* Antag Panel & Friends Refactor
* Prettfying
* Removes abduction also blob from default configs.
* Ninja fixes
* Ninjafix
* First draft of the new check_antags
* I love coding without compiler
* Yes
* Fixes
* Check_antags part 2
* Fixes and cleanup
* Okay should be good now.
* Adds simple no move & no tc syndie for events
* Integrates toggle objective pr
* Why i even bother.
* Offer mob shows all antags
* Some minor visual stuff
* Proper name for the helper
* Adds a Recipe for morphine to medicine
Exactly what it says on the tin.
* Ketrazine
Adds ketrazine, a combat stimulant with severe consequences for use.
* Revert "Ketrazine"
This reverts commit d618fe337cc28f5513c59ff3399894c10dde4a7d.
🆑 coiax
del: The Free Golem Ship no longer has a teleport beacon.
del: Jaunters no longer have a special effect when teleporting golems.
/🆑
Originally, when I changed the golem equipment vendor to just have all
regular items + some special ones, people were concerned that golems
would use jaunters to get back to the station, so I put a teleport
beacon in the ship, and made jaunters send golems to that beacon.
But in practice, now, golems don't try to leave for the station;
instead, you just have people teleporting to the ship for the loot, then
hand teleporting out.
It also telegraphs the golem's presence, lessening the surprise of
miners when they run into them in the wastes.
I talked to Kor about this, and he says it's fine.
* allows radiation collectors present on the station roundstart to generate research points
* fixes bitcoin production rate, fixes multitool not activating multitool_act properly
* adds sounds, adds hint text, makes all rad collectors created on the station z-level connect to rnd, and fixes multitools acting weird
* nerfs criticism, makes rad collectors simply check for techwebs and z-level each process instead of during initialization
* fixes compiling error, is_station_level
🆑 coiax
add: If enough people vote to start CTF (by clicking on a CTF controller
as a ghost), then CTF will automatically begin.
/🆑
- CTF will no longer restart 30 seconds after it ends, it requires
people to vote for it.
- Victory messages are coloured with the team's colour.
- Current number of people required to start CTF is 4 people.
* Update drones_as_items.dm
* Update drones_as_items.dm
* Update drones_as_items.dm
* Update drones_as_items.dm
* I've got PRs to close, no time to wait on you
Idea stolen from leddit
🆑 Iamgoofball, Anuvkh from Reddit
experimental: Super Surplus Crates are now available for 40 TC. They come with 125TC of shit. Have fun with teamwork!
/🆑
I've always found grating that xenobiology had access to species they had no business working with, and slime magic can only explain so much. My idea is to separate those species into their respective departments/antags, instead of having them all into a centralized, cheap source.
Androids should be made by robotics through augmentation
Podpeople are a botany feature
Skeletons should be limited to liches or other magic antags
Zombies should stay limited to romerol
Golems are still available in adamantine slimes (and luminescents can morph into golems with them)
Shadowpeople still lack an official place, but luminescents can become shadowpeople with black cores
The basic races are mostly human and lizard, and there are mutation toxins for those in case someone wants their species back after bodyswapping/ling mutation sting/etc.