Commit Graph

10305 Commits

Author SHA1 Message Date
SkyratBot
899c8a962c [MIRROR] Revert "remove y##f in h##l spray, adds furry pride spray" [MDB IGNORE] (#14657)
* Revert "remove y##f in h##l spray, adds furry pride spray" (#68120)

Revert "remove y##f in h##l spray, adds furry pride spray (#68077)"

This reverts commit 79cf75afdc.

* Revert "remove y##f in h##l spray, adds furry pride spray"

Co-authored-by: oranges <email@oranges.net.nz>
2022-07-01 02:08:36 +01:00
SkyratBot
3ec0199723 [MIRROR] Lets SAW tools (and PKC) cut trees, MINING tools break rocks, and fixes e-blades cutting while off [MDB IGNORE] (#14649)
* Lets SAW tools (and PKC) cut trees, MINING tools break rocks, and fixes e-blades cutting while off

* Fixing merge conflicts

Co-authored-by: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-07-01 01:30:39 +01:00
GoldenAlpharex
eb2fd9416d Revert "Revert "[MIRROR] remove y##f in h##l spray, adds furry pride spray [MDB IGNORE] (#14651)" (#14652)" (#14653)
This reverts commit 1cbe787311.
2022-07-01 00:48:54 +01:00
Gandalf
1cbe787311 Revert "[MIRROR] remove y##f in h##l spray, adds furry pride spray [MDB IGNORE] (#14651)" (#14652)
This reverts commit e85c439902.
2022-07-01 00:45:00 +01:00
SkyratBot
e85c439902 [MIRROR] remove y##f in h##l spray, adds furry pride spray [MDB IGNORE] (#14651)
* remove y##f in h##l spray, adds furry pride spray (#68077)

* remove y##f in h##l spray, adds furry pride spray

Co-authored-by: chesse20 <chesse20@gmail.com>
2022-07-01 00:23:31 +01:00
Sebbe9123
fe8f6e965f Adds missing Lidocaine (#14572)
* Fixes missing anesthetics from borg hypo

* can't have a comment inside an array, whoops
2022-06-30 16:09:20 +01:00
SkyratBot
b512e667e2 [MIRROR] Allow Agent cards to use numbers in their names [MDB IGNORE] (#14641)
* Allow Agent cards to use numbers in their names (#68065)

* Allow Agent cards to use numbers in their names

Co-authored-by: ‮ittaG ordnasselA <974661+Hamcha@users.noreply.github.com>
2022-06-30 16:02:01 +01:00
Useroth
8c4890caac GAGS-ifies ties, and removes inherent ties from some outfits. (#67053) (#14630)
Removes the inherent ties from most civilian outfits with a single-color tie baked into them.

Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>
2022-06-30 02:48:05 +01:00
SkyratBot
d3e4f492df [MIRROR] Examine Blocks [MDB IGNORE] (#14562)
* Examine Blocks

* u[dates

* wew

Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-06-28 19:55:23 +01:00
SkyratBot
8b8cfaa884 [MIRROR] Ert medic belts [MDB IGNORE] (#14598)
* Ert medic belts (#67916)

* Adds belt

* Adds belt to ERT medic

* Ert medic belts

Co-authored-by: Sebbe9123 <31856346+Sebbe9123@users.noreply.github.com>
2022-06-28 17:24:48 +01:00
SkyratBot
e045f41480 [MIRROR] Converts all* of the times in the food files into SECONDS [MDB IGNORE] (#14525)
* Converts all* of the times in the food files into SECONDS

* Update code/game/objects/items/food/pie.dm

Co-authored-by: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-06-28 02:28:52 +01:00
SkyratBot
e38dcc65a0 [MIRROR] Fixes regenerative core implants not functioning [MDB IGNORE] (#14552)
* Fixes regenerative core implants not functioning (#67961)

* Repaths regen_core

* updates var names

* updates var name

* Fixes regenerative core implants not functioning

Co-authored-by: Coffee <CoffeeDragon16@gmail.com>
2022-06-27 02:14:56 +01:00
Tom
2b40edb8c6 Removes briefcase of cash from the smuggler satchel loot pool (#14316)
* fix briefcase satchel

