13:44:05 +01:00
21907289f2 [MIRROR] Reworks the brand intelligence event with AI controller datums (#2545)
* Reworks the brand intelligence event with AI controller datums (#55778)

These felt like another good test-case for ai controllers that someone could easily grasp, this makes it so that we can use the actual vending machine instead of a fake mimic mob. In theory you could even still use the vending machine, if you like living on the edge ofcourse.

The vendors now try to move towards you, and try to dive on top of you to squish you.

* Reworks the brand intelligence event with AI controller datums

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-01-07 23:17:16 +01:00
d7f054b035 [MIRROR] Refactors monkeys into a species (#2379)
* Refactors monkeys into a species

* aaa

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-31 21:08:07 +01:00
7159d73113 [MIRROR] Makes it so player-controller monkeyized humans dont also keep AI control + extra AI controller fixes (#2214)
* Makes it so player-controller monkeyized humans dont also keep AI control + extra AI controller fixes (#55515)

AI controllers now properly check if a mob is client-controlled and dont start processing if its the case.
AI controllers now handle deletion on unpossesion if that's filled in as an argument
Dead monkeys stop attacking things

* Makes it so player-controller monkeyized humans dont also keep AI control + extra AI controller fixes

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-12-18 08:16:14 +01:00
7a185e0b4d [MIRROR] [READY] Creates Datumized AI and applies it to monkeys (#2166)
* [READY] Creates Datumized AI and applies it to monkeys (#55238)

New AI system, implemented for monkeys.

* [READY] Creates Datumized AI and applies it to monkeys

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-12-13 13:45:09 +00:00