Nerd Lord
849083809e
Buffs Cryogenic Liquid and Reactive Gelatin blobs
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oranges you fucking citrus autist
2015-12-16 20:43:14 -05:00
oranges
134a76cc8f
Line ending apocalypse
2015-12-17 14:12:37 +13:00
tkdrg
b6366d82fa
Merge pull request #13318 from MMMiracles/snowiscold
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New Away Mission: Snow Valley+snow atmos
2015-12-16 21:01:07 -03:00
tkdrg
08b746935e
Merge pull request #13678 from AnturK/minorfixes
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Fixes statue shuttle/space walking
2015-12-16 19:57:31 -03:00
tkdrg
dcb05000ff
Merge pull request #13533 from KorPhaeron/disk_implant
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Removes restriction against implanting nuke disk
2015-12-16 19:27:32 -03:00
KorPhaeron
beef2e88a4
Removes old proc
2015-12-16 16:21:32 -06:00
tkdrg
71dcf0d890
Merge pull request #13676 from KorPhaeron/shuttle_tweaks
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Shuttle movement tweaks
2015-12-16 19:01:45 -03:00
tkdrg
f66f28761e
Merge pull request #13558 from AnturK/foryou
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Adds Chemical Autoinjector Backpack
2015-12-16 18:13:40 -03:00
Nerd Lord
4f13183f88
NEW BLOB CHEMS
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SLIP BLOB, DAMAGE IT AND IT SLIPS YOU
ENERGIZED BLOB, IT DOES STAMINA DAMAGE AND STUNS YOU EVENTUALLY ALSO DISABLERS HEAL IT
DRUG BLOB, IT MAKES YOUR INTERFACE TERRIBLE AND DOES TOXIN DAMAGE
REACTIVE BLOB, HIT IT WITH BRUTE DAMAGE GET HIT BACK
2015-12-16 15:51:17 -05:00
MMMiracles
cde4df61ae
conFLICTS
2015-12-16 06:26:54 -05:00
AnturK
5b45e9ce8f
Removes Mindless mobs from Orbit list.
2015-12-16 12:13:19 +01:00
AnturK
c6140c1c61
Adds Chemical Backpack
2015-12-16 12:11:26 +01:00
Jordie
8eaaf73972
Merge pull request #13656 from KazeEspada/Lizardspeech
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Lizards only triple single s instead of double ss or more.
2015-12-16 21:52:52 +11:00
Jordie
3889099444
relase > release
2015-12-16 21:49:17 +11:00
Jordie
2f457588ef
Merge pull request #13573 from AnturK/medgun
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Adds Med Beam Gun
2015-12-16 21:48:10 +11:00
Jordie
d9be79a11d
Merge pull request #13655 from Anonus/reventweak
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Tweaks revenant reveal times down slightly
2015-12-16 21:39:20 +11:00
Jordie
adf0f7b416
Merge pull request #13596 from MMMiracles/thenaskeletonpoppedout
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Makes the zombie and skeleton corpsespawners actually make zombies and skeletons
2015-12-16 21:27:07 +11:00
tkdrg
d52b94cc86
Merge pull request #13610 from KorPhaeron/sentience_act
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Xenobio sentience clean up/fixes
2015-12-16 04:31:16 -03:00
tkdrg
a2aee48ece
Merge pull request #13609 from AnturK/runtimes
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Fixes for few runtime errors
2015-12-16 04:15:21 -03:00
tkdrg
ae7b3d9d94
Merge pull request #13579 from The-Albinobigfoot/shadowcucks_get_cucked_a_bit_less
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Wishgranter malus nerf.
2015-12-16 04:10:30 -03:00
tkdrg
71fbb0e5f5
Merge pull request #13547 from KorPhaeron/reactive_fixes
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Armor fixes (Reactive Teleport Armor and reflector vest name)
2015-12-16 04:00:20 -03:00
Razharas
9dac032681
Merge pull request #13507 from neersighted/nanoui_compat
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NanoUI 3.0!
2015-12-16 07:43:29 +03:00
Bjorn Neergaard
da4842dddf
Make NanoUI resistant to Topic spoofs
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Move Topic() into a NanoUI-specific ui_act proc
Update to @YotaXP's latest JSON code.
Return focus to the mapwindow if a key is pressed in a NanoUI.
2015-12-15 22:37:52 -06:00
Razharas
a349a15469
Merge pull request #13552 from tkdrg/newnewnewnewnewnewnewnewnewnewcult
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[Ready?] Cult Overhaul. Yep.
2015-12-16 06:07:20 +03:00
Bjorn Neergaard
070a081db8
Improve focus code; fix SVG
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Replace the NT SVG with a better version
Always try to give focus back to the mapwindow
Also make links more obvious
2015-12-15 19:41:56 -06:00
MMMiracles
55ebaf3bdb
snow stuff i guess
2015-12-15 17:33:34 -05:00
MMMiracles
392ca2a505
Merge branch 'master' of https://github.com/tgstation/-tg-station into snowiscold
2015-12-15 16:54:22 -05:00
MMMiracles
d07f300063
i did things
2015-12-15 16:46:24 -05:00
KorPhaeron
32e713b1b3
Doesn't move stuff either
2015-12-15 15:17:04 -06:00
Bjorn Neergaard
9a3b9f8166
Add a loading spinner to NanoUI...