* actually we can do this

* readability
2022-06-25 22:19:12 +01:00
SkyratBot
41e9e7cff7 [MIRROR] [NO GBP] Allow expanded hypospray chems to refill once more [MDB IGNORE] (#14514)
* [NO GBP] Allow expanded hypospray chems to refill once more (#67966)

Co-authored-by: tattle <article.disaster@ gmail.com>

* [NO GBP] Allow expanded hypospray chems to refill once more

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: tattle <article.disaster@ gmail.com>
2022-06-25 22:16:21 +01:00
SkyratBot
88a7097c09 [MIRROR] Fixes the white cane sounds, and blind mob's examine. [MDB IGNORE] (#14502)
* Fixes the white cane sounds, and blind mob's examine. (#67941)

* Fixes the white cane sounds, and blind mob's examine.

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
2022-06-25 01:28:10 +01:00
SkyratBot
c8a2de187b [MIRROR] Fixes for language headset keys. [MDB IGNORE] (#14474)
* Fixes for language headset keys. (#67881)

* Fixes for language headset keys.

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-06-25 00:49:21 +01:00
SkyratBot
a575dae1d0 [MIRROR] Cyborg hypospray refactor + TGUI Interface [MDB IGNORE] (#14473)
* Cyborg hypospray refactor + TGUI Interface

* tes

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-06-25 00:45:59 +01:00
SkyratBot
2e95dbbd8d [MIRROR] Soap and biopsy tool suit storage sprites [MDB IGNORE] (#14487)
* Soap and biopsy tool suit storage sprites (#67604)

Noticed some error sprites so went on with this PR. For all the soap sprites I just moved the inhand soap sprites to the suit storage position, the soap sprites were made by: epochayur and SweptWasTaken.

* Soap and biopsy tool suit storage sprites

Co-authored-by: Ebb-Real <95765134+Ebb-Real@users.noreply.github.com>
2022-06-24 20:55:07 +01:00
SkyratBot
3007f9974c [MIRROR] Olives! + Custom sushi/Pierogi changes [MDB IGNORE] (#14451)
* Olives! + Custom sushi/Pierogi changes (#67239)

About The Pull Request

This is a continuation of #66946 since I have enough points to finally do so.

This PR will:

    Expand upon my previous sushi PR, allowing people to use an ingredient on a sushi sheet to start creating custom sushi.
    Add olives! A new type of fruit that can be grown in hydroponics. When ground, it becomes olive paste which when mixed with water in a 4-1 reaction turns into 2 units of quality oil.
    Make pierogis require a dough slice to craft instead of a bun.
    Make quality oil cost 50 credits to order instead of 120

Why It's Good For The Game

Since my sushi PR merged, many people have asked me to add custom sushi, so here it is. This will allow chefs to make more interesting menus with added customization.

Quality oil is an extremely expensive commodity (120 credits for one 50 unit bottle, 240 if you expedite it!!!) and can only be acquired from cargo. I feel because of this, many chefs do not make lizard or mothic foods because simply acquiring the ingredients to do so is either very time consuming, expensive, or both. This will encourage people to make those foods more often since one of the key ingredients in many lizard or mothic dishes can be made by them, too. Olives themselves can be eaten as a snack and open up opportunities for new foods in the future, and it makes sense for you to make your own oil since the process is simple yet highly inefficient in real life.

This PR originally had a way to craft cornmeal as well, but that idea was adopted yesterday in #67227 which they can keep.

Lastly, it seems more reasonable for pierogis to require a dough slice instead of a burger bun. Don't think that requires more explanation.

