Jordan Brown
6de0cbcde0
Renames Air subsystem to Atmospherics
2017-06-08 20:22:34 -04:00
Leo
4fe4f4987f
Fixes death reporting the wrong damage
2017-06-08 15:38:06 -03:00
Jordan Brown
93e3fa18a2
Revert "Players cannot observe before PREGAME is reached"
2017-06-08 13:04:58 -04:00
Leo
fbf9f42a5d
Merge pull request #28170 from optimumtact/observerspeep
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Players cannot observe before PREGAME is reached
2017-06-08 12:09:31 -03:00
Leo
f3b34f0669
Merge pull request #28184 from Cyberboss/patch-110
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Makes atom initialization microscopically faster
2017-06-08 11:45:10 -03:00
Jordie0608
689dc51296
removes gender, adds round_id and splits up coord columns
2017-06-08 17:01:37 +10:00
oranges
507ee7f223
Players cannot observe before PREGAME is reached
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Ready | Not Ready | Observe is now a three way toggle
The player ready status has been refatored into an ENUM of the three
states, READY, NOT_READY and OBSERVING
if the tickerstate is at least PREGAME they will spawn as observers,
before then you can only register your interest
2017-06-08 06:46:38 +00:00
Lzimann
73cdf04cce
Moves borer completion to gamemode
2017-06-07 23:06:44 -03:00
Joan Lung
9f0ea2ae14
Merge pull request #28174 from lzimann/gamemodecodelol
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Moves station's starting state to ticker post setup, instead of gamemode's
2017-06-07 21:54:06 -04:00
Jordan Brown
c03b0e5f19
Makes processing subsystems respect qdel and PROCESS_KILL ( #28146 )
2017-06-07 16:16:51 -03:00
Jordan Brown
9d101d753a
Makes atom initialization microscopically faster
2017-06-07 09:53:19 -04:00
Jordie
73882dcc49
Fix to round_id and .getserverlog ( #28130 )
2017-06-07 09:37:53 -03:00
Tacolizard
18576d47b2
wew
2017-06-06 19:40:39 -07:00
Tacolizard
2f7c74e813
Initial
2017-06-06 19:40:39 -07:00
Lzimann
d5bb1abfb0
Moves station's starting state to ticker post setup, instead of gamemode's
2017-06-06 23:21:01 -03:00
Jordan Brown
b8094b48f3
Fixes logged out spawning new_players ( #28105 )
2017-06-06 15:27:27 -03:00
Joan Lung
aefad8c690
Removes Revenant scriptures entirely ( #28061 )
2017-06-05 13:05:15 -03:00
QualityVan
306b19ac1f
Fixes roundstart spawning ( #28090 )
2017-06-05 11:03:43 +02:00
Jordan Brown
d7ebd649ba
Refactors the latejoin list ( #26647 )
2017-06-04 17:07:46 -03:00
Shadowlight213
217b88fe65
Fixes admiral recall ( #27861 )
2017-06-03 23:41:52 -03:00
Jordie
6dece51512
Fixes faulty query and logic ( #27890 )
2017-05-31 10:38:12 -03:00
Jordan Brown
82c07a75ba
Fixes SSmachines using colons ( #27800 )
2017-05-29 10:03:23 -06:00
AnturK
dc4ed47936
Fixes double roundend time. ( #27840 )
2017-05-29 10:14:39 -04:00
Leo
4ffcb04ce2
Merge pull request #27782 from Jordie0608/weshouldprobablyreportthistolummoxbuttheressolittleinformationtoworkon
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Adds coalesce to world.internet_address
2017-05-29 11:14:33 -03:00
Jordan Brown
532578b196
Reboot initiated by an admin will never be delayed ( #27763 )
2017-05-28 18:07:05 -03:00
Jordie0608
0f914e4233
adds coalesce to world.internet_address
2017-05-28 15:46:35 +10:00
Lzimann
c97e97d7b6
Fixes typo in garbage subsystem
2017-05-26 23:12:54 -03:00
Jordie
f042d97448
Adds round table to replace tacking some data in feedback table ( #27454 )
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* adds round table to replace tacking some data in feedback table
* removes obsolete code for acolytes_survived
* uses a better query
* corrects var name
* uses actual sql queries
* adds commit column and connected checks before queries
2017-05-26 22:17:44 +02:00
Robustin
4db0385ff1
4th Attempt at 60% shuttle recall gang murderbone thing ( #27414 )
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Still very important, still a victim of Github memes.