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This is kinda dirty because we use external resources; however, the
point is that if assets are not loaded, we need to show a spinner.
2015-12-15 15:00:44 -06:00
AnturK
a8c1dc49d6
Fixes statue shuttle/space walking
2015-12-15 21:48:04 +01:00
YotaXP
2869b1cf61
Re-write JSON writer to output valid JSON
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How the old one worked, I don't know...
We don't have a reader yet, but we don't use a reader sooo...
2015-12-15 14:41:34 -06:00
KorPhaeron
aeb29a28d0
Shuttle tweaks
2015-12-15 14:33:30 -06:00
Bjorn Neergaard
88ed7623fc
Re-organize nanoui.dm
2015-12-15 14:26:19 -06:00
Bjorn Neergaard
57a1f6c695
Enable NanoUI to go chromeless
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Add a new 'Fancy NanoUI' preference to enable chromeless mode
2015-12-15 13:13:12 -06:00
Bjorn Neergaard
47b727a23e
Rework how NanoUI handles Topic()
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Also, add the ability to winset and the like, all from Javascript
2015-12-15 13:12:35 -06:00
Bjorn Neergaard
5678dfcbd1
Prefix everything with 'nanoui' to avoid conflicts
2015-12-15 13:12:33 -06:00
Bjorn Neergaard
c3442475fa
Modularize CSS and JS; SVG
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Purge NanoUI assets as we now have a gorgeous Nanotrasen SVG logo
Thanks to @YotaXP for helping me with cleaning up the logo
2015-12-15 13:11:56 -06:00
Bjorn Neergaard
f089428e63
Coffeescript; Bower; Gulp; asset_cache
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We now write frontend code in Coffeescript, alongside our LESS.
PostCSS adds hacks to make CSS work on old versions of IE.
Bower is used to manage dependencies.
Gulp is used to build the code.
Images are dropped in favor of SVG or CSS effects.
NanoUI is now a 'simple' asset in the asset_cache
2015-12-15 13:09:51 -06:00
Bjorn Neergaard
979e71ea26
Restructure NanoUI frontend; use build tools
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Yes, you now need Node.js... I'm sorry, but this makes
it so much easier to write NanoUI.
We now precompile all the things...
2015-12-15 13:09:04 -06:00
Bjorn Neergaard
8fdfa08e58
Port NanoUI styles to LESS
2015-12-15 13:08:27 -06:00
Bjorn Neergaard
a0c54eba97
Begin rewrite of NanoUI frontend.
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* Remove jQuery in favor of polyfills.
* Make NanoUI work with IE8-IE11
* Upstream doT
* Change NanoUI template syntax
* Event driven code
2015-12-15 13:07:11 -06:00
Cheridan
46bd68f803
Merge pull request #13627 from xxalpha/smoothballs
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Fixed icon smoothing in loaded maps for good.
2015-12-15 11:36:43 -06:00
phil235
bd4ccdb251
Merge pull request #13634 from KorPhaeron/patch
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Fixes styptic not working in patches
2015-12-15 14:12:01 +01:00
Tkdrg
8ead3e8628
Cult Overhaul
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Cult is awful, so let's try to improve it. Idea by KorPhaeron. I also
took some inspiration from adrix89's sacrifice cult, so credits to him.
Also thanks a lot specially to MrPerson and Iamgoofball for helping
me brainstorm this, and Joan for the sprites for the summoning orb,
the large nar-sie shell, and the new cult antag hud.
Basically, we remove conversion, and turn cult into a magic version of
nuke, with a small team of stealth elite cultists that have to build a
base in the station and sacrifice people in order to build an army of
constructs and get materials to eventually summon Nar-Sie.
Stun talismans and conversion are gone. Nar-Sie is now the only
objective. Sacrifice runes now provide summoning orbs, which you can use
to drop a large shell. Insert enough orbs in the shell and you trigger a
Delta. Defend the shell for 3 minutes and Nar-sie will arise. This shell
is bombproof and singularityproof. It may be summoned up to three times
if destroyed, but you will have to start from the beginning sac-wise.
Runes are now RNG. Each cultist only gets 50% of the runes. Inspiration
is basically The Binding of Isaac here (thank you MrPerson for this!).
Furthermore, many old runes were merged/removed and other new ones were
added. Almost all were massively rebalanced. Cult now also has a
stealthy ritual dagger with high bleeding and throw effects.
2015-12-15 04:59:31 -03:00
KazeEspada
280b5a3960
Lizard s is now case sensitive. No more "sssYNDICATEsss". ss is now ssss, which makes it Assssissstantsss.
2015-12-15 00:52:38 -07:00
duncathan salt
88382e0d9c
Merge pull request #13577 from tgstation/RemieRichards-patch-2
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[s]Computer ID is a string, Thanks byond.
2015-12-14 23:49:03 -06:00
KazeEspada
f160b75229
Lizards only triple single s instead of double ss or more. This makes them slightly less annoying.
2015-12-14 21:51:47 -07:00
WJohn
423e501b85
Merge pull request #13612 from RemieRichards/sniper_sprites
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Sniper Rifle Update (Sprites+AP)
2015-12-14 22:57:16 -05:00
Nerd Lord
5202917b9f
Tweaks revenant reveal times down slightly.
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Fixes blight still doing stamina damage at final stage.
2015-12-14 22:26:51 -05:00