Commit Graph

15 Commits

Author SHA1 Message Date
Joan Lung
d0f0b74957 Clockwork windows and windoors no longer drop full sheets of brass when destroyed 2016-10-31 10:27:31 -04:00
Joan Lung
663ef769f7 Reworks Guvax (#21202)
Guvax is now targeted; invoking it charges your slab to bind and start converting the next target attacked in melee within 10 seconds. This makes your slab visible in-hand.
tweak: Above 5 Servants, the invocation to charge your slab is not whispered, and the conversion time is increased for each Servant above 5.

Using Guvax on an already bound target will stun them. The bound target can resist out, which will prevent conversion.

Sentinel's Compromise is now targeted, like Guvax, but can select any target in vision range.

Sentinel's Compromise now also removes holy water from the target Servant.

Clicking your slab will cancel these scriptures.

Both of these will change your cursor, to make it obvious they're active and you can't do anything else.


Convert times are faster at very high servant amounts, but it's much easier for 1-on-1 conversions to go wrong and have the target escape. (Though the binding makes early conversions slightly easier.)

Resist time for the binding is a flat 4 seconds, and moving/being moved while chanting will break it immediately.
Formula for conversion time is 5 + (0.5 for each valid servant above 5) seconds up to a maximum of 10 seconds at 15 servants.
2016-10-29 18:16:21 +13:00
Joan Lung
397911eccc Tinkerer's Daemons are now a structure 2016-10-20 17:27:58 -04:00
Joan Lung
7a05f7b033 Clockwork structures can now drop alloy amounts other than exactly 20 (#19268)
* Clockwork structures can now drop alloy amounts other than exactly 20

* no message
2016-07-13 11:26:12 +12:00
Joan Lung
5d97be336d Makes Interdiction Lenses less situational 2016-06-22 10:31:01 -04:00
Joan Lung
b941a47a60 Adds cogscarabs to clock cult (#18685)
* Adds cogscarabs to clock cult

* playstyle string

* info

* oh good going

* no static

* delay it eating all the metal

* scarab removal service

* cog

* ree

* error handling

* todo: languages = RATVAR

* isclockmob

* very large box

* faintly glowing eyes
2016-06-19 17:26:35 +02:00
Joan Lung
ed73ddcb07 defrogging 2016-06-10 10:47:38 -04:00
Joan Lung
cd887746f9 dlique no 2016-06-06 09:39:53 -04:00
Joan Lung
f64e687250 Adds the Clockwork Obelisk, Mania Motor, and Vitality Matrix 2016-06-05 18:45:32 -04:00
Nerd Lord
5e658b4323 fixes missing sprite 2016-06-04 12:52:12 -04:00
Nerd Lord
3793e6187a Addition Ratvar conversion effects and related changes 2016-06-03 23:19:13 -04:00
Xhuis
685d938481 Some more work or something, idk 2016-06-02 20:53:51 -04:00
Xhuis
7e93e762f5 Follow-up commit 2016-06-02 14:55:48 -04:00
Xhuis
59af849fdf Clockwork post-merge patch 3 2016-05-30 22:55:27 -04:00
Xhuis
a28a7680cb Clockwork sprites 2016-05-22 21:52:44 -04:00