AnturK
2814432f90
Fixes containment field CanPass
2017-09-06 14:56:56 +02:00
shizcalev
f39ff97a35
Duplicate var
2017-08-31 23:20:46 -04:00
shizcalev
ae64a284ab
Changed to subtypes
2017-08-31 23:20:45 -04:00
shizcalev
ec6e9bb78f
Makes APC cell_type actually pick a cell
2017-08-31 23:20:45 -04:00
pubby
6eb61d6f41
Crew monitoring rework part 1: crew pinpointers ( #30117 )
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* Pinpointer refactor + Crew pinpointers
* Icon update
* Add crew pinpointers to maps, closets, and fix
* Fix defines
* Cyberboss fixes + add to warden and CMO
* More Cyberboss fixes
2017-08-30 18:02:28 -04:00
Jordan Brown
9bae1264a5
Merge pull request #30240
2017-08-29 10:44:09 -04:00
shizcalev
2427f217f7
Standardized power displays
2017-08-28 14:22:05 -04:00
Cyberboss
e470aec39a
Merge pull request #30204
2017-08-27 19:27:44 -04:00
ShizCalev
7056b38410
Cleaned up environment_smash vars with bitflag defines ( #30154 )
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* Switched to bitflags
* CB's change.
* fixed
* i can spell i swear
* cb2
2017-08-27 12:49:58 +02:00
Joan Lung
36e62c6efe
shift the fix
2017-08-26 14:33:32 -04:00
Joan Lung
65146c8a02
Fixes APC pixel shift being off
2017-08-25 23:10:12 -04:00
Jordan Brown
b208a51975
Fixes supermatter sliver objective being given if there is no supermatter engine ( #30032 )
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* Adds /engine variants of supermatter_shard
* Makes maps use /engine supermatter_shard variants
* Adds a framework for ensuring an objective_item exists before giving it as a target
* Fixes supermatter sliver objective being given with no supermatter engine on the map
* Works around BYOND stupidity
2017-08-24 11:39:35 +12:00
shizcalev
ffa5d9e388
Fixes missing inhands
2017-08-21 18:29:51 -04:00
Jordan Brown
641ba9c145
Merge pull request #29940
2017-08-17 10:13:00 -04:00
nicbn
ab406fbccf
Changes smes, cells, cell charger, terminals and apcs icons ( #29931 )
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* 1
* Cell charger shows what's inside
* CONSTRASTE!
* charge! bar
* kindafix offset
2017-08-16 21:02:01 -04:00
Ian Turk
7460f2c5b8
Replaced flags with flags_1
2017-08-16 13:01:15 -06:00
Ian Turk
1b7ca8c0e5
Resolved merge conflicts
2017-08-16 08:33:24 -06:00
Jordan Brown
af4d9a85c9
Repaths /obj/item/weapon to /obj/item ( #29929 )
2017-08-16 10:38:51 -03:00
Ian Turk
371f1ba4f0
Replace all secondary flags with bitflags stored in the flags_2 var
2017-08-15 16:01:35 -06:00
Leo
5fafb4befe
Merge pull request #29889 from Cyberboss/MouseOpacityDefines
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Adds defines for mouse_opacity
2017-08-15 13:01:28 -03:00
Jordan Brown
dce49b6caf
Adds defines for mouse_opacity
2017-08-14 11:18:22 -04:00
shizcalev
bfa0ab7234
Freon singuloth fix
2017-08-13 23:16:30 -04:00
Joan Lung
6cacf125e5
Ports a slightly edited version of Eris APC sprites ( #29809 )
2017-08-14 10:53:35 +12:00
Lzimann
5cbd818d1a
Addresses the review
2017-08-09 11:10:48 -03:00
Lzimann
58d0f12c5c
Removes a great amount of machinery copypasta with circuitboards.