I believe my gbp score is at -3, but I have three PRs waiting to merge currently which will boost me way above that.
Changelog

cl
add: Botany can now grow olives, which can be ground into a paste and mixed with water to make quality oil.
add: You can now make custom sushi by using an ingredient on a seaweed sheet. The sushi will be named after the first ingredient you use.
balance: Pierogis now need a dough slice instead of a bun
balance: Quality oil costs 50 credits to order instead of 120
/cl

* Olives! + Custom sushi/Pierogi changes

Co-authored-by: MidoriWroth <kodyman@att.net>
2022-06-22 10:35:00 +01:00
SkyratBot
6665fd8c1f [MIRROR] Adds craftable glass floors for both plasma glass and reinforced plasma glass [MDB IGNORE] (#14444)
* Adds craftable glass floors for both plasma glass and reinforced plasma glass (#67449)

* Adds craftable glass floors for both plasma glass and reinforced plasma glass

Co-authored-by: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
2022-06-21 23:18:32 +01:00
Zonespace
3f3d99057c Fixes synched borgs not syncing laws (#14338)
* fixes annoying bug

* more
2022-06-21 03:17:42 +01:00
SkyratBot
edb33b6be4 [MIRROR] Food types visible on food examine [MDB IGNORE] (#14413)
* Food types visible on food examine (#67635)

Now you can tell whether the thing you're about to eat is a breakfast, whether the fried egg has meat in it, and which soda is NOT a junk food.

* Food types visible on food examine

Co-authored-by: Andrew <mt.forspam@gmail.com>
2022-06-19 22:46:02 +01:00
SkyratBot
6d8ce9f51b [MIRROR] Fixed recycler stack deletion and removed matter bins for it [MDB IGNORE] (#14412)
* Fixed recycler stack deletion and removed matter bins for it (#67711)

Recycler destroys material stacks #67710 - The output item was merged with the original BEFORE the original was deleted, and that's why the output was lost.
Didn't find corresponding issue. The recycler has infinite internal storage upon init, but it resets it to 100000 on stock parts check. Because of this, when you throw a stack of 50 items and the recycler has less than 1 sheet of this item inside, it was saying that there is not enough space for 50 items, but deleted them anyway. Now recycler doesn't require matter bins, and the internal storage is infinity.

* Fixed recycler stack deletion and removed matter bins for it

Co-authored-by: Andrew <mt.forspam@gmail.com>
2022-06-19 22:45:55 +01:00
SkyratBot
8261a9dc1f [MIRROR] Gas canisters and other portable atmospheric machinery can now be packaged with packaging paper. [MDB IGNORE] (#14388)
* Gas canisters and other portable atmospheric machinery can now be packaged with packaging paper.

* Update wrap.dm

* Update wrap.dm

Co-authored-by: Pickle-Coding <58013024+Pickle-Coding@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-06-19 22:45:47 +01:00
SkyratBot
7156f4e38d [MIRROR] Resonance cascade polishening, bugfixes and better logging [MDB IGNORE] (#14351)
* Resonance cascade polishening, bugfixes and better logging

* Update light.dm

Co-authored-by: distributivgesetz <distributivgesetz93@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-06-19 22:43:21 +01:00
SkyratBot
f44ab4155e [MIRROR] Ports Tau Ceti's welding animation! [MDB IGNORE] (#14311)
* Ports Tau Ceti's welding animation! (#67725)

add: welding now has an animation!

* Ports Tau Ceti's welding animation!

* wew

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-06-19 22:32:21 +01:00
SkyratBot
49df4e02f9 [MIRROR] Arconomy expansion pack 1: Convenience and Luxury goods [MDB IGNORE] (#14410)
* Arconomy expansion pack 1: Convenience and Luxury goods (#67417)

* Arconomy expansion pack 1: Convenience and Luxury goods

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
2022-06-19 10:07:16 -07:00
SkyratBot
986642f3a6 [MIRROR] Cursed Dufflebag is now less picky + no longer permanently applies you with pacifism even after being removed + causes less wounding [MDB IGNORE] (#14396)
* Cursed Dufflebag is now less picky + no longer permanently applies you with pacifism even after being removed + causes less wounding (#67687)

Cursed Duffelbag is less picky, now. Instead of snowflaking for only burnt food, it will take any item with /toxin reagents within it.
	/badfood (in burnt recipes) are considered toxins, so it still works.
The damage from the duffelbag now has a wounding penalty.
	A negative penalty to wounding, but no penalty to bare wounding.
If the attached mob is dead, it now deals significantly less damage, and doesn't heal the dufflebag.
The dufflebag now uses visible messages to convey it's eating to people nearby, instead of just to_chats.
Fixes the cursed duffelbag cursing the mob to gain pacifism and clumsiness permanently.
	dropdel causes items to be qdeleted before the drop signal is sent so it never uncursed the mob.

