KorPhaeron
12d5a910b5
Merge pull request #17119 from TechnoAlchemisto/Mining_Harness
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Adds explorer belt to mining vendor.
2016-04-26 20:06:48 -05:00
phil235
dc730e9b5b
Fixes typo making the destructive analyzer always be busy.
2016-04-27 01:00:39 +02:00
phil235
6eb4ffa825
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
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Conflicts:
code/game/objects/items/devices/lightreplacer.dm
code/game/objects/structures/crates_lockers/closets.dm
2016-04-26 21:49:51 +02:00
phil235
b7da04e8c8
You can now use your PDA on the emergency shuttle console.
2016-04-26 21:43:11 +02:00
KorPhaeron
2bc85f6e9e
Merge pull request #17134 from Zuvassin/fortheskullthrone
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Adds champion armour to necro chests
2016-04-26 12:51:05 -05:00
KorPhaeron
b8c6e93b29
Merge pull request #16732 from Iamgoofball/patch-22
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Fluorosulfuric SACid
2016-04-26 05:13:09 -05:00
Zuvassin
dadae277cb
Adds champion armour to necro chests
2016-04-26 18:55:31 +10:00
KorPhaeron
08eca42e00
Merge pull request #17061 from TechnoAlchemisto/Bracers
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Adds craftable bracers, adds watchers dropping bones.
2016-04-26 01:39:50 -05:00
KorPhaeron
c1987f699a
Merge pull request #17093 from RandomMarine/cockroach
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Drones stop squishing cockroaches.
2016-04-26 01:17:40 -05:00
Cheridan
07f17f8d61
Merge pull request #17111 from tgstation/ruinfix
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Should fix the maploader bugs
2016-04-26 01:10:42 -05:00
TechnoAlchemist
930f49589d
nerfs bracers :(
2016-04-25 21:01:31 -07:00
KorPhaeron
5b6d1386fd
Merge pull request #17101 from TechnoAlchemisto/goliathplateREFACTOR
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Makes goliath plates stackable.
2016-04-25 22:35:43 -05:00
TechnoAlchemist
98030c8480
""""""""Design Lead"""""""""""
2016-04-25 16:51:09 -07:00
TechnoAlchemist
04eac2cbe6
adds explorer belt.
2016-04-25 15:59:02 -07:00
Joan Lung
66a1520ad4
Merge pull request #17054 from coiax/processor-overload
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New Processor Overload event
2016-04-25 18:40:22 -04:00
phil235
bb1f60e769
Fixes typos and errors I made.
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Fixes unscrewing a broken computer only dropping one glass shard instead of two.
Fixes AI holopad, recharger, keycard authentication device, reagent_dispensers reagentgrinder, and APC not being attackable.
Fixes APC cover knockdown being random, it now uses the take_damage() proc, which also allows animals and xenos to knock down the cover of a broken apc.
2016-04-25 22:29:17 +02:00
duncathan salt
4686f80b39
fixes horrible runtimes
2016-04-25 10:20:27 -06:00
Joan Lung
ad9eec737f
Merge pull request #17083 from coiax/ian-looks-very-fashionable-today
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Refactors dog clothing
2016-04-25 11:46:44 -04:00
duncathan salt
27bc533def
fixes air bugs with the maploader changeturf, hopefully
2016-04-25 09:43:10 -06:00
duncathan salt
61ddd6797d
Merge pull request #16969 from YotaXP/tgm-maploader
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[DNM] Updates the map loader to support TGM style map files
2016-04-25 09:28:26 -06:00
Razharas
7e17d5a361
Merge pull request #17077 from KorPhaeron/gatling
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Undoes Gatling Nerf
2016-04-25 17:08:11 +03:00
Jack Edge
8901ee0610
Actually compiles
2016-04-25 09:22:32 +01:00
Jack Edge
1a6ad107af
Refactoring and tweaks
2016-04-25 09:01:52 +01:00
TechnoAlchemist
497e1ae3a9
fixes plate consumption in upgrades.