Tried to push to Militairies version but it had like a million commits so fuck that. This accounts for Jordie0608's requested changes. The latest changes moves the "no recall" aspect to the emergency shuttle subsystem so now any future code can simply set SSshuttle.emergencyNoRecall to TRUE if they want to prevent recalls from taking place.
See #27228 for references to the last 3 PR's.
tweak: Gang mode now calls a 4 minute unrecallable shuttle once 60% of the crew is dead
2017-05-25 12:20:44 +12:00
Leo
2e6ae153c5
Merge pull request #27609 from Cyberboss/patch-88
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Fixes SSlighting Recovery
2017-05-24 20:28:12 -03:00
Leo
d139a6ff6a
Merge pull request #27594 from Cyberboss/patch-94
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Fixes DBCore Recovery
2017-05-24 18:16:23 -03:00
Leo
b46dd5cfce
Merge pull request #27576 from Cyberboss/BetterRecovery
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Fixes full controller recovery not restoring appropriate runlevel
2017-05-24 10:25:25 -03:00
Cyberboss
6b5526879b
Fixes SSlighting Recovery
2017-05-23 19:36:48 -04:00
Leo
64d9f072ba
Merge pull request #27542 from Cyberboss/patch-88
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Fixes Blackbox subsystem def
2017-05-23 15:45:11 -03:00
Leo
c81db59d09
Merge pull request #27541 from Cyberboss/WhoReviewsThisFuckkenCode
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If you're gonna make a subsystem do it right
2017-05-23 15:44:30 -03:00
Cyberboss
1c3b0321ad
Fixes DBCore Recovery
2017-05-23 13:30:39 -04:00
Cyberboss
7590e0aa73
Fixes full controller recovery not restoring appropriate runlevel
2017-05-23 09:33:24 -04:00
ShizCalev
82d5e8a51a
Area Refactor + Var-edit Cleanup ( #27530 )
2017-05-23 00:07:48 -03:00
Cyberboss
eab3be0c38
Fixes Blackbox subsystem def
2017-05-22 10:58:15 -04:00
Cyberboss
528477465c
Fixes @kevinz000's shitcode
2017-05-22 10:42:24 -04:00
Joan Lung
449fb93545
Megafauna and lavaland mobs will no longer spawn directly on top of the mining base ( #27476 )
2017-05-21 22:10:32 -03:00
Leo
368abc321f
Merge pull request #27459 from Cyberboss/whoops
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Fixes ordering of text2file params
2017-05-21 14:07:52 -03:00
Joan Lung
5c4011befd
Merge pull request #27450 from lzimann/fucking
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Removes the mess added with recalling with a message
2017-05-21 08:56:17 -04:00
Cyberboss
2132271860
Fixes ordering of text2file params
2017-05-20 10:46:50 -04:00
Leo
88e9796ed8
Merge pull request #27434 from Cyberboss/patch-88
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Fix a bug with qdeling non-datums
2017-05-20 10:42:28 -03:00
Lzimann
49863620f2
Removes the mess added with recalling with a message
2017-05-20 02:32:01 -03:00
oranges
be8bcc6c12
Merge pull request #27393 from coiax/annoyed-admirals
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Annoyed admirals recalling shuttles
2017-05-20 17:13:13 +12:00
Cyberboss
da4712029d
Fix a bug with qdeling non-datums
2017-05-19 10:49:43 -04:00
Jack Edge
2a8e81daed
Annoyed admirals recalling shuttles
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🆑 coiax
add: When a shuttle is called, sometimes an on-call admiral, using
availible information to them, will recall the shuttle from Centcom.
/🆑
This is in essence, a simple IC way for admins to recall the shuttle
if they feel that the shuttle should not come. It's up to them entirely,
the system does not trigger otherwise. They also get to set a cranky
message that is automatically fed back to the crew.
It would be nice if admins used their own judgement if the crew is
evacuating for no real reason, and might send an ERT at the same time to
keep the round going? Who knows, I'm just providing the tools.
2017-05-18 18:09:56 +01:00
kevinz000
16b44c2937
[READY]Peacekeeper cyborg projectile dampening fields, attempt three ( #27234 )
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* fields
* peaceborg dampeners
* hm
* nerfs recharge
* ...
* fffff
* objectively fields
* kinda_working
* why is this not working
* cheep
* bugfixes, adds to robot
* cross doesn't work ;-;
* on border
* appearance
* hi, is this a refactor?
* ffs
* ree
* monitor
* monitor
* hm
* all good
* Update robot_items.dm
2017-05-18 10:53:55 -06:00