Why It's Good For The Game

Cursed Duffelbag is less picky now.

Burnt food is surprisingly a little less common now-a-days, due to food changes / decomposition / etc.
This led to it being much easier to literally acid the dufflebag off instead of engage with it's mechanic, which is pretty lame.

By allowing any toxin type to be used, it greatly opens up more options to get it removed.

The damage from the duffelbag now has a wounding penalty.

Dufflebag's damage had no wounding modifier, meaning it was surefire guaranteed to break your ribs, which was incredibly debilitating.

Now, it can still break your ribs if you have very little chest protection, but it's much much less likely if you're wearing equipment.

If the attached mob is dead, it now deals significantly less damage.

Makes it a bit easier to treat people who are afflicted with a dufflebag. Reviving people with a cursed dufflebag would constantly result in them being damaged greatly beyond the defib threshold. Just annoying.

The dufflebag now uses visible messages to convey it's eating to people nearby, instead of just to_chats.

Mostly QoL. Some people would be confused why someone's being damaged from seemingly nowhere.

Fixes the cursed duffelbag cursing the mob to gain pacifism and clumsiness permanently.

Bugfeex. Sue me.

* Cursed Dufflebag is now less picky + no longer permanently applies you with pacifism even after being removed + causes less wounding

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-06-19 02:28:09 +01:00
SkyratBot
c6bc0b7fb2 [MIRROR] Balloonify welders and extinguishers (and more later) [MDB IGNORE] (#14395)
* Balloonify welders and extinguishers (and more later) (#67818)

* Balloonify welders and extinguishers (and more later)

Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
2022-06-19 02:27:54 +01:00
SkyratBot
1e3bcd34e4 [MIRROR] Adds the white cane. (Bounty Code) [MDB IGNORE] (#14391)
* Adds the white cane. (Bounty Code) (#67801)

This PR adds the white cane.

It can be crafted using 3 iron rods. Additionally, white canes can be purchased from the medical vendor, differentiating them from the costume canes.

White canes are transforming items that can be folded down from a small size to their fully extended versions, which are too large to store in a bag.

* Adds the white cane. (Bounty Code)

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
2022-06-18 22:01:37 +01:00
SkyratBot
3f95ebbd5e [MIRROR] Fishing, Version 1 [MDB IGNORE] (#14370)
* Fishing, Version 1 (#67691)

Adds fishing and fishing minigame.
You use fishing rod to fish.
Equipping specific bait/hook/reels will affect your success chances.
You can fish out fish,items and other things.

Fishing Equipment
Fishing rods have three slots: Bait, Reel and Hook.
Any food can be used as bait but dedicated bait makes fishing easier.
You can buy hook and line sets
New bait types:

Worms : Buy can of them at cargo (alternative acquirement method pending)
Doughballs : Use knife on flat piece of dough to get five of them.
Fishing rod types:

Basic : Print these at the lathe, nothing fancy here.
Tech: Experimental tech. Provides infinite bait
Fishing rods can also hook and reel normal items.

Equipment screen and reeling video
Fishing spots
Keep in mind this PR is meant to add the basic systems and i intend to fill these with more fish in future PR's so wait with suggestions until then.

Lavaland lava (no fish here right now, just other stuff), requires reinforced line to fish in.
Maintenance moisture traps.
Beach away mission water.
Fishing portal available for purchase from cargo - This is stopgap until we fill more spots.
Difficulty depends on fishing spot, fish type, and the fish traits and rod setup combinations.
All fish types can have specific traits, most common ones being favourite and disliked bait types/categories.

