Commit Graph

139 Commits

Author SHA1 Message Date
Joan Lung
e83d72219d Soft crit, except not terrible (#30262)
* Soft crit, except a little bit harder.

* tweak

* 👌

* why was this even in here

* no radios in critical

* fix that too

* keep to original logic

* not very smart, really

* tip: do nothing tgui-side that you can do code-side, because we can't do defines in tgui

* blood trail

* can't do blood trails

* how does this even work

* harsher slowdown and more obscured vision

* it really puts it into perspective; you're fucking dying.

* stat_attack

* stop fuckin whispering into radios or whatever it is you're doing

* more fixes

* fix

* fix

* fix the radio shit

* bikeshed?
2017-09-04 18:58:34 -05:00
Thunder12345
6f90706b49 It's oranges (#30158)
* It's oranges

* sweeps away the memes
2017-08-24 19:29:12 -05:00
ExcessiveUseOfCobblestone
9055e892f0 Alternative To Removing Kudzu Manufacturing (#30084)
* Update kudzu.dm

* Update spacevine.dm

* Update spacevine.dm

* b

* Removes Airlock nerf [why did this work anywho]

* Removes Spacewalking kudzu

* Eh, I'll do this myself
2017-08-23 12:03:51 -04:00
oranges
a9ee524218 Merge pull request #29960 from pubby/weed
Fix spelling of "cannabis"
2017-08-18 13:18:55 +12:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
pubby
10e454a137 Fix cannabis spelling 2017-08-16 08:45:33 -05:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Jordan Brown
d144c88fb5 Annihilates the colons! (#29812) 2017-08-15 12:49:35 -03:00
Jordan Brown
3c56d0f4f3 Ports duplicated slipping code to a component (#29628)
* Ports duplicated slipping code to a component

* Makes metal not slippery

* asdf

* Instead of cherry picking like an idiot I could just copy paster

* OOP

* And blood, don't forget Fry's blood!

* Further fixes

* A more generic fashion

* Use the new system

* Fixes

* Fix cartridge type

* Remove inertia
2017-08-09 16:06:15 +02:00
Jordan Brown
6806607425 Merge pull request #29369 2017-08-02 09:45:05 -04:00
ShizCalev
d525b18d8d Completes major inhand split project (#29574)
* Completes split project

* More work on it. Should be more or less finished
2017-07-29 16:47:37 -03:00
Qustinnus
cb9b57adcc drinks and stuff 2017-07-19 23:50:05 +02:00
Qustinnus
2312ff09be Fixing conflicts 2017-07-19 11:19:52 +02:00
Qustinnus
58e5aa91da adds the food types 2017-07-19 11:11:13 +02:00
ShizCalev
45d3d52af7 Made some object lists less terrible to read (#29304)
* spaces

* more spaces

* last ones
2017-07-18 10:44:29 -04:00
Jordan Brown
d135dc2643 Merge pull request #29162 from ChangelingRain/directionliststweak
Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs
2017-07-10 18:45:52 -04:00
Joan Lung
ec9439b915 Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs 2017-07-09 17:24:28 -04:00
Joan Lung
1feb0021a1 Removes now-unnecessary obj_integrity definitions 2017-07-08 14:02:50 -04:00
Joan Lung
f6ad5996f3 Rethemes the ash walker nest to match the Necropolis (#28886)
* Rethemes the Necropolis

* clen

* not clever enough, hmm...

* that's a bug. hello, bug.

* no message

* a terrifying Legion room. full of one (1) Legion.

