Commit Graph

1564 Commits

Author SHA1 Message Date
AnturK
2814432f90 Fixes containment field CanPass 2017-09-06 14:56:56 +02:00
shizcalev
f39ff97a35 Duplicate var 2017-08-31 23:20:46 -04:00
shizcalev
ae64a284ab Changed to subtypes 2017-08-31 23:20:45 -04:00
shizcalev
ec6e9bb78f Makes APC cell_type actually pick a cell 2017-08-31 23:20:45 -04:00
pubby
6eb61d6f41 Crew monitoring rework part 1: crew pinpointers (#30117)
* Pinpointer refactor + Crew pinpointers

* Icon update

* Add crew pinpointers to maps, closets, and fix

* Fix defines

* Cyberboss fixes + add to warden and CMO

* More Cyberboss fixes
2017-08-30 18:02:28 -04:00
Jordan Brown
9bae1264a5 Merge pull request #30240 2017-08-29 10:44:09 -04:00
shizcalev
2427f217f7 Standardized power displays 2017-08-28 14:22:05 -04:00
Cyberboss
e470aec39a Merge pull request #30204 2017-08-27 19:27:44 -04:00
ShizCalev
7056b38410 Cleaned up environment_smash vars with bitflag defines (#30154)
* Switched to bitflags

* CB's change.

* fixed

* i can spell i swear

* cb2
2017-08-27 12:49:58 +02:00
Joan Lung
36e62c6efe shift the fix 2017-08-26 14:33:32 -04:00
Joan Lung
65146c8a02 Fixes APC pixel shift being off 2017-08-25 23:10:12 -04:00
Jordan Brown
b208a51975 Fixes supermatter sliver objective being given if there is no supermatter engine (#30032)
* Adds /engine variants of supermatter_shard

* Makes maps use /engine supermatter_shard variants

* Adds a framework for ensuring an objective_item exists before giving it as a target

* Fixes supermatter sliver objective being given with no supermatter engine on the map

* Works around BYOND stupidity
2017-08-24 11:39:35 +12:00
shizcalev
ffa5d9e388 Fixes missing inhands 2017-08-21 18:29:51 -04:00
Jordan Brown
641ba9c145 Merge pull request #29940 2017-08-17 10:13:00 -04:00
nicbn
ab406fbccf Changes smes, cells, cell charger, terminals and apcs icons (#29931)
* 1

* Cell charger shows what's inside

* CONSTRASTE!

* charge! bar

* kindafix offset
2017-08-16 21:02:01 -04:00
Ian Turk
7460f2c5b8 Replaced flags with flags_1 2017-08-16 13:01:15 -06:00
Ian Turk
1b7ca8c0e5 Resolved merge conflicts 2017-08-16 08:33:24 -06:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Ian Turk
371f1ba4f0 Replace all secondary flags with bitflags stored in the flags_2 var 2017-08-15 16:01:35 -06:00
Leo
5fafb4befe Merge pull request #29889 from Cyberboss/MouseOpacityDefines
Adds defines for mouse_opacity
2017-08-15 13:01:28 -03:00
Jordan Brown
dce49b6caf Adds defines for mouse_opacity 2017-08-14 11:18:22 -04:00
shizcalev
bfa0ab7234 Freon singuloth fix 2017-08-13 23:16:30 -04:00
Joan Lung
6cacf125e5 Ports a slightly edited version of Eris APC sprites (#29809) 2017-08-14 10:53:35 +12:00
Lzimann
5cbd818d1a Addresses the review 2017-08-09 11:10:48 -03:00
Lzimann
58d0f12c5c Removes a great amount of machinery copypasta with circuitboards.
Also changes New -> Initialize in most of them.
renamed: `code/game/machinery/computer/computer.dm` -> `code/game/machinery/computer/_computer.dm`
renamed: `code/game/machinery/machinery.dm` -> `code/game/machinery/_machinery.dm`
Moved all circuitboards to a new folder at `code/game/objects/items/weapons/circuitboards`
2017-08-09 11:10:48 -03:00
Jordan Brown
d1ae0a0c95 Adds helpers to avoid << use (#29611) 2017-08-09 00:27:54 -03:00
shizcalev
73561bc24a Revert: Minor supermatter code refactor(#28848)
Moves repeated code into procs, as well as adding processing handicaps/damage hardcaps to things that really need them. (reverted from commit 59ce8fa832)
2017-08-07 16:02:03 -04:00
oranges
1955c2c297 Merge pull request #29718 from ShizCalev/apc-corrections
Fixes areastring grabbing area subtypes
2017-08-06 20:20:21 +12:00
kevinz000
59ce8fa832 Minor supermatter code refactor(#28848)
Moves repeated code into procs, as well as adding processing handicaps/damage hardcaps to things that really need them.
2017-08-06 20:17:37 +12:00
oranges
fffde40640 Merge pull request #29699 from Fox-McCloud/filter-a-filter
Improves Tesla Performance
2017-08-06 20:07:16 +12:00
shizcalev
319fe3326c Moved to a proc 2017-08-04 16:59:32 -04:00
Fox-McCloud
c24c9b3ba0 even cheaper 2017-08-04 16:47:49 -04:00
shizcalev
7632bf2305 Fixes APCs grabbing area subtypes 2017-08-04 16:29:37 -04:00
Cyberboss
017982772d Merge pull request #29664 2017-08-04 10:17:48 -04:00
shizcalev
adfdde370f Runtime detection, made the argument safer to use. 2017-08-04 10:12:02 -04:00
Fox-McCloud
e46ebbc40e forgot 2017-08-03 17:48:38 -04:00
Fox-McCloud
70bd6b50ac Improves Tesla Performance 2017-08-03 17:46:33 -04:00
shizcalev
4e99209d0c requested changes 2017-08-03 00:47:50 -04:00
shizcalev
3d16b2295b Box done 2017-08-02 23:01:54 -04:00
Jordan Brown
6175ab77d5 Removes all checks for subsystem existence 2017-08-01 10:16:37 -04:00
Jordan Brown
3ec4aec215 Merge pull request #29601 2017-08-01 09:37:28 -04:00
shizcalev
99624b8e74 further spellchecking 2017-07-31 23:09:08 -04:00
shizcalev
1c69895b87 spellchecked code/modules 2017-07-31 11:18:32 -04:00
Fox-McCloud
29f1779885 Improves several Sound Loops' Performance 2017-07-30 12:23:37 -04:00
ShizCalev
d525b18d8d Completes major inhand split project (#29574)
* Completes split project

* More work on it. Should be more or less finished
2017-07-29 16:47:37 -03:00
Jordan Brown
4a885018a6 Merge pull request #29533 2017-07-28 09:56:03 -04:00
MoreRobustThanYou
899bb2a305 Ports Rapid Cable Layers from /vg/ and paradise (#29119)
Add's a tool that lays cable as you walk , speeding up cable construction

add: Nanotrasen has begun production of the Rapid Cable Layer, a tool that helps you lay down cables faster
add: You can now craft ghetto RCLs with metal, a screwdriver, welder, and wrench. They hold less cable, and may fall apart or jam!
2017-07-28 09:58:40 +12:00
Jordan Brown
f66bc2bebb Merge pull request #29512 2017-07-27 09:43:06 -04:00
shizcalev
719612ba3b ALLOW ME TO BREAK THE ICE 2017-07-26 20:44:42 -04:00
Jordan Brown
58fdff5b97 Merge pull request #29488 2017-07-26 16:43:02 -04:00