Other
Fishing catalog now lists fishing related info
New admin debug verb, fishing calculator that show probabilities with different setups so it's easier to balance this.
Fish now have average weight and size. Make sure to boast if you catch a big one.
Adds tgui mouse passthrough
Screens
Sprites:

Fishing portal sprite by @ ArcaneMusic
Other sprites by @ Mey-Ha-Zah
Bad ones by me. (Could still use better fishing minigame backgrounds)
Sounds:

https://freesound.org/people/soundscalpel.com/sounds/110393/
https://freesound.org/people/soundslikewillem/sounds/343748/

* Fishing, Version 1

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
2022-06-17 00:30:40 +01:00
SkyratBot
d37405ca72 [MIRROR] Fixes Knockdown signal being incorrect, making knock-off items (and others) trigger when they should again. Also cleans up the knockoff component and unit tests it. [MDB IGNORE] (#14357)
* Fixes `Knockdown` signal being incorrect, making knock-off items (and others) trigger when they should again. Also cleans up the knockoff component and unit tests it. (#67720)

At some point, someone did a find and replace over this file, and completely screwed up the signal for Knockdown().

This caused components that relied on it, like the Knockoff component, to work way less often.

This PR fixes that.
It also goes through and cleans up the Knockoff component. More consistent style guide stuff, minor improvements, better documentation.

It also unit tests it.

* Fixes `Knockdown` signal being incorrect, making knock-off items (and others) trigger when they should again. Also cleans up the knockoff component and unit tests it.

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-06-17 00:29:25 +01:00
SkyratBot
3a13b9616a [MIRROR] Fixes (1) and future-proofs circuitboard's name [MDB IGNORE] (#14356)
* Fixes (1) and future-proofs circuitboard's name (#67794)

```
/obj/item/circuitboard/computer/libraryconsole/bookconsole
	name =  "Book Inventory Management Console (Machine Board)"
```
See there, it's named machine board but it is actually built on a computer frame.
We just had a PR that fixed other mistakes like this so I went and did a tiny refactor to how these circuitboards are named so the second part is automatic.

Added a new var called name_extension that applies an extension to the base name
/obj/item/circuitboard/computer have (Computer Board) as their extension.
/obj/item/circuitboard/machine have (Machine Board)

* Fixes (1) and future-proofs circuitboard's name

Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
2022-06-17 00:29:17 +01:00
SkyratBot
2f8b7c6563 [MIRROR] Fixes infiltrator toolbox not fitting all suit parts [MDB IGNORE] (#14350)
* Fixes infiltrator toolbox not fitting all suit parts (#67793)

Fixes #67770

People buying the infiltrator kit couldn't put all the suit parts back into the case after taking them out

* Fixes infiltrator toolbox not fitting all suit parts

Co-authored-by: bob-b-b <36081010+bob-b-b@users.noreply.github.com>
2022-06-17 00:27:53 +01:00
SkyratBot
24537ddd99 [MIRROR] Fixes mothic garlic pizza not producing the correct slice on slicing [MDB IGNORE] (#14343)
* Fixes mothic garlic pizza not producing the correct slice on slicing (#67773)

produces correct slice on slicing

* Fixes mothic garlic pizza not producing the correct slice on slicing

Co-authored-by: SomethingFish <73157400+SomethingFish@users.noreply.github.com>
2022-06-16 13:00:17 +01:00
SkyratBot
d321c1b652 [MIRROR] Fixes donk pocket box description, big microwave in shambles. [MDB IGNORE] (#14328)
* Fixes donk pocket box description, big microwave in shambles. (#67759)

* Donk Co. Exposed

donk pocket boxes no longer lie, big microwave is in shambles

* Update code/game/objects/items/storage/boxes.dm

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

* Fixes donk pocket box description, big microwave in shambles.