* some tweaks, inside has actual floor type

* tweaks

* Rethemes the ash walker nest to match the necropolis

* fix some issues with the door version

* whoops

* run mapmerge tgm, does not tgm

* whoops

* whoops, all dirs

* tgm

* The bonfire has a grill

* nah just do what ergo wanted
2017-07-01 11:39:31 -03:00
nicbn
77a2d3f5cd Replaces "istype"s with is_helpers macros (#28676) 2017-06-22 15:03:19 -03:00
bgobandit
078a1e45a6 Lavaland mushrooms and plants can now be cultivated. (#28533) 2017-06-20 20:05:31 -03:00
Joan Lung
38ec5563dc Fixes slips 2017-06-19 14:57:25 -04:00
Jordan Brown
06022a0ba1 Merge pull request #28552 from RandomMarine/lightuplavaland
Bonfires light up in lavaland atmos
2017-06-19 09:53:12 -04:00
Joan Lung
2672d88800 Renames stun effects and changes stun input values as preliminary work for changing stuns to status effects (#28524) 2017-06-18 23:03:51 -03:00
RandomMarine
6e293bb932 bonfires on lavaland? 2017-06-18 06:41:19 -07:00
Joan Lung
f07435337c Merge pull request #28435 from lzimann/typecaches
Changes a lot of is_type_in_list to use a typecache
2017-06-17 12:33:03 -04:00
Lzimann
42aa0dd3aa Changes all the typecaches to the obj definition 2017-06-17 13:24:40 -03:00
QualityVan
a7af10eb56 Adds onions (#28414) 2017-06-16 18:22:31 -03:00
Lzimann
3b7fc1afc2 Changes a lot of is_type_in_list to use a typecache 2017-06-13 15:56:09 -03:00
Cyberboss
d787a39b7a Removes the shadowshroom admin message 2017-05-24 09:47:41 -04:00
Leo
7d91e3143d Changes investigate logs to use a define (#27503) 2017-05-23 15:45:09 +12:00
fludd12
b465361a6d Adds Bonfire Grills (#27250) 2017-05-16 11:27:08 -03:00
oranges
1633062837 Merge pull request #27214 from FantasticFwoosh/Starthistle
Updates starthistle plant description & stats, adds a seed return harvest, fixes sprites & adds starthistle seeds to the botany vendor contraband
2017-05-16 10:03:55 +12:00
octareenroon91
9a9b4b66d0 Enable Ambrosia Gaia, attempt balance (#27244)
* Improve Gaia

alea acta est

* Remove Gaia from attackby

* Move Gaia behavior to reagent addition

* Enable mutation between A Deus and Gaia.
2017-05-14 11:45:20 -04:00
uraniummeltdown
807f9e77ab brings back gaia mutation (#27216) 2017-05-14 11:42:22 -04:00
FantasticFwoosh
9af391cecf Removes implied src
Playtested works out ok.
2017-05-13 21:35:48 +01:00
FantasticFwoosh
6f4eb8b9cb Updates and fleshes out "weeds" into starthistle
Seeds/Weeds is now referred to as seeds/starthistle, it has undergone description changes, statistical changes (nerfed lifespan, added yield & potency) & also re-enabled use of its broken tray sprites. Finally it has a adopted new system where it will return seeds instead of dispense produce like a replica plant.
2017-05-13 11:51:16 +01:00
Iamgoofball
f9ebdf1b41 Disables Gaia mutation (#27144) 2017-05-12 21:30:00 -04:00
XDTM
e3fceecd23 Nettles won't pierce PIERCEIMMUNE species 2017-05-07 11:49:57 +02:00
Leo
3b9b4e0755 Changes a bunch of hrefs to the proper defines (#26760) 2017-05-02 01:19:51 -06:00
MrPerson
ff3f84ab81 Replaces /image with /mutable_appearance, where appropriate (#26518)
In cases where you're creating an image to use as an overlay, it makes more sense to use a mutable_appearance if you can. The image will create a static appearance for not just the image but also each intermediate step if you change vars along the way. The mutable appearance avoids this unnecessary and expensive process. The only situation that requires an image instead of a mutable_appearance is if the overlay is supposed to be directional. MA's ignore direction while images don't. I dunno why, probably another BYOND-ism.

I added a convenience function, mutable_appearance(), designed to emulate image(). Also went ahead and set the default plane of /mutable_appearance to FLOAT_PLANE because it's fucking 0 by default.

Several overlays that were image() calls were changed to just text strings when I could. overlays += "string" has the same result as overlays += image(icon, "string") and saves a proc call.
2017-04-25 12:15:16 +02:00
Cyberboss
d6fef1d8fd Improves the spacevine controller 2017-04-13 14:37:48 -04:00
Cyberboss
9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
octareenroon91
2725ee99ec Fix bonfire/buckle_mob() runtime (#25527) 2017-03-27 21:13:20 -03:00
Joan Lung
efed08c420 Shadowshrooms are much less powerful (#25031) 2017-03-13 20:46:55 -04:00
Joan Lung
7fa907ed81 Adds Shadowshrooms as a glowshroom mutation (#24898)
* Adds Shadowshrooms as a glowshroom mutation

* why the fuck would I do that
2017-03-11 05:18:43 +03:00
Lzimann
5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
Joan Lung
08cc485e98 glowy shit 2017-03-06 20:35:57 -05:00
Joan Lung
10100f1d9f Glowshrooms now have colored light 2017-03-06 13:19:40 -05:00
Pieter-Jan Briers
b5b93e51f7 Merge remote-tracking branch 'upstream/master' into rebase-to-vg 2017-02-18 16:52:07 +01:00