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Also changes New -> Initialize in most of them.
renamed: `code/game/machinery/computer/computer.dm` -> `code/game/machinery/computer/_computer.dm`
renamed: `code/game/machinery/machinery.dm` -> `code/game/machinery/_machinery.dm`
Moved all circuitboards to a new folder at `code/game/objects/items/weapons/circuitboards`
2017-08-09 11:10:48 -03:00
Jordan Brown
d1ae0a0c95
Adds helpers to avoid << use ( #29611 )
2017-08-09 00:27:54 -03:00
shizcalev
73561bc24a
Revert: Minor supermatter code refactor( #28848 )
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Moves repeated code into procs, as well as adding processing handicaps/damage hardcaps to things that really need them. (reverted from commit 59ce8fa832 )
2017-08-07 16:02:03 -04:00
oranges
1955c2c297
Merge pull request #29718 from ShizCalev/apc-corrections
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Fixes areastring grabbing area subtypes
2017-08-06 20:20:21 +12:00
kevinz000
59ce8fa832
Minor supermatter code refactor( #28848 )
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Moves repeated code into procs, as well as adding processing handicaps/damage hardcaps to things that really need them.
2017-08-06 20:17:37 +12:00
oranges
fffde40640
Merge pull request #29699 from Fox-McCloud/filter-a-filter
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Improves Tesla Performance
2017-08-06 20:07:16 +12:00
shizcalev
319fe3326c
Moved to a proc
2017-08-04 16:59:32 -04:00
Fox-McCloud
c24c9b3ba0
even cheaper
2017-08-04 16:47:49 -04:00
shizcalev
7632bf2305
Fixes APCs grabbing area subtypes
2017-08-04 16:29:37 -04:00
Cyberboss
017982772d
Merge pull request #29664
2017-08-04 10:17:48 -04:00
shizcalev
adfdde370f
Runtime detection, made the argument safer to use.
2017-08-04 10:12:02 -04:00
Fox-McCloud
e46ebbc40e
forgot
2017-08-03 17:48:38 -04:00
Fox-McCloud
70bd6b50ac
Improves Tesla Performance
2017-08-03 17:46:33 -04:00
shizcalev
4e99209d0c
requested changes
2017-08-03 00:47:50 -04:00
shizcalev
3d16b2295b
Box done
2017-08-02 23:01:54 -04:00
Jordan Brown
6175ab77d5
Removes all checks for subsystem existence
2017-08-01 10:16:37 -04:00
Jordan Brown
3ec4aec215
Merge pull request #29601
2017-08-01 09:37:28 -04:00
shizcalev
99624b8e74
further spellchecking
2017-07-31 23:09:08 -04:00
shizcalev
1c69895b87
spellchecked code/modules
2017-07-31 11:18:32 -04:00
Fox-McCloud
29f1779885
Improves several Sound Loops' Performance
2017-07-30 12:23:37 -04:00
ShizCalev
d525b18d8d
Completes major inhand split project ( #29574 )
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* Completes split project
* More work on it. Should be more or less finished
2017-07-29 16:47:37 -03:00
Jordan Brown
4a885018a6
Merge pull request #29533
2017-07-28 09:56:03 -04:00
MoreRobustThanYou
899bb2a305
Ports Rapid Cable Layers from /vg/ and paradise ( #29119 )
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Add's a tool that lays cable as you walk , speeding up cable construction
add: Nanotrasen has begun production of the Rapid Cable Layer, a tool that helps you lay down cables faster
add: You can now craft ghetto RCLs with metal, a screwdriver, welder, and wrench. They hold less cable, and may fall apart or jam!
2017-07-28 09:58:40 +12:00
Jordan Brown
f66bc2bebb
Merge pull request #29512
2017-07-27 09:43:06 -04:00
shizcalev
719612ba3b
ALLOW ME TO BREAK THE ICE
2017-07-26 20:44:42 -04:00
Jordan Brown
58fdff5b97
Merge pull request #29488
2017-07-26 16:43:02 -04:00