Commit Graph

10 Commits

Author SHA1 Message Date
SkyratBot
c487c73f39 [MIRROR] Grep for space indentation (#1969)
* Grep for space indentation

* aa

* Update species.dm

* Update species.dm

* Update maps.dm

* Update examine.dm

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-01 12:26:41 +01:00
SkyratBot
971b0ba1de [MIRROR] tgchat: Hotfixes, Message Annotations (#364)
* tgchat: Hotfixes, Message Annotations (#52947)

This PR changes the message pipeline a little bit to support list-based messages, which can be annotated with custom data. Function signature of to_chat was slightly changed as well:

// Plain text message
to_chat(client,
  type = MESSAGE_TYPE_INFO,
  text = "foo")

// HTML message
to_chat(client,
  type = MESSAGE_TYPE_INFO,
  html = "<span class='notice'>foo</span>")

Old to_chat format is still supported, but handle_whitespace, trailing_newline and confidential flags have no effect. confidential flag could still be revived though, if there is enough merit in it, for example to filter out confidential messages when saving a chat log.

The reason for using /list and not /datum, is because lists are plain faster, and there are minimal data transformations - these lists are fed directly to json_encode and sent to tgchat.

Plain text messages do not need to be HTML-escaped, which makes them safer and more performant than HTML messages. Plain text messages can be made interactive (or formatted with CSS) by custom-handling them in javscript based on message type and annotations.

It would be impossible to annotate every single message in the game (at the moment of writing, there are 9447 to_chat calls in the code), but it could be done selectively, for only those messages that are hard to classify by span classes (and there are still A LOT of them).
Please annotate more messages. Thank you.

    Fixes #52943
    Fixes #52908
    Fixes #52816

Changelog

cl
add: tgchat: Unread message count is now smarter and won't increase on other tabs if you have already read the same message in the active tab.
add: tgchat: Admin PMs are now properly annotated and can be filtered into separate tabs.
fix: tgchat: Fix: Highlighted message overlay no longer blocks clicks. Clicking a highlighted (F) link should work as it should.
fix: tgui: Fixed NTOS bluescreen due to calling .includes() on a stylesheet href which could be null on certain browsers.
code: tgchat: Chat schema bumped to version 5. All chat-related settings were reset to avoid breakage.
/cl

* tgchat: Hotfixes, Message Annotations

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-08-17 14:48:28 +02:00
SkyratBot
d9b246cca9 [MIRROR] tgchat (#342)
* tgchat (#52426)

Replaces goonchat with a tgui based chat panel

    Fixes #52898
    Fixes #52663

It is as fast as goonchat was (if not faster in certain circumstances), and is very extensible. It has all the necessary code for sorting messages into categories, which means that one of the next features will be multiple tab support.

Additional features that you will get with tgchat right now:
    Massively faster server-side performance compared to goonchat, especially if batching multiple messages to one client.
    Message persistence across rounds and reconnects. (All messages are stored client-side in IndexedDB)
    More robust scroll tracking. If you scroll up, it will not change the scroll position on new messages like goonchat did.
    Multiple message combining. (Currently set to combine up to 5 messages over last 5 seconds).
    If using the highlighting feature, it highlights the whole message as well as the matching word.
    "Now playing" widget, with preview of the song title, a knob for adjusting the volume and a stop button.

Architecture is as following:
```
to_chat() -+
           |
        SSchat
   (queue, batching)
           |
  window.send_message()
           |
           v
+-------------+
| tgui-panel  |
|+-----------+|
|| tgchat    ||
|+-----------+|
+-------------+
```

Subsystem is basically goonchat, but without all the garbage that slows the servers down (string concatenation, double urlencoding, sanitizing, etc). Now, instead of all that, it's being slowed down by json_encode in /datum/tgui_window/proc/send_message, which IMO is completely worth it, and allows sending various templates and widgets to tgchat.

/datum/tgui_window abstracts the whole window away from you, establishes a nice message-passing interface between DM and JS, with two message queues on each side, automatically loads js/css assets for you, basically does everything. You as a developer only have to worry about sending/receiving messages and write javascript.

tgui-panel is a slimmed down version of tgui, and functions as a container for various widgets, and tgchat is one of them. It of course can be expanded with more stuff.

It's also a separate entry point and a JS bundle, so it's not bloating the main tgui bundle, and is currently sitting at about 230kB.

* tgchat

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-08-14 23:30:16 +02:00
AnturK
eaaa06fdbf Fixes multi-target to chat for mobs. (#51667) 2020-06-16 06:13:40 -04:00
Iamgoofball
c1aec94be8 Fixes the 50% time dilation on every server by removing demos, an admin only tool that is the laggiest thing on the planet for incredibly little gain. (#50658)
* Fixes the 50% time dilation on every server by removing demos, an admin only tool that is the laggiest thing on the planet for incredibly little gain.

* appeases the linter
2020-04-26 12:54:01 +12:00
Rob Bailey
c20a04543b Port of Replays from Yogstation (#48579)
* demos (ported from yogstation)

rustg update + write with no format

use external hook for logging

use proper log vars

fix + clarifying comment

don't start the log

release build of rust-g

fix something caught by the lint

Update code/__DEFINES/subsystems.dm

Co-Authored-By: Jordan Brown <Cyberboss@users.noreply.github.com>

Update code/controllers/subsystem/demo.dm

Co-Authored-By: JJRcop <jrubcop@gmail.com>

Update code/controllers/subsystem/demo.dm

Co-Authored-By: JJRcop <jrubcop@gmail.com>

moves hooks out of a dedicated file

len = 0 to Cut(), remove semicolons

untyped loop

* updated rust_g

* 513 updates
2020-04-06 13:15:48 -04:00
Bobbahbrown
0b32b5c938 Format Change of Health Analyzers + scanners.dm Cleanup (#48595)
* VERY cool no more stink (less)

* LIST GAAANGLIST GAAANGLIST GAAANGLIST GAAANGLIST GAAANGLIST GAAANG
2020-01-10 22:59:47 +11:00
Rob Bailey
1327ccf3fa restores legacy sends to SSChat (#47709)
About The Pull Request

A couple of users are having issues with goonchat failing to load so this is a fallback in the immediate send proc in the mean time.

Closes #47693 (sort of)
Changelog

cl
fix: Chat is properly sent to legacy window if goonchat fails to load again.
/cl
2019-11-12 09:35:08 +13:00
tralezab
101199a46b turns on the chat subsystem (#47653) 2019-11-08 22:18:57 +01:00
tralezab
347a52eb52 Chat Subsystem ported from TerraGov-Marine-Corps (#45354)
* chat subsystem v0.1

* removes old tabulator

* updates the check on to_chat

* SSchat now initializes
2019-07-25 16:23:05 +12:00