Co-authored-by: alphanerdd <60521518+alphanerdd@users.noreply.github.com>
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
2022-06-15 12:17:13 +01:00
SkyratBot
afa5821b48 [MIRROR] Fat Armsky no longer deletes people by standing on boxes. [MDB IGNORE] (#14318)
* Fat Armsky no longer deletes people by standing on boxes. (#67300)

* Securitrons no longer runtime error and delete a player getting stunned through a cardboard box.

* Fat Armsky no longer deletes people by standing on boxes.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2022-06-15 12:12:59 +01:00
SkyratBot
a576cb90af [MIRROR] Covers our ass with the ToS by renaming the licorice creamsicle from being a specific product reference to generic creamsicles. [MDB IGNORE] (#14309)
* Covers our ass with the ToS by renaming the licorice creamsicle from being a specific product reference to generic creamsicles. (#67585)

* Covers our ass with the ToS by renaming the licorice creamsicle from being a specific product reference to generic creamsicles.

Co-authored-by: Iamgoofball <iamgoofball@gmail.com>
2022-06-14 15:19:56 +01:00
SkyratBot
5ba23d7845 [MIRROR] Fixes circuit board name inconsistencies [MDB IGNORE] (#14307)
* Fixes circuit board name inconsistencies (#67754)

fixing circuit board name inconsistencies

Co-authored-by: tattle <article.disaster@ gmail.com>

* Fixes circuit board name inconsistencies

Co-authored-by: dragomagol <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: tattle <article.disaster@ gmail.com>
2022-06-14 15:19:50 +01:00
SkyratBot
a0f514fdee [MIRROR] Add dyslexia (illiteracy quirk) as a genetic mutation and disease symptom [MDB IGNORE] (#14301)
* Add dyslexia (illiteracy quirk) as a genetic mutation and disease symptom (#67388)

* Add illiteracy to genetic mutations

* Add illiterate dna injectors

* Add illiteracy effect to confusion symptom

* Fix missing comma

* Change illiteracy to use resistance for confusion

* Fix disease unit test failures

* Refactor var names for confusion symptom

* Add dyslexia (illiteracy quirk) as a genetic mutation and disease symptom

Co-authored-by: Tim <timothymtorres@gmail.com>
2022-06-13 23:18:07 -07:00
SkyratBot
7bdf22cf01 [MIRROR] Allows regal rats to heal by eating all types of cheese [MDB IGNORE] (#14281)
* Allows regal rats to heal by eating all types of cheese (#67680)

Co-authored-by: robbertapir <robbertapir@ airmail.cc>

* Allows regal rats to heal by eating all types of cheese

Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
Co-authored-by: robbertapir <robbertapir@ airmail.cc>
2022-06-13 06:34:50 -07:00
Useroth
81b8f962b7 Mirror 66967 & 67411 (#14279)
* Implements a Demolition Modifier variable to items, affects damage vs structures and robots. (#66967)

Adds a modifier variable which can be used to increase or decrease a given items damage to structures, machinery, vehicles, and robots (including cyborgs, simple-bots, and anything else with the MOB_ROBOTIC biotype)

* Fixes attacks on mech equipment ignoring armor / melee damage, also fixes mech equipment not being disabled at 0% health, also also unit tests mech armor (#67411)

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2022-06-12 21:03:17 +01:00
SkyratBot
0a1f06a2d1 [MIRROR] This tail refactor turned into an organ refactor. Funny how that works. [MDB IGNORE] (#14017)
* This tail refactor turned into an organ refactor. Funny how that works.

* Firstly, fixing all the conflicts.

* Fixes all our maps (hopefully)

* Actually, this should fix pod people hair :)

* Almost everything is working, just two major things to fix

* Fixed a certain kind of external organ

* Cleaning up some more stuff

* Turned tail_cat into tail because why the fuck are they separate?

* Moved all the tails into tails.dmi because that was just dumb to have like 3 in a different file

* Adds relevant_layers to organs to help with rendering

* Makes stored_feature_id also check mutant_bodyparts

* Fixes the icon_state names of ALL the tails (pain)

* Fixes wagging, gotta refactor most mutant bodyparts later on

* I Love Added Failures

* Fixed some organs that slipped through my searches

* This could possibly fix the CI for this?