2016-04-24 23:50:01 -07:00
Jack Edge
bb4f035fd6
Merge branch 'master' into slaughter-fixes
2016-04-25 07:32:40 +01:00
TechnoAlchemist
d1359a3e09
What's it gonna be, loyalty to me? Or loyalty to your country?
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(export datum tweak)
2016-04-24 23:24:42 -07:00
Jack Edge
508522c320
Minor explosion damage around exploded machine
2016-04-25 07:15:32 +01:00
KorPhaeron
efc2165f7e
Merge pull request #17065 from Robustin/COMMONSENSE
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Shielded Hardsuits now have an internal jetpack
2016-04-25 00:53:24 -05:00
KorPhaeron
df6c20d178
Merge pull request #17080 from Core0verload/gluvz
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Removes fake insulated gloves completely
2016-04-25 00:46:18 -05:00
TechnoAlchemist
556f611278
makes the path /animalhide
2016-04-24 22:07:51 -07:00
TechnoAlchemist
581a13975b
makes goliath plates stackable.
2016-04-24 21:27:48 -07:00
RandomMarine
f3f2962d26
buffs cockroach survivability
2016-04-24 18:26:23 -07:00
phil235
fcf544283d
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
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Conflicts:
code/game/objects/structures/crates_lockers/closets.dm
2016-04-24 21:22:37 +02:00
phil235
43e98079f1
Removing some comments I had left in.
2016-04-24 21:12:04 +02:00
Razharas
ecd60dead3
Merge pull request #17053 from coiax/chasm-lifering
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Jaunters can now be belt-worn to offer chasm protection
2016-04-24 22:09:26 +03:00
RandomMarine
950d8e4dfa
drones can't squish cockroaches (by accident)
2016-04-24 12:06:18 -07:00
phil235
0480790b0a
Same things but with structures now.
2016-04-24 20:38:33 +02:00
phil235
b146131a34
Second commits.
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This contains the changes to item_attack.dm
Obj/attackby() now follows a similar structure as mob/living/attackby. It calls attack_obj() (like attack() but for obj) which calls attacked_by (just like attack() does)
The use of the NOBLUDGEON flag changes a bit, it is now used to signify the item cannot be used as a melee weapon at all. No attack animation, no attack message. I've given this bitflag to many items that have an afterattack() so as to not both attack and do the special action (among those items: the rcd)
There's also the code changes to attacking machines: attacking any machine now give a proper message and a sound. And with this, I made more machines breakable (using a health var and the very little used BROKEN stat). Most notably, tables can now be attacked when on harm intent and be destroyed.
The newly destroyable machines have a take_damage() proc used by all sorts of attack (weapon, xeno, animal, hulk, mech melee, gun projectile, thrown items).
There's some more stuff in there, see the PR's description and comments.
2016-04-24 20:37:00 +02:00
phil235
0caa59b21a
First commit of this big PR
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These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
coiax
5d7db5637c
Added animal overlay to drone filters ( #17009 )
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* Added animal overlay to drone filters
2016-04-24 16:51:16 +01:00
Jack Edge
e2888a285b
player_list -> ai_list
2016-04-24 16:45:35 +01:00
Jack Edge
8534e3dbb9
Code review
2016-04-24 16:29:17 +01:00
Jack Edge
c29f8478d7
Compiles now
2016-04-24 16:08:36 +01:00
Jack Edge
1f2c405763
Changes messages, based on feedback
2016-04-24 15:59:57 +01:00
Jack Edge
de76cecc47
DM initial() doesn't work on lists
2016-04-24 15:23:38 +01:00
Jack Edge
4c0a553c1d
Bug fix
2016-04-24 15:06:39 +01:00
Jack Edge
2c48313d4f
Istype/ispath memes, and tidying
2016-04-24 14:56:56 +01:00
Jack Edge
2bf9caa07b
I'M BRINGING FASHION BACK
2016-04-24 14:44:55 +01:00
Jack Edge
1927fc73e6
Dog fashion on the back
2016-04-24 14:40:08 +01:00
Jack Edge
2f26b8eabc
Compilation!
2016-04-24 13:54:37 +01:00