* It doesn't look like it did fix it

* This will make it pass, even if it's ugly as sin.

* Fixed Felinids having a weird ghost tail

* Fixes instances of snouts and tails not being properly colored

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-06-11 23:20:16 -04:00
GoldenAlpharex
d4b0974aaf [MIRROR] CARGONIA THE FREE: The Quartermaster is now a head of staff. (#67518) [MDB IGNORE] (#14186)
* CARGONIA THE FREE: The Quartermaster is now a head of staff. (#67518)

* The Quartermaster is officially a head of staff, with new accesses, a silver ID, ect ect.
* The HoP lost their cargo-related equipment and access, including the Vault monitor, and frequency.

* wew

Co-authored-by: Iamgoofball <iamgoofball@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-06-08 15:28:51 +01:00
SkyratBot
19ab6d3cfc [MIRROR] replaces putting bread slices on your face (head) with putting toast in your mouth [MDB IGNORE] (#14185)
* replaces putting bread slices on your face (head) with putting toast in your mouth (#67579)

e

* replaces putting bread slices on your face (head) with putting toast in your mouth

Co-authored-by: Iatots <5155917+Iatots@users.noreply.github.com>
2022-06-08 03:19:54 +01:00
SkyratBot
35286f5993 [MIRROR] Improves logging for smoke clouds. [MDB IGNORE] (#14156)
* Improves logging for smoke clouds.

* Update robot_upgrades.dm

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-06-08 02:15:29 +01:00
SkyratBot
90b81cf2f3 [MIRROR] Toying Around With Concepts Beyond Comprehension- Abductor Plushies [MDB IGNORE] (#14177)
* Toying Around With Concepts Beyond Comprehension- Abductor Plushies (#67592)

* Toying Around Concepts Beyond Comphrension - Abductor Plushies

Hey there,

AW LOOK AT THOSE LITTLE GUYS THEY'RE SO CUTE.

Full credit to TehZombehz for the sprites.

* forgot to add them to the arcade

* Toying Around With Concepts Beyond Comprehension- Abductor Plushies

Co-authored-by: san7890 <the@san7890.com>
2022-06-08 02:08:53 +01:00
SkyratBot
4369049809 [MIRROR] Massive plumbing layer/placement improvements [MDB IGNORE] (#14172)
* Massive plumbing layer/placement improvements (#66602)

* Massive duct improvements

* last minute fixes/additions to plumbing layer fixes

* letter, loop, and early return fixes

* early continues

* color comments

* reaction chamber colors

* rcd tweaks

* Update code/datums/components/plumbing/reaction_chamber.dm

* Update code/datums/components/plumbing/reaction_chamber.dm

* Update code/datums/components/plumbing/_plumbing.dm

* Update code/datums/components/plumbing/_plumbing.dm

* remove unused var, better duct restacking

Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

* Massive plumbing layer/placement improvements

Co-authored-by: Tastyfish <crazychris32@gmail.com>
Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>
2022-06-07 17:43:09 -07:00
SkyratBot
7d84bde9c6 All AI Lawsets are rebalanced, can be researched, appear in config, and random spawners for AI upload. (#14162)
Co-authored-by: Tim <timothymtorres@gmail.com>
2022-06-07 14:39:59 +01:00
SkyratBot
7920839dcd [MIRROR] Small player-facing text improvements (2 pill bottles, 1 recycler note) [MDB IGNORE] (#14141)
* Small player-facing text improvements (2 pill bottles, 1 recycler note) (#67452)

Nothing special, honestly - exactly what it sounds like.

Two grammar fixes to pill bottles (missing spaces).
A little grammar tuning on a note I'm pretty sure literally nobody ever reads, at any point, ever.

Just words fixes now but we might as well get them while we're here

* Small player-facing text improvements (2 pill bottles, 1 recycler note)

Co-authored-by: Pandarsenic <101627558+Pandarsenic@users.noreply.github.com>
2022-06-06 22:07:23 +01:00